Dead Rising 2

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Face-Off: Dead Rising Remastered

Digital FoundryFace-Off: Dead Rising Remastered

Baffling frame-rate issues impact Capcom's latest PS4 and Xbox One remasters.

With Capcom gearing up to release new series entries for both Resident Evil 7 and Dead Rising, the firm has spent much of 2016 revisiting its back catalogue of games, porting them over to the latest console hardware. Dead Rising, Dead Rising 2 and its Off The Record spin-off arrived this week for both PS4 and Xbox One - with 1080p60 gameplay targeted for both systems.

We went into this one with limited expectations - the Resident Evil 4/5/6 triumvirate of remasters turned out to be somewhat limited in scope, with sparse enhancements in terms of upgrades to the actual artwork, and with only the most minor of tweaks to the presentation (tweaked gameplay cameras, for example). The approach from Capcom seems to have been to centre on authenticity - simply to upgrade resolution and performance, as opposed to lavishing the kind of extreme care and attention to the experience as we've seen in titles like Gravity Crash Remastered and Uncharted: The Nathan Drake Collection.

In the case of Dead Rising and its sequel, however, this may not be a bad idea because both titles had issues with their presentation on original hardware. The series debut targeted 30fps on Xbox 360 but exhibited some of the most intrusive screen-tearing we saw back in the day. Meanwhile, Dead Rising 2 launched on both PS3 and Xbox 360 - it wasn't bad on the Microsoft console, mostly hitting its 720p30 target with v-sync engaged, but PS3 was somewhat messy - 1024x576 (!) with v-sync off. Not good.

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Dead Rising remasters get release date and price

Dead Rising remasters get release date and price

£15.99 for one game or £39.99 for all.

The three Dead Rising games from the former console generation are all getting remastered and now we know when to expect them and how much they'll cost.

Priced at £15.99 / €19.99 / $19.99, each game is due on 13th September digitally.

Pre-orders for the Dead Rising Triple Pack will be 16 per cent off at £39.99.

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Dead Rising series remasters reveal first screenshots

Last week Capcom announced remasters of its first few Dead Rising games for PS4, Xbox One and PC. Now we know who's behind these restorations and what they look like.

As revealed on the Xbox Store, the original Dead Rising is being ported to modern platforms via QLOC, a Polish quality assurance studio that handled the DmC: Devil May Cry Definitive Edition for PS4 and Xbox One.

Dead Rising 2 and Dead Rising 2: Off the Record are being remastered by Mercenary Technologies, the folks behind the PS4 version of God of War 3 and the PC version of Resident Evil 5.

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Given how frequently video game characters take damage, you'd think most developers would be medical experts by now. Sadly, that couldn't be farther from the truth; you only need glance at some of the healing methods in video games to know that something is rotten in the hospitals of Denmark.

Dead Rising: Watchtower comes to Xbox a week early

Despite it being on Sony's streaming service Crackle.

Dead Rising: Watchtower, the live-action film based on Capcom's popular open-world zombie series, is coming to Xbox consoles a week early, Xbox Live director of programming Larry "Major Nelson" Hryb has announced.

Watch the Dead Rising film's debut trailer

Dead Rising: Watchtower, the film based on Capcom's open-mall zombie series, has received its first trailer.

Starring comedian Rob Riggle (The Daily Show, 21 Jump Street) and Academy Award nominee Virginia Madsen (Sideways), Dead Rising: Watchtower will debut on 27th March on Sony Pictures Television's streaming service Crackle. Other stations will air it episodically.

Director Zach Lipovsky (Leprechaun: Origins) said he wanted to make the movie like "Indiana Jones with zombies" in terms of tone.

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The Dead Rising movie gets a March release date

The Dead Rising movie gets a March release date

Some stations will air it episodically.

Dead Rising: Watchtower, the live-action film starring funnyman Rob Riggle, will debut on 27th March on Sony Pictures Television's streaming service Crackle.

After its Crackle release, Dead Rising: Watchtower will eventually come to other digital services and physical media. According to GameInformer, some video on demand distribution channels will air the movie episodically instead of as a feature film.

Director Zach Lipovsky (Leprechaun: Origins) has previously compared the upcoming horror comedy's tone to "Indiana Jones with zombies" with "fun, scary, dramatic action".

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DR2: Off the Record cynicism quashed

"There's a ton of added value here."

Developer Capcom Vancouver believes it has now quashed the cynicism surrounding Dead Rising 2: Off the Record, the Dead Rising 2 spin-off that re-imagines the game from Frank West's perspective.

Inafune: Capcom forced sequel output

Inafune: Capcom forced sequel output

Defied bosses to develop Dead Rising.

Capcom management abandoned interest in new IP to force development of sequels, former Capcom head of development Keiji Inafune has alleged.

Studio bosses keen to cut costs opted for a policy of systemic sequelisation, Inafune claimed in an address at a Kyoto university (translated by Andriasang).

New titles - including Inafune's Dead Rising and Lost Planet - were initially rejected.

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PS3 owners "will embrace" Frank West

Off the Record "exciting" for Sony fans.

