The recent smartphone reboot of classic top down racer Death Rally is coming to PC on 3rd August, developer Remedy has announced.
The game has been "entirely rebuilt" for the PC via a new rendering engine, camera and controls have been optimised, and there are a few new features too. Look out for an additional track called Savo and the return of Shadow Man from the the 1996 original.
It'll set you back your local equivalent of $9.99 from Steam. See below for screens.
It's funny to think that Remedy, that most verbose of modern developers, actually started life building a grubby top-down PC racer. The original Death Rally boasted no existential angst, zero trench coats and even fewer spiralling monologues about the nature of morality, and thankfully nor does its glistening iOS remake.
No, this is unadulterated action from green light to chequered flag; a classy combination of car combat and drift-happy racing that sits very nicely on the shiny screen of an iPhone 4. After a brief comic book-panelled prologue (alright, perhaps Remedy can't help putting a bit of story in there), you're left with nothing more than a banger to drive and a handful of curious-sounding events to enter, ranging from straight races to all-out ammo-fuelled wars.
Death Rally doesn't explain much at first, but it doesn't need to. With each race, the ideas driving the experience reveal themselves. First of all, winning doesn't necessarily matter. Far more important is picking up money along the way (done by shooting other cars and hurtling over pick-ups), all of which allow you to upgrade your motor, kit it out with new weapons or even buy a new one if you find yourself particularly flush.
Is this the best time ever for video games? As someone who reviews 10 games a week, and tries out plenty more, I've almost started to take for granted that there will be a minimum of two or three truly great games out. At that rate, over the course of a year, you're looking at as many as 100 great games that are worth spending money on - and that's just in the downloadable gaming scene.
This week provides an embarrassment of riches, and yet again, I didn't even cover half of the worthy contenders beating a path to my door.
From absolutely nowhere, we've got a new poster child for the Android scene in the shape of Cordy, an effortlessly charming superbudget LittleBigPlanet. MotorTrialz similarly pinches a good idea and refashions it to great effect, while Remedy trawls its back catalogue and delivers probably the best mobile racing game in the process.
Death Rally, Finnish developer Remedy's first effort since shipping Alan Wake, arrives on the App Store on 31st March.
A car combat game for iPhone.
How does Remedy follow a game like Alan Wake - an Xbox 360 exclusive with a big budget, big idea and big following?