Released alongside the Nintendo Switch in Japan last week, Dragon Quest Heroes 2 provides an interesting window into multi-platform development for Nintendo's new console. It's especially fascinating as the game is designed to support a wide range of hardware across multiple console generations. In addition to its appearance on Switch, the Square-Enix title is also available on PS4, PS3 and PS Vita, with a PC version scheduled for release somewhere down the line.
For this analysis, we grabbed the Switch demo from the Japanese eShop and were delighted to find that demos with very similar content are also available for PlayStation 4 and PS Vita, opening the door to some head-to-head comparisons. Alas, no PS3 demo is available, which may have given us further insight into how Switch's presentation and performance sit between the PlayStation console generations. However, as things stand, PS4 operates at 1080p, as does Switch in docked mode (dropping down to the handheld screen's native 720p when decoupled from your HDTV). For its part, the Vita version clocks in at the system's native 960x544.
Unfortunately, none of the versions offer much in the way of great texture filtering, but there are many visual differences between them worthy of comment. A very quick, cursory look at the game's visual make-up shows the Switch version holding up fairly well compared to the PlayStation 4 release, but look a little closer and the cutbacks made to accommodate Switch's mobile-orientated chipset start to become clear.