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F1 2011 publisher Codemasters has announced an expanded range of F1 games for consoles, PCs and mobile devices.
Codemasters revealed a new, currently-unannounced F1 title for "a younger/family audience" was in development for release this winter.
That's in addition to the main F1 series of games, development of which will continue at F1 2011 studio Codemasters Birmingham.
Back when Codemasters first got its hands on the then-dormant F1 license, it found its feet with the help of Sumo Digital - steady hands who had helped guide OutRun 2 onto home consoles with all of its glory intact, and who subsequently surprised many with Sonic and Sega Allstars Racing by treating the game's roster of mascots with more respect than Sega themselves had for years.
F1 2009 was a small marvel, the diminutive horsepower of the Wii and PSP doing little to hide the ambition, care and craftsmanship on show. It was, until the work of Codemasters' Birmingham Studio broke cover on Xbox 360, PS3 and PC in 2010, the best take on the sport in some years.
With a brace of new handhelds emerging, Sumo has been cast back to the F1 circus, with this 3DS outing the first to appear - and again, it's a case of the developer working in the face of technical paucity to conjure a replica of one of the most technically complex sports around. It hardly helps that now there's the glimmering spectre of the HD games in the background, ensuring there are expectations here when last time out there were, quite possibly, none.
A major F1 2011 patch goes live today, bringing with it a long list of tweaks to the game's AI, online and technical performance.
As detailed over on the game's official forum, a fix for a set-up bug means that developer Codemasters has to re-set the online leaderboards for both the time trial and time attack modes. The wipe is currently scheduled for some time next week.
Here are the full patch notes, applicable to PC, PlayStation 3 and Xbox 360 versions of the game:
F1 2011 is a PlayStation Vita launch game, Codemasters has announced.
It releases alongside the Sony handheld on 22nd February 2012. A gameplay video is below.
The Vita version contains all the official teams, drivers and circuits from the home console and PC version. You can play a full season, including practice and qualifying sessions, enter a Grand Prix or try Time Trial mode.
Console driving games are increasingly complex beasts, with each new generation adding further to the depth of simulation. It's a complexity that can't really be done justice with an analogue stick and a couple of triggers, and unlocking the full potential of a Gran Turismo 5 or a Forza 4 requires a dedicated - and often expensive - set-up.
Trouble is, there's a maze of plastic, leather and metal to negotiate when trying to choose a wheel that's right for you, a situation further muddied in the wake of Forza and Gran Turismo's release as several new contenders have hit the market. Here, we round up the newest additions to the steering wheel club, taking in everything from Microsoft's entry-level Wireless Speed Wheel to the deluxe Thrustmaster T500 RS.
Force Feedback Wheels 101
F1 2011 launches on Nintendo 3DS on 25th November, Codemasters has announced.
Its debut trailer, which showcases gameplay footage, is below.
Codemasters said this morning the 3DS version marks the first time gamers will be able to experience any Formula One game in full 3D.
Pro Evolution Soccer 2012 was Japan's best-selling game last week.
The EGO engine put through its paces on both consoles.
Xbox 360 exclusive Gears of War 3 has surged to the top of the UK charts. It's the biggest launch of the year so far.
It's here, the Eurogamer Expo 2011, our fourth and biggest year so far. We've taken all your feedback from the past three years, and our experience, and come up with a show we want to go to. Tickets have basically gone (there are scraps so be quick), and we're all wibbly-wobbly at the knees to see first hordes trample through the doors. You'll get extra marks for spotting me at the show and I may even kiss you.
Nintendo may have done its best to spoil Sony's party by announcing that Monster Hunter would be coming to the 3DS, but the air of celebration continues around the Vita. 31 games for the handheld made an appearance at the Tokyo Game Show, and - Monster Hunter aside - it was the biggest pull of the event.
With no firm word of a release date outside of Japan and no region locking for the console's software, there is of course a huge temptation to import Sony's Vita when it comes out in the East on 17th December. 26 games launching alongside the handheld ensure that, unlike this year's 3DS launch, there will be a wealth of options when it comes to picking up games.
Sony's first-party games provide the obvious highlights - and Uncharted: Golden Abyss is as close to an essential purchase as there is for the Vita, both a technical marvel that's perfect for showcasing the console's power as well as an extension of one of this generation's best-loved series.
Take away the sponsors' liveries, they say, and it'd be hard for the untrained eye to tell two F1 cars apart. So precise is the science behind the sport, and so rigid the rule set, that beneath the colour schemes the lines and sweeps are largely the same, designs dictated by wind tunnels, doing away with the wonderful eccentricity witnessed on the grids of yesteryear.
It's a problem that's familiar to Codemasters' F1 2011. Last year's game was a well-honed racer, benefitting from the experience the publisher has accrued in well over a decade of pushing motorsports games forward. Proving it could do a racing game was the easy part; proving it could do justice to the licence was a challenge it passed with ease.
So it was no surprise that last year's inaugural HD effort pressed all the right buttons, but F1 2010's real pleasure came in the subtly different spin that Codemasters took on the sport, drilling down to its core and making sure that chasing split seconds was as rewarding as chasing down the title. The affection for and knowledge of F1 was clear; the result was the best take on the sport for years.
New features include safety cars, DRS.
New co-op mode for friendly competition.
Blanchimont is a small, unassuming and often unsung stretch of tarmac tucked away in Belgium's Ardennes forest. As part of the make-up of the Spa-Francorchamps circuit, it's Eau Rouge, the famed uphill kink that dares drivers to take it flat, and Pouhoun, a violently fast double-apex left hander, that take the plaudits. Blanchimont, on the other hand, is a mere footnote, a simple bend on the back straight that barely registers in most other driving games.
Safety car spotted.
Update: In a comment on this article by community manager Ian Webster, Codemasters has confirmed that the safety car will be available in races of 20 per cent real distance or over, including online races, but can be turned off if you don't want it. You'll maintain car control (and the same game camera) behind the safety car, but with certain restrictions. And it won't be available for players to drive.
Silverstone revealed ahead of weekend's GP.
In F1, as in life, it's not about the result but the journey towards it. This is, after all, a sport that's just as in love with legends like Gilles Villeneuve and Stirling Moss - two drivers who would never get their hands on the championship - as it is with Fangio or Schumacher.
It's Wednesday, so it's time for our weekly roundup of cut-price games. This week's comprehensive selection includes a classic from yesteryear, a hidden gem that you might have missed at its lowest price yet, a cheap pre-order and a couple of new releases nicely discounted. If you want more cheap games pumped into your web browser around the clock, get yourself over to SavyGamer.co.uk, the home of cheap gaming in the UK.
Codemasters has announced a 23rd September release date for F1 2011.
The game will be available on PC, PS3 and Xbox 360, according to MCV.
Separate 3DS and NGP versions are in the works.