I'm in two minds. Which means I fit in well with the world of Edna & Harvey. An adult woman and the toy rabbit she talks to are trapped in a padded cell, with little idea why they're there. And as the title suggests, it's all about trying to break out.
Naturally, this sets you up for a classic style of point-and-click puzzling adventure: trapped in an ever-growing series of locations, surrounded by peculiar characters and collecting every object you can find with the intent to click them on every other object you can find.
In many ways, Edna & Harvey not only revels in the classic LucasArts games, but more importantly, also understands them. And in many other ways, it's a clusterplop.