Work is underway on a brand new, big-budget Fable game, Eurogamer can reveal.
UPDATE: Fable Legends ends at 3pm on Wednesday, 13th April 2016, Lionhead has said.
Fable Trilogy - a collection that includes Fable 2, Fable 3, and the upcoming remake of the first game, Fable Anniversary - has been confirmed for a 7th February release.
This is the same day as Fable Anniversary standalone.
The listing appeared on the Xbox Marketplace, where it noted that it "offers these games together at a discounted rate over individual purchases." Furthermore, it added that this collection won't receive any enhancements to the earlier releases of Fables 2 and 3. "The games in this bundle are available as individual downloads in the Xbox Games marketplace and are exactly the same," Microsoft stated.
Fable developer Lionhead has a new boss.
Update: Aaaand it's back! Here is Microsoft's official reply on the matter:
2K Games boss Christoph Hartmann has gone and said something controversial. He's declared that only when games approach photorealistic graphics will they be able to broaden their genre-horizon and properly do nuanced emotion like Brokeback Mountain - rather than the Mission Impossible experiences we get today.
Fable Heroes lead designer Ted Timmins has described departed Lionhead figurehead Peter Molyneux as "irreplaceable" and a "total legend", and said "there's no one who can fill those shoes".
Fans need not worry about the Fable series following Peter Molyneux's shock exit from Microsoft - so say the creators of the franchise.
Peter Molyneux, creator of Populous, Black & White and Magic Carpet, has left Microsoft and the studio he co-founded, Lionhead.
A number of high-ranking Lionhead staff responsible for the Fable franchise have left the developer to form their own studio, Another Place Productions.
It looks like Fable developer Lionhead is the latest studio to ramp up its next gen plans.
UPDATE: Lionhead has issued Eurogamer the following statement:
"Thanks for checking in with us! We're happy to tell you all about what we're working on. Just apply, get hired, and we promise to spill our guts!"
ORIGINAL STORY: Fable developer Lionhead wants a programmer with MMO skills to help make an unannounced game.
Fable developer Lionhead was "on its knees" before Microsoft swooped in and bought the UK developer, a former member of staff has said.
Microsoft has registered Fablethejourney.org as a domain name, along with three other phrases which seem to suggest a bunch of Kinect titles is on the way.
Lionhead boss and newly-crowned holder of a BAFTA Fellowship Peter Molyneux has admitted making game features up on the spot to stop bored journalists falling asleep during interviews.
The creator of a 2D Fable "de-make" has popped up a video of his progress and explained how he's incorporating systems from the first two Fable games - including some that were mentioned during their development but never made it in.
Microsoft exclusive RPG Fable II was "terribly messy", "rushed" and suffered from "huge design flaws", creator Peter Molyneux has admitted.
Fable II and Fallout 3 - two of Xbox 360's best role-playing games - are now up for grabs from Xbox Live's Games on Demand service.
Microsoft has made two new additions to the Classics collection of Xbox 360 software.
Fable II. We're fans, you may remember. Well, those of you who haven't tried it yet can play a decent chunk of it for free today with the launch of Fable II: Game Episodes on Xbox Live's Games on Demand channel.
Microsoft has announced plans for Games on Demand, Avatar Marketplace and Deals of the Week for September.
(Please beware that the following is a spoiler for the end of Fable II, so if you still plan to play it, do not read on!)
Fable II is to be released as episodic downloads on Xbox Live, Peter Molyneux revealed at his press conference this morning.
Retailers including our old friends ShopTo and Play.com are both listing a Fable II Game of the Year edition for release on 18th September.
Lionhead has promised "a big presentation" during the Microsoft E3 conference, which runs on Monday, 1st June from 6.30pm UK time (BST). And we'll be reporting live from the event, remember.
Lionhead has announced that Fable II: See the Future will be released on 12th May on Xbox Live Marketplace and cost 560 Microsoft Points (GBP 4.76 / EUR 6.72).
Microsoft has told Eurogamer there are no announcements to make regarding the Xbox 360 Elite Game of the Year bundle heading to Europe.
Microsoft and Lionhead have revealed the second batch of Fable II downloadable content, which will be arrive in May for 560 Microsoft Points (GBP 4.76 / EUR 6.72).
Lionhead boss Peter Molyneux has said that more Fable II downloadable content will be released within weeks.
Microsoft has pooh-poohed Jonathan Ross's claim that he has been invited to provide a voiceover in Fable III, but has confirmed plans for more Fable II DLC.
Celebrity talker Jonathan Ross seems to have inadvertently confirmed the development of Fable III on his Twitter, claiming he's been offered a voice-over role.
"Tweeting" after last night's BAFTA shindig, the British TV and radio star wished his gossip-hungry fans goodnight with this message: "Goodnight all. Must go to bed. Got asked to do voice in Fable 3 tonight. Subarashi. Oyasuminasia. Woss out."
When asked to confirm the slip by a fellow Tweeter, Ross proclaimed, "Yes they are doing it. Charlie Brooker said he would do a voice for it to! Great fun!!"