Dead Rising star Frank West is finally coming to the PlayStation 3 after five years of Xbox 360 exclusivity – and Off the Record developer Capcom Vancouver predicts Sony fans will welcome him with open arms.

Dead Rising 2: Off the Record announced

Dead Rising 2: Off the Record announced

Frank West stars in "the fan's version".

Capcom will release a "fan's version" of zombie kill-em-up Dead Rising 2 this autumn as a full retail disc release.

Off the Record replaces motocross champion Chuck Greene with Frank West, the photojournalist star of the first Dead Rising.

It presents a what if? scenario that re-imagines the Fortune City outbreak as if West experienced it.

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Dead Rising 2, Lost Planet 2 sales

Dead Rising 2, Lost Planet 2 sales

Plus, Super Street Fighter IV does well.

Capcom has revealed sales figures of its major games during the nine months to 31st December 2010.

Zombie tear-em-up Dead Rising 2 has sold 2.2 millions to date. Super Street Fighter IV has sold 1.6 million, and Lost Planet 2 has shifted 1.5.

In its financial report Capcom noted that the "steady sales" of Lost Planet 2 were below projections.

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XBLA Case Zero sales are 600,000

XBLA Case Zero sales are 600,000

They're dead good and rising.

This year's break-out success on Xbox Live Arcade was Dead Rising 2: Case Zero - the downloadable prologue to Dead Rising 2.

Capcom revealed that as of the end of October, the game's total sales were over 600,000.

"Crazy! Thanks to everyone for making it a big success!" wrote Capcom's jgonzo on his blog.

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Capcom enjoying Dead Rising sales

Capcom's corpse-littered action game Dead Rising 2 has shipped two million units around the world, the publisher has announced.

Coincidentally, Capcom's purchase of developer Blue Castle Games has been blessed by the Canadian government. And from here on out, the studio will be known as Capcom Game Studio Vancouver.

Blue Castle bucks the trend of Capcom partnerships with Western developers producing flops. In January this year a defiant Capcom said it wouldn't create new IP outside of Japan again, stomp.

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Dead Rising 2 DLC announced

Dead Rising 2 DLC announced

Theme Packs add new weapons and abilities.

Four DLC Theme Packs for zombie smash-em-up Dead Rising 2 will be released over the course of the next month, Capcom's announced.

The four themes are insane psychopath, sleek ninja, crazy sports fanatic and kick-ass soldier.

The Psychopath Theme Pack will be the first to release: 12th October on XBLA and 13th October on PSN. The Soldier of Fortune pack will follow a week later, the Sports Theme Pack a week after that, and the Ninja Theme Pack a week after that. They'll cost 160 MS Points or £1.59 / €1.99.

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Digital FoundryTech Comparison: Dead Rising 2 PC

This time it's personal computer.

Yesterday's release of Dead Rising 2 on PC presents us with an interesting example of all that is good and bad about mainstream gaming releases on the computer platform. By default it is the best version of Capcom's zombie sequel, and if you shop around it is by far the cheapest. However, it also highlights quite dramatically just how much PC gaming technology is being held back by the technical limitations of the current generation of HD consoles.

Dead Rising 2

Dead Rising 2

Dusk of the dead.

In 'Wily Travels' it's the PCs and LCD monitors used to book countless budget summer vacations. In 'Marriage Makers' it's the necklaces and bracelets, sparkling pellets on display under the glass counter. In 'Atlantica Casino', it's the tall chairs upon which patrons once sat and played the slots, or the discarded handbags around them, heavy with coins and make-up. In 'Bennie Jack's Barbecue Shack' it's the plastic serving trays, in 'Venus Touch', the bottles of shampoo and hair dye, in 'Knokonutz Sports Town' the dumbbells and basketballs. In 'Toy Manor', it's the RC stunt copter with its sharp, rhythmic blades that can slice the head clean off a man.

Dead Rising 2 changes the way that you shop. In this night-terror rendering of Supermarket Sweep, the question against which any potential purchase is judged is not "Do I need this?" or "Does this product offer value for money?" Rather, it is: "How quickly would I be able to bludgeon the nose from a zombie with this?" In the case of the shampoo bottle the answer is: a really long time.

For George Romero, the shopping centre was the perfect locale for the zombie apocalypse because the routine, civilised familiarity, when used as a backdrop for an uprising of corpses, couched an abstract horror in the mundane and everyday. But in Dead Rising 2, the shopping mall has not been chosen as a commentary on dead-eyed American consumerism, nor even as a clichéd nod to cinematic zombie tradition. Rather, it's been chosen for the smorgasbord of weaponry it offers.

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Capcom denies alienating DR2 PS3 gamers

Xbox exclusivity "a present" to original fans.

Capcom has denied it is "alienating" PS3-owning Dead Rising fans following the announcement of Xbox Live-exclusive downloadable game Dead Rising 2: Case West.

Capcom's Keiji Inafune

"The Japanese are stuck in a time warp."

All Capcom games exist because Keiji Inafune said yes. As head of global research and development at the Japanese powerhouse, Inafune's the man responsible for approving game ideas from his own producers. A case in point: the recently announced Street Fighter X Tekken is in production because producer Yoshinori Ono convinced Inafune that it would be worthwhile.

