We know the Wii U's IBM-made CPU, made up of three Power PC cores, is one of its weaknesses, at least compared to the PlayStation 3 and Xbox 360. But how will this impact the performance of Wii U games?
At the Tokyo Game Show earlier today Eurogamer spoke with the developer of one of the biggest Wii U launch games, Warriors Orochi 3 Hyper, to find out.
The playable version of the game on the Tokyo Game Show floor is not up to the performance levels of past Dynasty Warriors games in terms of frame rate and number of enemies on screen, and is shown up considerably by Dynasty Warriors 7 Empires, the PS3 exclusive also playable on publisher Tecmo Koei's stand.
The Namco Bandai x Tecmo Koei crossover teased earlier this week is a PlayStation 3 exclusive called One Piece Musou.
It combines Namco Bandai's One Piece role-playing and fighting game franchise with Tecmo Koei's Dynasty Warriors/Musou franchise.
According to Japanese magazine Jump (translated by Andriasang), One Piece Musou is a Musou-like action game. A video will be shown at the Tokyo Game Show in the middle of September.
Tecmo Koei has announced it hopes to have titles ready for the launch of the Wii's successor next year.
CEO Yoichi Erikawa made the announcement in an earnings call today, reported by Andriasang, noting that the publisher is trusted by platform holders to always have titles ready in time for a hardware launch.
Erikawa also stated that the publisher had games in the works for the arrival of Sony's NGP handheld later this year.
The Dynasty Warriors series has always had something of an uneasy relationship with historical accuracy. On the one hand, Dynasty Warriors 7 is a game that periodically interrupts its bombastic take on the Wars of the Three Kingdoms to give you a written test on Second Century Chinese history. Questions such as "Which of Xiahou Dun's eyes was shot with an arrow during battle?" and "What colour was Sun Quan's beard?" are categorised as "easy".
On the other hand, Dynasty Warriors 7 is a game introduced by a cinematic in which a Chinese warrior in full armour fly-kicks a horse in the face before sprinting vertically down a waterfall in order to catch a falling baby. It's an A-level history class taken by Michael Bay: the colour of the beard may be historically accurate, but you'll probably struggle to pick it out behind the meteor shower of embellishment.
Even so, the latest iteration of Koei's hack-and-slasher leans heavily on the history books to provide the framework for its Story Mode. Four campaigns – one for each of the Shu, Wu, Wei and Jin factions – are on offer. Each slips you into the chain mail of a clutch of key officers and generals taking to the battlefield in a bid to unite China, and you get to taste some of the friendships, feuds and rivalries that characterised the period along the way.
Welcome to the latest skirmish in the ongoing Xbox 360 vs. PlayStation 3 Face-Off series, Digital Foundry's continuing analysis of cross-platform development on our two favourite consoles.
As we reach our 30th anniversary, perhaps a quick refresher on what we do and how we do it is in order. For each game, our capture stations ruthlessly plunder the HDMI ports of the Xbox 360 and PlayStation 3, extracting the video output with digital lossless precision. Gameplay clips are then amassed from the raw captures, edited and synchronised, and from there the process of choosing screenshots and creating comparison videos begins.
Gameplay is analysed via our bespoke tool (dubbed internally FPSGui) which coughs up videos measuring frame-rate and screen-tear, while comparison movies are generally slowed down to 50 per cent speeds and custom-encoded to ensure the highest picture quality using the lowest amount of bandwidth.
Standard 720p mode put through its paces on both platforms.
Ah, the quiet lull of early April. Financial years are over and the money men around the world are pounding calculators to make ends meet. You won't find many blockbusters here. Luckily it's not an entirely barren month, as Portal 2, Operation Flashpoint: Red River, Mortal Kombat and Virtua Tennis 4 are all still to come. But this week, I'm afraid, offers little.
Tecmo files their axe return.
Koei unloads huge batch of new shots.
Dynasty Warriors 7 is on its way and will be a PlayStation 3 exclusive, Tecmo Koei announced at the Tokyo Game Show.
The publisher failed to mention a release date for the latest game in its hack-and-slash franchise, or what it will add to the decade-old Dynasty Warriors formula.
Dynasty Warriors 6 came out on PlayStation 3 and Xbox 360 in 2008 and won a handsome 8/10 from Eurogamer on release.