Keeping me warm in Tevinter.
Mike Laidlaw still remembers his first day at BioWare - and, 15 years later - his last. A lot happened in between.
Apples and origins.
Doctor in the house.
At length on making Dragon Age, the toolset, and the merger with Mythic.
Hands-on with console and PC versions. Ogre and out.
Wyrming out the facts from designer Mike Laidlaw.
Taking 2009 to another level.
BioWare on consoles, online, tools and depth.
Where be dragons?