It's often assumed that all of Tecmo Koei's Musou titles are largely the same game. You're some powerful warrior, you run around chopping at large groups of cannon fodder, then beat up some tougher opponents with names over their head. When you've duffed up enough of them, you've won. You do this over and over until the game has nothing left to give, and that's that. This is, perhaps, the most reductively shallow and inaccurate appraisal in video games history. It's akin to saying racing games are just pressing two buttons and moving left and right to be faster than everyone else, or that shoot 'em-ups are nothing but holding down the fire button and avoiding bullets.