The Digital Foundry PC running Doom 3 BFG at maximum settings, with 2x MSAA. Performance is almost perfect, as you'd hope it would be with a game of this age. Here we pit our token resolutions, 768p and 1080p, against each other and find only the latter d
Additional layers of anti-aliasing, plus excellent motion blur differentiate PC from Xbox 360.
The two console versions battle it out - in terms of image quality there's not much in it, aside from dynamic scaling artifacts and torn frames.
The weakest SKU faces off against the strongest in this head-to-head video.
Cut-scenes and gameplay analysis of the console versions reveals a marked 360 advantage in places.
Comparison video pitting the 2004 original up against the 2012 BFG edition on PC.