Hidetaka "Swery" Suehiro, creator of the delightfully bizarre Deadly Premonition and D4: Dark Dreams Don't Die, has teased his next game: The Missing.
Deadly Premonition's creator has become the focus of a phenomenal cult. How did Swery get here, and where is he heading next?
Cult classic murder mystery Deadly Premonition is now backwards-compatible on Xbox One.
Hidetaka "Swery" Suehiro's new game The Good Life - a papercraft open-world murder mystery in a rural English town, oh and where you turn into a cat or dog at night - will fail as a campaign on crowdfunding platform Fig. He seeks $1.5m but has raised only a third of it, and his time runs out today.
Deadly Premonition is so very, uniquely weird that it's hard to imagine it translating well to a board game. Like Twin Peaks, its atmosphere is too specific and too bizarre, surely, to be supported by a tabletop game (a Twin Peaks board game really was produced in the 90s, in fact - I have it on good authority from Donlan that it's utter trash).
It doesn't look like a sequel to Deadly Premonition will happen any time soon - but there's life in the series yet.
What will maverick designer Swery, real name Hidetaka Suehiro, make next? How will he follow the Twin Peaksy eccentricity of Deadly Premonition, or the dizzyingly off centre D4: Dark Dreams Don't Die? More to the point: is he okay?
The nice thing about filming a different video game recipe each week is that we're never short of suggestions from our viewers. Having made eight different video game dishes now you'd think we'd be running out of ideas, but the recipes just keep coming in (I promise I'll cook something from Skyrim eventually).
Deadly Premonition and D4: Dark Dreams Don't Die director Hidetaka "Swery65" Suehiro has left Access Games, the studio he co-founded in 2002.
Deadly Premonition and D4: Dark Dreams Don't Die director Hidetaka "Swery65" Suehiro has the most amazingly bombastic back tattoo I have ever seen.
Hidetaka "Swery" Suehiro, the brain behind bizarre survival horror Deadly Premonition, has announced a temporary break from games development.
UPDATE 3: Deadly Premonition PC's publisher Rising Star Games has announced that its new 1.01 patch is out, which should fix a host of errors. Unfortunately, it still doesn't address the 720p locked resolution, but modder Durante has issued a fix for that - even if it's still in alpha and a bit buggy.
Quirky horror title Deadly Premonition: The Director's Cut arrives for PC on 31st October, the game's Steam listing has revealed.
The Director's Cut version of cult horror adventure Deadly Premonition is now available to vote for on Steam Greenlight, publisher Rising Star Games has announced.
Hidetaka "Swery" Suehiro is a stranger in a strange land. Back home, he's the designer and co-writer of a string of quietly successful if anonymous PSP titles at Access Games, a mid-tier developer based in Osaka. Here, though, he's something else - a cult hero, and one of the few singular voices working in the industry. In a tour that's taken him from the sprawl of Los Angeles to Hitchin, the small English market town where we meet on a Saturday afternoon muted by snowfall, he's adored and revered. And it's all thanks to one very odd game.
Despite becoming a cult favourite, Swery 65's madcap open world detective romp Deadly Premonition was never a financial success, according to its creator.
Deadly Premonition: The Director's Cut launches exclusively for PlayStation 3 early next year, Rising Star Games has announced.
That's Q1 2013 for the US and Europe.
The Director's Cut of Japanese designer Hidetaka 'Swery' Suehiro's love it or hate it thriller features new content and updated controls.
Deadly Premonition designer SWERY has teased a sequel, and revealed his hope to release a Director's Cut of the first game this year.
Swery65, creator of eye-catching Xbox 360 game Deadly Premonition, has announced he is the director of PlayStation Vita launch title Lords of Apocalypse, according to a report by Siliconera.
Twin Peaks style horror now on XBLM.
Deadly Premonition's Xbox Live Games on Demand price has been amended, Rising Star Games has informed Eurogamer.
The word 'cult' is used to describe many games, but rarely has it seemed so appropriate as when applied to Deadly Premonition. The term's etymological root is as a pejorative, used to describe groups whose ideas were considered strange, yet these days it often has more positive connotations; a cult hit isn't a flop, but a pleasantly surprising success, beloved of a small but dedicated and passionate audience. Deadly Premonition's unlikely trajectory from internet laughing stock to much-admired curio all but mirrors the evolution of the word.
Publisher Rising Star Games has warned Xbox 360 owners not to buy Deadly Premonition from Xbox Live Games on Demand because of an issue with pricing.
Deadly Premonition developer Hidetaka "Swery" Suehiro is working on a new game – but he needs a publisher to help get the party properly started.
Plans are afoot for a prequel to bonkers survival-horror curio Deadly Premonition, according to the game's US publisher.
Divisive Xbox 360 horror game Deadly Premonition will release in the UK on 29th October, publisher Rising Star Games has announced.
Xbox 360 exclusive survival horror game Deadly Premonition will be released in Europe this autumn.
Alan Wake creator Sam Lake has spoken openly of his game's debt to Twin Peaks, referencing David Lynch's ground-breaking TV series in interviews and paying subtle tribute in the game itself. By comparison, Ignition's Deadly Premonition feels like frenzied fanfic, pilfering elements left, right and centre as it relays the tale of a coffee-loving FBI agent investigating a ritualistic killing in a sleepy rural town. Crucially, though, it nails that Lynchian tone, aping the director's blend of the mundane and the surreal in what is undeniably one of the weirdest retail videogame releases for a long, long time.
Whether that's by accident or design, however, is open to debate. Certainly some of the oddness is intentional, but equally, Deadly Premonition's unique feel comes from a combination of budgetary constraints, uneven pacing and baffling mechanics. A blend of detective story and Siren-style survival horror, it's a game where smoking whiles away valuable hours, an "unbelievably delicious" turkey sandwich (costing just shy of a hundred bucks) is the ultimate in nutrition, and the hero's beard grows in real time.
Hero is perhaps the wrong word to describe Agent Francis York Morgan ("call me York"), an arrogant chain-smoking suit from the big city with a penchant for java, biscuits, and inappropriate topics of conversation over dinner. He's the kind of guy who smugly looks down on his small-town cohorts before regaling them with tales of a serial murderer who urinated in and then drank from his victims' skulls. He spends half his time relaying messages to the unseen Zach, who may or may not be a figment of his imagination, often during dialogue with other characters. Amazingly, no-one ever mentions this.
Ignition has announced a new third-person survival-horror game called Deadly Premonition. Only it's not new: it's Rainy Woods with a new name and platform focus.