Legendary game maker John Romero has announced Sigil, "an unofficial spiritual successor to The Ultimate Doom's fourth episode".
The announcement comes 25 years on from 10th December 1993 - the day the original Doom launched. That's a quarter of a century ago! Just to make you feel old.
Sigil contains nine single-player and nine deathmatch levels, and will be released for free in mid-February 2019. As a megawad, you'll need the original Doom (not the remake) to play it.
Doom designer John Romero is announcing his next game tomorrow, which also just so happens to be Doom's 25th anniversary.
2016's Doom and the original Rage are now both available via Xbox Games Pass - their arrivals timed to coincide with this weekend's QuakeCon 2018 festivities.
13 years after Dwayne Johnson starred in Doom, a new movie based on id Software's famous first-person shooter is in the works.
The Nintendo Switch edition of Doom now boasts gyro/motion controls.
Switch owners noted the patch (numbered version 1.1.1) downloading overnight. On booting the game, they discovered motion controls were now an option.
It's a feature fans have asked for - and Bethesda has quietly decided to implement.
Developer id Software has announced demon-blasting shooter Doom will launch on Nintendo Switch on 10th November.
Nintendo announced last month Doom would be coming to the Switch alongside another id Software IP - Wolfenstein 2: The New Colossus.
Doom on Switch will feature the full single-player campaign with all difficulty modes, including ultra-nightmare mode. Players will also have the opportunity to choose arcade mode, allowing you to replay the entire game with a time and score attack.
When Doom was announced for Switch earlier this week many were wondering what corners id Software would have to cut to make its stellar shooter run smoothly on Nintendo's hybrid console/handheld. And now we know.
Bethesda's double whammy of resuscitated id Software IPs, Doom and Wolfenstein 2: The New Colossus, are coming to Switch.
Few video game protagonists are as iconic as the Doom Marine, which is kind of odd as we only see the first-person shooter hero's body illustrated on the game's cover. But it's an amazing cover, one etched in all of our collective minds as the pinnacle of early 90s heavy metal action. What we didn't know, until now, is that that guy was modelled after Doom's lead designer, John Romero.
UPDATE 30/06/2017 2.52am: John Romero's original Doom 2 floppy disks sold for an astonishing $3150 on eBay.
Wow aren't cars fancy today. The things they can (almost) do - like play the original Doom on their little computer screens. Not that you would play: you'd be driving. You can't drive and play Doom - can you?
Acclaimed Doom modder Sergeant_Mark_IV, the person behind popular mod Brutal Doom, is releasing their upgraded version of Doom 64, Brutal Doom 64, next week on 30th October.
This PC mod will outfit Doom 64 with new special effects, particles, lightning, gore, sounds, weapon animations, enemies and cut content from Midway's 1997 spin-off. You can see how this enhanced fan remake looks in the trailer below:
Next week's release will be an early version of Brutal Doom 64, as more content will be added. The release next week will contain all 32 levels from the original game, but Sergeant_Mark_IV will still add enemies like Chaingunguy, Revenant and Mastermind in later versions. Enemies Archvile and Hellhound are planned too.
Doom modder Ben Mansell made a level for Doom 2 that is so big that it takes upwards of an hour to complete. Probably a few hours for most on a first run.
Someone once parodied Gone Home by merging it with Doom in the humourous video Gun Home. But now ex-BioShock and The Cave developer JP LeBreton is taking that seemingly ludicrous juxtaposition of first-person games seriously in his upcoming Doom 2 mod / memoir Autobiographical Architecture.
Modder Edy Pagaza is working on a Doom mod that merges it with Capcom's 2006 PS2 classic beat-'em-up God Hand.
Back in 1996 ad agency Digital Cafe created a free Doom mod called Chex Quest as a pack-in toy for the popular breakfast cereal. Naturally, it was about protecting a sentient race of cereal from slimy green aliens. Now, the artist behind that project, Charles Jacobi, is working on an HD remake of the quirky commercial mod.
Popular Doom mod Brutal Doom, which makes id Software's 1993 classic and its sequel much more violent and aggressive, has received a new upgrade that adds weapons from this year's Doom reboot.
The original Doom was one of gaming's great milestones. It wasn't the first of its genre - or even the first by developer id Software who previously made Wolfenstein - but it was arguably the best. So popular was Doom that nonchalant musings about it in trade magazines became the stuff of legend. Who could forget Edge's famous "If only you could talk to the creatures" review, or GamePro's hilarious "ProTip" caption "To defeat the Cyberdemon, shoot at it until it dies."