Call of Duty 4: Modern Warfare is heading up the nominations for the British Academy Video Game Awards this year, which take place in London on 10th March.
A Lionhead employee has put paid to rumours that Fable II is in development for PC.
Lionhead has sneaked a copycat Halo Assault Rifle into the still-warm Knothole Island downloadable content for Fable II.
Lionhead has finally popped out a Fable II patch to clean up a variety of minor niggles and bugs, according to the official community site.
The title update addresses problems such as the unresponsive Abbot in Oakfield, the temperamental Guild Cave chest, your children being picked as assassination targets and the level of stock in the Bowerstone furniture shop.
All of which clears the way rather nicely for the brand new Knothole Island downloadable content arriving tomorrow, priced at 800 Microsoft Points (GBP 6.80 / EUR 9.60).
Lionhead Studios has announced a finalised date of the 13th of January for the global release of the first nugget of Fable II DLC.
Fable II has been named the most animal-friendly videogame of 2008 by campaign group People for the Ethical Treatment of Animals.
Lionhead has confirmed to Eurogamer that the Fable II: Knothole Island downloadable expansion pack has been delayed until January 2009.
An announcement on Xbox.com yesterday said the pack had been pushed back from 22nd December until "late January", which the developer confirmed this morning.
Xbox.com cited "unexpected technical difficulties".
Lionhead has told Eurogamer that the Knothole Island DLC for Fable II will definitely arrive on 22nd December, and not 12th December as was first thought.
Lionhead has a title update for Fable II in testing and waiting for finalisation, and has said everything is "coming along nicely".
That's according to the community website, which has also supplied a list of bugs being addressed in the patch.
The Ritual/Monk's quest no longer presents an unresponsive Abbot if you run out of the region before he finishes talking, which is quite a rude thing to do. Still, part of the main quest and that, so even those with no manners ought to be able to continue.
Lionhead plans to expand the world of Fable II with a new area, Knothole Island, on 12th December.
The big Fable II anouncement mooted last week on the Fable II dev blog has been delayed until Monday the 24th.
Fable II has proven to be the most popular videogame in America throughout October.
A mysterious post on Lionhead's development blog suggests a Fable II announcement is due "early next week".
The post, made by community manager 'Sam', promises some "good news for all Fable II fans next week", but there are no further details. In a related post the cheeky teaser also promises, "Next week we're announcing something that will make you want to revisit Albion. That is, if you're not already there..." Which could indicate something which would provide an extension of game-time.
Microsoft's being tight-lipped about the whole affair, claiming they'd be "hung, drawn and quartered" were the cat to escape the bag, so we're assuming it's quite big potatoes. The obvious answer would be some DLC - there are a few clues kicking around in the game's interface already and items are available from the Fable II puppet show web site - but there are other options such as patches or an expansion.
Microsoft and Sumthing Else Music Works are going to release the Fable II soundtrack on 25th November, both in shops and on iTunes.
Lionhead has said that fixing the Abbot bug in Fable II is a "matter of priority", and that a patch to fix the multiplayer glitch stripping characters of gold and experience will be made available "very soon".
Peter Molyneux believes core and casual games need to begin to converge, or the market will suffer for it.
Lionhead has confirmed that a patch enabling online co-op in Fable II will go live tomorrow, 21st October.
That's according to the Lionhead community blog, which has provided running updates on the multiplayer feature that once looked likely to be missing at launch.
Fable II will be released across Europe this Friday, after much talk of dogs and emotions and shooting husbands and revolutionary this and simplified that.
Two years ago he said he'd be "killed to death" if he revealed what Lionhead was working on besides Fable 2, but now it sounds like veteran developer Peter Molyneux may get his chance as soon as the Game Developers Conference in March.
Lionhead has tentatively announced a launch-day patch to enable online co-op in Fable 2.
"Remember we said we were busting our balls to get [the patch] ready in time for a 'Day One' release? Well - good news folks! It looks like we've done it," reads a developer update on the Lionhead blog.
"Taken into account we don't fail certification," added the post.
Having given Fable 2 9/10 in his own unofficial review last month, Lionhead's Peter Molyneux is now dispensing tips and instructions to those of us who had to wait.
Microsoft has reduced the number of goodies included in the Fable 2 Collector's Edition, blaming supply chain issues.
Lionhead technical art director Ian Lovett has told Eurogamer that the game's original "visual mission statement" was "that we wanted Fable 2 to be like Fable, but done by Ridley Scott".
Lionhead and daddy Microsoft have announced that Fable 2 will ship without online co-operative play.
Lionhead has unveiled the full list of Achievements for October-bound role-playing game Fable 2. And we rather like them.
Lionhead boss Peter Molyneux reckons the PlayStation 3 is still waiting for a console-defining game.
Peter Molyneux has claimed that the Fable 2 Pub Games glitch, which allowed bets to be increased ten-fold by some timely button pressing, was absolutely intentional.
Peter Molyneux reckons there was something "slightly off" about Too Human, and says he would have done things differently had he been in charge.
