"The body is a unity of action..."
Bang head against wall of text.
"I am championing the rights of the people."
There is an alarming amount of Destiny merch.
Taniks for the memories.
The Rise of Silver.
The Taken spring.
"I wish it hadn't happened."
Patience and time.
Set your expectations for a quieter - but more surprising - second year.
Stealth Destiny article.
Looking back at Destiny year one's biggest prize.
Even with that price-tag.
Crossing the threshold.
Bungie on the mysterious Destiny merchant who keeps on giving.
House of Wolves closes in.
Here's how it works.
"Henry has learned his lesson the hard way."
"It feels like Destiny has driven certain of its players mad."
Bungie's expansion is more of the same - for better and for worse.
Xur, you are being hunted.
What Destiny tells us about life, the universe, and everything.
"Have you done the Thorn exotic quest?"
Is that lots of them are boring.
The Vault in our stars.
What Bungie added - and took away - from the game's E3 2013 debut.
In case you lost (or couldn't be bothered to keep) track of what was going on.
Does the 1080p upgrade mean full technical parity with PS4?
After a day's play, how does Bungie's shared world shooter fare?
"We're wrapping our arms around it on all levels of the organisation."
Post beta, the end - or beginning - is near.
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
900p vs 1080p on the Microsoft console - plus a look at the updated PS4 code.
Digital Foundry compares the PS3 and PS4 betas.
Digital Foundry gets to grips with Activision's $500m game.
Stunning footage of Bungie's latest creation.
Bungie peels back another layer, and the feeling within is familiar.
It's been a long journey, but for the creator of Halo the end is in sight.
And why you need to play "a couple of hours, tops" to unlock competitive multiplayer.
The time for talk is over.
Marty O'Donnell's departure is a shock, but also a reminder that music in games is more important than ever.
Your top 10 choices for the year ahead.
Titanfall! Destiny! The Witcher 3! The Last Guardian (hopefully)!
We meet Bungie in search of answers.
And what do we make of the shared-world games and MOBAs that have risen up to replace them?
Bungie doesn't like to call its new game an MMO, but it might revolutionise them anyway.
We talk to Bungie about its new shooter.
"It's more about services than the system."
The 10-year journey begins.
More wonder, more awe.