Doom 2 modder Doug Keener has recreated Jerry Seinfeld's classic NBC sitcom in id Software's 1994 shooter.
A new and improved GoldenEye 007 mod for Doom is in the works, and a demo is expected by the end of the month.
Legendary and maybe part-machine programmer John Carmack will receive this year's BAFTA Fellowship award, joining the likes of Gabe Newell, Shigeru Miyamoto, Will Wright and many others. He'll receive the award at the BAFTA Games Awards 7th April in London - an event happening alongside EGX Rezzed.
If you pre-order the Xbox One version of the new Doom, you get Doom 1 and Doom 2. So says the Xbox Store.
Doom co-creator John Romero has crafted his first new Doom level in 21 years.
Where would games be today if Doom hadn't happened? 21 years ago it was a real milestone - the establishment of a first-person shooter genre we see so much of, and take for granted, today.
Doom co-creator John Romero let it slip that he's starting development on a new shooter. His first since Daikatana in 2000.
Todd Hollenshead has walked from id Software, Bethesda has confirmed.
A ridiculous Doom 2 mod turns all the grunting marines into vrooming automobiles, making the whole thing resemble a crude approximation of Destruction Derby or Twisted Metal.
John Romero, the veteran developer and id Software founder who helped create FPS touchstones like Quake, Doom and Wolfenstein, is planning a return to the genre in which he made his name.
Romero, who's currently CEO of social game studio Loot Drop, Inc., told Eurogamer that although he hasn't formally started work on the project he has the design nailed down.
"Yes, I'm definitely going to be making another shooter and it will be on PC first," he explained.
Here's one for the history books. Jordan Mechner, the veteran game designer responsible for Prince of Persia, has dug up a fan letter he received nearly 30 years ago from a 17-year-old called John Romero - the very same guy who'd go on to create FPS touchstones Wolfenstein, Doom and Quake at id Software.
id Software's seminal FPS Doom returns to Xbox Live Arcade today, publisher Bethesda has announced.
Doom creator and industry veteran John Carmack has hit back at accusations that games promote violent tendencies in players, arguing that they're in fact "cathartic" and more likely to reduce aggression.
Universal wants to make a new DOOM film, despite the first unanimously falling foul of critics and averaging a lowly 34 per cent (Metacritic).
John Romero, legendary designer of seminal first-person shooters Wolfenstein 3D, Doom and Quake, is turning his attention to a new type of gamer – Facebook gamers.
Microsoft appears to be preparing three more games for the budget Xbox Live Arcade Hits range.
Assault Heroes and Doom will be offered for half-price on Live Arcade this Wednesday.
Id Software's Todd Hollenshead has revealed that the Quake and Doom creator is working on a new gaming franchise, powered by a brand new engine from developer John Carmack, GamesIndustry.biz is reporting.
It looks like DOOM might not be the last classic id Software game to make its way onto Xbox Live Arcade, with company CEO Todd Hollenshead saying that the reaction to it "bodes well" for others to follow in its wake.
Going to Mars? Don't bother taking any cheese. Judging by the recently released trailer for the DOOM movie, which is available download now as a High Definition video, there's plenty to go around.
Of course, we've no idea whether the film will be good or bad. We have suspicions, but they're mainly to do with the lack of fountains of Hellish gore in the trailer. If the full film has Hell, lots of big scary demons that don't look at all like men-in-suits-with-four-buglike-eyes-QUICK-RUN and, dunno, they fire half the cast, it might be brilliant.
It's definitely more DOOM III than the others though - heck, it looks like they only have one flashlight, for a start. Heck I tells ya. Take a look anyway. It'll give you something to talk about in the pub, and then back away from occasionally reloading your glass.
A new trailer for the forthcoming Doom movie is now available to view on US website IGN.
You can also watch a Comic-Con panel discussion with the stars and producers, and find out what The Rock's nickname really means.
The Doom movie begins with Sarge (The Rock) leading his team to a Martian research facility where scientists have just identified the remaining 10 per cent of the human genome, with results that aren't really that hilarious. When it all kicks off and corpses start turning up left right and centre, it's down to John Grimm (Karl Urban) to save the day.