Maniac bullet hell classic Espgaluda 2 gets an iPad 2-exclusive HD revision this Autumn, developer Cave has announced.
According to Edge, although most of the game's visuals have been remastered in HD, backgrounds remain in standard definition.
The game will be available in three different versions: a note-for-note recreation of the original arcade machine, a touch control-enabled smartphone version and the full download containing both modes. No word yet on how much they'll each cost.
If you're unaccustomed to the turbulent world of PC upgrades, the idea of your system not being man enough to run a game is probably entirely foreign to you. Outside of the N64's fateful Expansion Pak, consoles are generally designed to run every game released.
But the iPhone and iPod Touch aren't consoles, and they aren't built with the same sensibilities. Unlike a dedicated handheld console, hardware updates for Apple's fleet of devices aren't bothered with backwards parity and legacy support. The thought process that left a second analogue stick off the PSP Go isn't really present here.
This is the case with Espgaluda II, a handheld port of Cave's Xbox 360 and arcade shooter. It requires the latest, most fancy iDevices, the ones packed to bursting with memory and Open GLs and other things I don't understand. Try and load the app on a dated device and the game doesn't splutter and cough and screech to a halt before freezing and crashing to the iPhone's dashboard - it just won't run.