Dead Rising 2

Apocalypse new.

As well as being bold, unique and interestingly divisive, Dead Rising was one of the most baffling games of its generation. It constantly teetered on the edge of parody. Was it intentionally making fun of America and its zombie films, with its obese lesbian police officers and chainsaw-juggling clowns? Or was it an honest but strange homage, a Western horror staple viewed through a Japanese cultural filter?

Capcom unveils BC: Rearmed 2

Capcom unveils BC: Rearmed 2

Plus: Okamiden in 2011, lots of DLC news.

Capcom has lifted the lid on three titles it's got lined up for a 2011 release.

Topping the bill is Marvel vs. Capcom 3: Fate of Two Worlds, as reported earlier.

Then there's Bionic Commando Rearmed 2, which sees Nathan Spencer facing a new, "technologically sophisticated" foe named General Sabio. He'll have upgraded powers, including the ability to jump. The game will be released via Xbox Live and PlayStation Network in Q1 of next year.

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Dead Rising 2 date, 360 gets prologue

Case Zero to precede September launch.

Capcom has said at X10 that Dead Rising 2 will be released in Europe on 3rd September, presumably for PS3 and Xbox 360 despite the Microsoft venue for the announcement.

Dead Rising 2 Multiplayer

Respawn of the dead.

It's not often that you arrive at a preview event with no idea what to expect [it is if I commission you - Ed]. Publishers tend to save their surprises for new announcements - once a game's out there in the public consciousness, there's a steady enough drip-feed of information to ensure that nothing comes as an enormous revelation. When Capcom's Keiji Inafune confirmed multiplayer for Dead Rising 2, I assumed we'd have co-op or ordinary zombie-killing competitions. I certainly didn't expect to be rolling a motocross racer in a bright yellow suit around a zombie-filled arena in a giant hamster ball whilst an enthusiastic commentator made comments about oral copulation with my mother, before donning a pair of moose antlers and tossing obese zombies onto a giant set of scales.

Inafune: Japanese industry "is finished"

Capcom man not impressed by TGS.

Capcom R&D chief Keiji Inafune told journalists at a Dead Rising 2 event on Friday that his reaction to the Tokyo Game Show was despair at the state of the Japanese games industry.

Dead Rising 2 won't make E3

Swine flu fears blamed.

Capcom has confirmed to Kotaku that it won't be bringing its zombie-massacre sequel Dead Rising 2 to E3 due to fears about swine flu.

Dead Rising 2

Fortune flavours the grave.

Of all the Japanese studios gunning for global acceptance (and at this point it basically is all of them), Capcom is taking the greatest strides. Bionic Commando, Dark Void and Spyborgs have all been produced by Western studios, and Dead Rising 2 is the latest to follow suit, designed by Canadian developer Blue Castle Games. Combined with more widespread use of Capcom's feted MT Framework multi-platform engine technology, it makes for a global strategy in every sense.

Dead Rising 2 does have multiplayer

"Single-player alone is not going to cut it."

Capcom R&D kingpin Keiji Inafune has confirmed that Dead Rising 2 features multiplayer after all, despite confusion at GDC earlier this year.

Dead Rising 2 features multiplayer

With up to 6000 zombies on-screen.

During a Dead Rising 2 session at GDC last week, Capcom quietly and perhaps accidentally revealed that the zombie hack-'em-up will include multiplayer.

Dead Rising 2, Lost Planet 2 "next year"

Capcom sequels belong to 2010.

Capcom exec Chris Kramer seems to have put the grumpy kibosh on any hopes for a 2009 release of the Dead Rising and Lost Planet sequels, telling Major Nelson that both are due next year.

Inafune discusses Dead Rising 2

Reckons Western touch will improve it.

Capcom power-player Keiji Inafune has said collaborating with a western developer will make Dead Rising 2 a better game than the first.

Capcom confirms Dead Rising 2

Capcom confirms Dead Rising 2

It's coming to PC, PS3 and Xbox 360.

Capcom has confirmed a sequel to zombie shooter Dead Rising is in development.

Dead Rising 2 is set several years after the first game. Turns out no one managed to contain that pesky old zombie virus, and it's spread throughout the US.

The press release promises Dead Rising 2 will take the series to "a whole new level", originally, with "tens of thousands" of zombies to batter. There's an all-new "gambling paradise" called Fortune City to explore, plus new objects to use as deadly weapons.

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Inafune denies Dead Rising 2

Not in production, says producer.

Capcom producer Keiji Inafune says work on a sequel to Dead Rising has not yet commenced, despite it being the title he would most like to work on. Aw.

Dead Rising sequels likely

Dead Rising sequels likely

"For years to come".

Capcom's Mark Beaumont has said that the company will produce Dead Rising games "for years to come".

The original game, an Xbox 360 exclusive, has shipped over one million copies worldwide as of 31st December 2006.

Speaking exclusively to our sister site GamesIndustry.biz, Beaumont attributed some of the game's success to punters' willingness "to take more of an experiment in what games they'll try" at the start of a hardware cycle.

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