EVE Valkyrie - Warzone News

Non-VR Eve: Valkyrie launching September with cross-reality play

Here's an exotic new gaming term: cross-reality. Sounds exciting doesn't it? It was used to refer to Eve: Valkyrie, the multiplayer spaceship dogfighting virtual reality game, which, as of 26th September, is inviting a non-VR audience in.

It means non-VR Eve: Valkyrie players on PC and PS4 will be able to play both with and against people using PlayStation VR, Oculus Rift or HTC Vive.

The cross-reality launch coincides with the arrival of an expansion for Eve: Valkyrie, which is so significant the game's name is changing to Eve: Valkyrie - Warzone. The expansion will be free to all existing owners of Eve: Valkyrie - $29.99 to everyone else - and replace the base game.

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Cross-platform play confirmed for virtual reality game Eve: Valkyrie

Eve Valkyrie - CCP's space shooter set within the Eve Online universe - will support cross-platform play in the future. The news was revealed by the game's executive producer, Owen O'Brien, during the opening ceremony of the company's annual Fanfest gathering in Reykjavik, Iceland.

Valkyrie, currently available as an early access title for the Oculus Rift, is also in development for both the HTC Vive and Sony's upcoming PlayStation VR hardware. The news ensures that owners of the game will be able to play together, regardless of their preferred VR platform.

O'Brien also went into a litte more detail on the upcoming Carrier Assault mode that's planned for the game. This mode, described as an evolution of the current Contol scneario, sees players attempting to whittle down the shields of a carrier ship, pick off the defensive turrets sprinkled across the carrier, and then infiltrate the ship interior to destroy its critical core.

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Eve: Valkyrie confirmed for Vive

Eve: Valkyrie, CCP's virtual reality spaceship shooter game set within the Eve Online universe, will come out on Valve's Vive at some point in 2016.

Eve: Valkyrie was a Rift launch title (it came out alongside Oculus's headset last month), and was once pegged as an Oculus Rift exclusive. It will also launch on PlayStation VR when Sony's headset comes out later in this year.

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Layoffs hit Eve Online studio CCP

49 jobs lost, but Eve development "not impacted".

Eve Online developer CCP today laid off nearly 50 staff members in a "gigantic cut" for its Reykjavik headquarters.

Eve: Valkyrie is an exclusive Oculus Rift launch title

Eve: Valkyrie is an exclusive Oculus Rift launch title

Also being co-published by Oculus.

Sci-fi dogfighter Eve: Valkyrie will be exclusively available as an Oculus Rift launch title, developer CCP and Oculus have announced.

The stylish space shooter will also be co-published by Oculus as part of a new publishing program at the company.

Eve: Valkyrie is, as the name suggests, a spin-off from spaceship MMO Eve Online, which also spawned console shooter Dust 514 last year.

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EGXEve dogfighter Valkyrie doesn't need Oculus Rift to play

A console version is "a technical possibility" too.

CCP's sexy little Oculus Rift dogfighting game Eve: Valkyrie can be played without a virtual reality headset. People play it that way at the company's Icelandic HQ, CEO Hilmar Petersson told me - because there are only a few headsets to go around. "So I mean it is possible," he said.

Oculus Rift-based dogfighting spin-off EVE: Valkyrie announced

Oculus Rift-based dogfighting spin-off EVE: Valkyrie announced

EVE Online's VR space combat tech demo becomes full game.

Over the spring EVE Online developer CCP constructed a tech demo called EVR that imagined what the space MMO would look like if it were a dogfighting game that used the Oculus Rift. Those who played it were impressed, so the developer decided to flesh out this proof of concept into a full game entitled EVE: Valkyrie.

Coming to PC next year, Valkyrie will feature multiplayer space combat. CCP isn't discussing whether or not it will have a single-player campaign at this time, or if it will be playable without the VR headset, but the new gizmo is its raison d'être.

EG-contributor Richard Cobbett was so taken with it this April that he suggested one stand in an excruciatingly long line to play it, lest they regret it forever. "If you're at FanFest and thinking you'll skip the queue for some reason, go stand in it right now. Really. Impossibly long or not, you will bitterly regret if it you don't," he said in his preview of the EVE: Valkyrie tech demo.

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