Is it possible to enjoy The Elder Scrolls Online's Morrowind expansion if you're a fan of the original game who hates MMOs? Is it folly to even try? Either way, I loved Morrowind too much to ignore the arrival of its multiplayer-focused quasi-prequel.
The appeal of Morrowind for a first-time player today is surely that of getting lost. The game's once-breathtaking Gamebryo engine may creak with age, and its brittle, RNG-heavy combat may seem relentlessly archaic, but Morrowind's relative shortage of navigational aids now feels positively radical.
The Elder Scrolls 3: Morrowind is widely regarded as one of the best, most ambitious RPGs of all time. That still didn't stop Aoife naming her character Butts in the newest episode of Late to the Party, mind you.
This week's special guest is Alasdair Beckett-King, stand-up comedian, indie developer and huge fan of The Elder Scrolls 3: Morrowind. In fact, he thinks it's the best game OF ALL TIME.
Last month we took a look at Skywind, the fan-made Morrowind remake in the Skyrim Engine, and now the 70-plus person team behind the mammoth mod has released its first dev diary detailing the sorts of enhancements its making to Bethesda's 2002 open-world epic.
The Elder Scrolls V: Skyrim will hark back to Morrowind and the "wonder of discovery" - something Bethesda wittingly "sacrificed" for Oblivion.
Bethesda has hinted that the next instalment in the tip-top Elder Scrolls series won't be released until 2010.
Admist all the E3 hype and fluff, Microsoft snuck out the latest of its Backward Compatibility updates, with some of the very best Xbox games ever made now fully compatible with the Xbox 360.