Lovably chat-happy Lionhead boss Peter Molyneux reckons Fable 2 is worth 9/10.
A patch to rectify the money-making exploit in the Fable 2 Pub Games "is on the way".
Developer Lionhead prepared us for the fix alongside some general hints and tips for the card games that are based entirely upon luck.
"If you are wondering about a 'much talked about' exploit, just ignore it (and know that a patch is on the way)," reads a Lionhead post on the Fable 2 blog.
Wondering how to transfer money into Fable 2 from the Xbox Live Arcade "Fable 2 Pub Games" due out tomorrow? Good news then, because Lionhead's been in touch to tell Eurogamer how it works.
Microsoft has announced that Fable 2 will be released in Europe on 24th October exclusively for Xbox 360.
Meanwhile, the Fable 2 Pub Games title for Xbox Live Arcade will be released next week on 13th August for 800 Microsoft Points (GBP 6.80 / EUR 9.60).
Fable 2 is a vast, branching, emotional action-RPG developed by Lionhead, in which players embark on a journey heavily influenced by practical and moral choices.
Lionhead already has plans for three more Fable games, according to Peter Molyneux.
Peter Molyneux ducked questions about a possible Lionhead MMO game during a chat with Eurogamer prior to E3 and gave the impression that he's bound to secrecy.
The main quest in Fable II only takes 12 hours to finish.
Peter Molyneux has said Fable 2 will be released in October.
Microsoft has decided to release the Fable 2 Pub Games on Live Arcade this August.
A new developer diary for Xbox 360 exclusive Fable 2 has offered a strong hint the game will be released in October.
Lionhead has shed some light on the characters you'll meet while exploring Fable 2, and claims to have "one of the most evil people in videogame history".
Microsoft plans to give us a look at Halo Wars during the upcoming July E3 event, as well as reveal more about headline-grabber Gears of War 2.
Peter Molyneux has said his next creation will be regarded as a "significant scientific achievement".
Lionhead boss Peter Molyneux has told Eurogamer there will be no playable demo for Fable 2 - at least not if the decision is left to him.
Peter Molyneux has said Fable 2 will be "content complete" by the end of this week, and assured us that any rumours it will slip to next year are "unfounded".
Microsoft has sneakily changed the Fable 2 release date to "this holiday", which is probably one of its favourite words.
Lionhead boss Peter Molyneux has revealed there will be a total of three Xbox Live Arcade games that will let you earn money for use in Fable 2.
Phil Harrison and Peter Molyneux have both agreed that game controllers are too complicated and put newcomers off, GamesIndustry.biz reports.
Peter Molyneux has revealed that certain Xbox Live Arcade games will allow you to earn virtual money that you can then spend in Fable 2.
Peter Molyneux says that while he would prefer to have a hard disk to work with as standard, he believes that backing low-price console hardware is "really important".
Microsoft Game Studios boss Shane Kim has confirmed that the Marvel Universe MMO has been canned.
Fable 2 will be released in "late 2008", Peter Molyneux told Eurogamer readers today in a wide-ranging LiveText interview.
Good news, Eurogamers! Lionhead boss Peter Molyneux is lining up to talk to you in our second LiveText interview this Friday, 30th November, from 3pm GMT!
Lionhead president Peter Molyneux says that games have lost their sense of "wonder" and are in danger of becoming "increasingly niche".
Fable 2 staging director Georg Backer has spoken of Lionhead's desire to put games on the same footing as film and television drama by introducing "emotional, motivational, dramatic and immersive gameplay".
Peter Molyneux has admitted to GamesIndustry.biz that he feels there are "no excuses" for Lionhead not to make a "great game" any more, and that while they've come close in the past, they've never quite managed it - yet.
The Eurogamer TV crew will be catching up with Peter Molyneux for tea, chat and maybe more this Thursday at the Develop Conference in Brighton, and we're giving you the opportunity to interview the Fable creator as he sweats under the glare of our spotlight.
Lingering lovingly on Eurogamer TV this morning is a new developer diary for Fable 2.
Peter Molyneux has finally let slip one of his big secrets for Fable 2, revealing at GDC that you will have a canine companion to follow you throughout your adventures in Albion.
Lionhead has said today that Peter Molyneux's Fable 2 keynote at GDC in San Francisco will provide a "surprise and a revelation" for those following the sequel's development.
Lionhead's Peter Molyneux will be speaking at the Game Developers Conference in San Francisco in March - and he's promising to let us all in on one of Fable 2's big secrets.
Lionhead's Peter Molyneux has admitted that he sometimes changes things in his games to match the things he's been quoted as saying by the press.
Enthusiastic developer Peter Molyneux has revealed how he thinks the games industry needs to innovate in order to grow - by creating games that make a player feel loved.
As journalists we love Peter Molyneux, because when most people say they can't talk about their secret game projects, like the stone-hearted spoilsports they are, they generally mean it. But when Molyneux warns us he's taken a vow of omerta, what he actually means is he's going rattle away for ages and say as much as he possibly can without quite hoisting himself by any specific petard.