Diplomacy

Diplomacy

Diplomacy

There's no diplomatic way of putting this. It's weak.

I've got a few ideas for PC games that I'd like to run past you. They are all conversions of classic board-game favourites with an added twist. The first concept is a streamlined software version of Monopoly in which all the properties on the board cost the same amount to buy, and generate exactly the same amount of rent. Sound tempting? Okay, how about a PC incarnation of Chess without those fiddly pawns? No? A slimmed-down virtual Cluedo with only two suspects and two weapons? Surely you'd buy that?

No, of course you wouldn't. Classic board-games are classics for a reason. Ripping out important elements is likely to end in tears. Paradox's Diplomacy proves this all too well.

Jaw-jaw not war-war

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