Without sounding too much like a street magician: think of a video game helicopter. Any video game helicopter. Don't tell me what it is for now, just keep it in your mind. If it didn't crash, then the chances are it was used to spoon-feed you a few plot points before the action started.
The end is in sight for the first week of what Ubisoft hopes, I'm sure, will be a long journey for a lot of people. I'm talking of course, about The Division, which this week has both proven to be Ubisoft's biggest launch and not without its problems.
Tom Clancy's The Division is a strange beast. On one hand, it's a really fun cover based shooter; on the other, it looks like it ought to be populated exclusively by Liam Neesons. While the loot system is pleasingly comprehensive, there's something about The Division's realistic setting that renders the loot itself a bit, well, dull.
The Division is back in beta and this time everyone can take part.
Ubisoft's open world looter and shooter now has more things to see and do - so we're suiting up for an adventure in its infected New York.
Join Ian "Greetings gamers!" Higton and myself from 3.30pm UK time for a tour of The Division's new story mission, plus a look at what else you can expect in the beta this weekend.
Remember when The Division's closed beta was running last week? That was a fun time, wasn't it? It was just like the E3 demo, when a lovely team of Definitely Not Professional Actors worked as a team to share tactics and score some great loot.
The closed beta for The Division has gone live, letting players close car doors and look at digital dogs to their hearts' content. With the game so close to launch though, is the beta really a meaningful test exercise for Ubisoft, or is it simply another marketing beat?
Aoife and I sat down to address this very question (and show off my lovely new haircut) in this week's Eurogamer Show. Let me know what you think of my lovely new haircut in the comments below. Share your thoughts on video game betas too, I guess.
Tom Clancy's The Division feels like it's been in development for a long time, mainly due to the fact it has been in development for a long time. With just two months until publication, Martin spent some time with The Division to see how it holds up (and work out what you actually do).
Some fantastic games came out in 2015. Unfortunately, quite a few (hopefully) fantastic games didn't come out in 2015. With the likes of The Legend of Zelda Wii U, Tom Clancy's the Division and Uncharted 4 all pushed back into 2016, I decided to take a look at some of the upcoming games we really ought to own by now.
By the time this article goes live, my journey to E3 with Aoife, Tom and Oli will be underway. A frenzy of writing, filming, coffee drinking and very little sleep awaits, and I couldn't be more excited. There's so much to look forward to already but, if there's one thing E3 is good for, it's producing the odd surprise.