With 2016 looking increasingly like one long, unending augury of the coming apocalypse, I feel suddenly inclined to confess a sin or two. Here's one: I never finished Dishonored.
Dishonored 2 is not short on things for you to read as you slink about the place. Just as unconscious guards get stuffed into bins and back alleys, Karnaca is stuffed with letters, notices, diaries and edicts to peruse when you aren't knifing an unsuspecting guard in the spleen. These random texts even, as I was surprised to discover during the game's third mission, contain the occasional recipe.
I've been enjoying Dishonored 2 a lot recently, so I thought I might start a playthrough as Corvo on our YouTube channel. That's about as involved as the thought process got, really - I can't really promise you anything more high-concept than that. If that's not a deal breaker, however, then have I got a video for you.
The speculative fiction of videogames is generally no more capable of predicting the future than horoscopes or US election polls. Occasionally, though, a game predicts future events with the spooky foresight that would have gotten you burned as a witch in the 16th century.
Dishonored 2 is a lovely game, but it's also very familiar. Even with the addition of an entirely new protagonist, the core experience is largely unchanged from the first (not that that's necessarily a bad thing, mind). Anyway, with that in mind, you might be tempted to skip Dishonored 2's tutorial.
Dishonored 2 has finally arrived and to mark our arrival in the arid, sun-bleached streets of Karnaca, I'll be playing through the first four hours of the PS4 version from 1pm GMT.
Aoife, Johnny, Oli and Tom are all over in Los Angeles right now, taking in all the delights of E3 which kicked off in earnest last night with Bethesda's conference. There was Fallout - lots and lots of it - plus a proper look at Doom and the pleasant surprise of a Dishonored 2 announce. Oh, and something about Battlecry too, if that's your thing.