Next month Dead or Alive fighting games return after a five year hiatus with Nintendo 3DS brawler Dimensions, but what about Dead or Alive 5?
Bayonetta creator Hideki Kamiya has dismissed suggestions that giant knockers are hot stuff.
Dead or Alive developer Tecmo has announced the launch of three new iPhone and iPod Touch games: Annie's Wild Shot, Rio BlackJack and Girls of DOA BlackJack: The Kasumi version.
The new-look Team Ninja is backing PS3 following the departure of former leader Tomonobu Itagaki.
Ninja Gaiden developer Team Ninja apparently has three action games ready to unveil at the Tokyo Game Show, which takes place in early October.
Ninja Gaiden developer Tecmo has rejected the takeover bid made by Square Enix, deciding instead to concentrate efforts on a possible merger with Koei.
Square Enix has said it hopes to acquire a majority stake in fellow Japanese game developer Tecmo.
Tecmo Team Ninja boss Tomonobu Itagaki has hinted that he might make another Dead or Alive beat-'em-up once he's done with Dead or Alive X2.
Tecmo has released a new automatic update for Xbox 360 fighter Dead or Alive 4.
Apparently this one includes some small adjustments to the interfaces and "balances" characters, tweaking moves like launchers, stuns and sweeps. A few characters' speeds have changed - some are faster, and some are slower. And there's bad news for button bashers - certain power moves now do less damage, so you'll have to play a bit more skilfully.
When you download the update, you'll also get the option to reset your battle tactics - but your Zack money, avatars and so on will not be affected.
Microsoft has released a mandatory patch for Xbox 360 title Dead or Alive 4 that does not add any extra content to the game but instead merely fixes a number of bugs, in a move which seems to contradict the firm's earlier stance on Xbox Live patching.
According to Microsoft the patch, which is automatically downloaded when DOA4 players log on to Xbox Live, is designed to "prepare your Xbox 360 console for future system and title updates." However, no further details have been revealed, and Microsoft did not respond to requests for comment.
If the patch is indeed designed just to fix bugs and glitches, this could mark the first time that console gamers have had to download such a patch - and may also suggest that DOA4 was released before all bugs had been ironed out. Dead or Alive 4 was originally down to launch alongside Xbox 360 in Japan but did not appear until December 29th, with a European release following on January 27th.
After an astonishing reign at the top of the sales chart, EA's Need for Speed: Most Wanted has been pushed into second place by Microsoft's latest Xbox 360 exclusive, Dead or Alive 4.
Racing game? Check. First-person shooter? Check. Platform game? Check. How about sports games - got all the main bases covered there? Check. Beat-'em-up?
Tomonobu Itagaki and his team are arriving fashionably late for the Xbox 360 launch. It's okay; you're allowed to do that sort of thing when you're cool enough to call your development studio "Team Ninja" and wear sunglasses indoors, in winter, without being laughed at. At least not to your face. Now that he's here, Dead or Alive 4 in tow, we can get the party started. Right?
Microsoft's just confirmed what most UK retailers had already been saying - that Dead or Alive 4 will ship on Xbox 360 from January 27th.
US gamers who finally got their hands on delayed Xbox 360 title Dead or Alive 4 last month are still not happy - since it appears their saved games are mysteriously disappearing.
Bungie has revealed more details of Spartan 458 (otherwise known as Nicole) - the female Master Chief-type who's set to make an appearance in Dead or Alive 4.
Looks like Dead or Alive 4 has slipped another couple of weeks in Japan.
Tecmo's Team Ninja, led by sunglass-loving Tomonobu Itagaki, is in heavy crunch mode on Dead or Alive 4 but won't be releasing it until it's in perfect condition, according to comments made in Japanese magazines Dorimaga and Famitsu Xbox 360.
Having missed the US and European launches of Xbox 360, Dead or Alive 4 will now apparently also miss out on the Japanese - but only by one week.
Miramax has secured the rights to distribute the new Dead or Alive film and will be bringing the movie to US cinemas next autumn, according to Variety.
Dead or Alive 4 has almost certainly slipped until December in the USA, while some European retailers have now moved the game into 2006. Amazon is quoting January 13th.
Tecmo and Bungie have confirmed-confirmed that Spartan-458 (sorry, we kept forgetting the hyphen) and the Halo level glimpsed in leaked screenshots will both be unlockable items in Dead or Alive 4.
Apparently Bungie's Pete Parsons and Tomonobu Itagaki from Team NINJA (sorry, we kept forgetting the capitals) met at E3 t'other year and said, "Hey, we should swap genes!"
"The opportunity to work with Team Ninja and combine our powers to strike yet another blow in our quest for world domination, was too alluring to pass up," Pete Parsons told Game Informer's January issue ['tells', surely? - Ed]. "Plus, we just think the idea of putting a Spartan into a DOA game totally kicks ass." Well there is that.
Bungie's confirmed that the Halo character set to appear in Dead Or Alive 4 is Spartan 458, effectively a girl in a Master Chief outfit. "Those shots are real," says Bungie's weekly update. "They are taken from an early iteration of the character by [DOA4 developer] Team Ninja."
New details of the lobby system featured in Dead or Alive 4 for Xbox 360 have been revealed in the latest issue of Famitsu - and by the sounds of things, it's going to be pretty wacky.
Bungie's confirmed reports that a Halo character will appear in Tecmo's Xbox 360 launch title Dead or Alive 4. Neither company's been prepared to say who, but GameInformer, which originally ran the story, reckons it isn't the Master Chief.
Tomonobu Itagaki, flamboyant head of Tecmo's Team Ninja and one of the Xbox 360's biggest proponents in Japan, reckons Xbox 360 is the best console on the planet – but he also says most developers are struggling to get above 30 frames per second.
Team Ninja leader, Tomonobu Itagaki, has uncovered a bevy of details for Xbox 360 title, Dead or Alive 4 via an interview in Famitsu Xbox.
The Japanese magazine reports Itagaki's desire for additions to the fighting system, with an emphasis on individual holds for each character and hopefully the return of the offensive hold system, providing similar techniques to Leon's mount tackle and Jann Lee's dragon gunner moves from DoA3. Itagaki reveals that because of this improved feature, Lei Fan has a total of 14 holds currently in the game.
The Team Ninja leader goes on to say the fighting system in DoA4 is based off his most favoured title in the series so far, Dead or Alive ++, shifting things more towards an offensive style of play, adjusted reversal techniques and more unique moves across the character classes. All of which should result in a different feel to the game, aided somewhat by around 20 playable fighters according to Itagaki, with a mixture of all the old characters and new faces. That's about 17 oldies in total, apparently.
Team Ninja boss Tomonobu Itagaki has confirmed the developer's commitment to finishing Dead or Alive 4 in time for the Xbox 360's Japanese launch, but there's still no word on when we can expect to see the game in Europe.
Speaking to Famitsu magazine, Itagaki also said that DoA4 will feature more than 20 fighters and will centre around a character called Helena, an opera singer who runs the evil DOATEC organisation. There are eight new characters designed by Itagaki himself.
Naturally there will be plenty of old friends to say hello to, but don't expect to walk straight in and start pulling off the same old tricks - "The fighting styles of the characters won't change without changing around their main moves," Itagaki told Famitsu.
Team Ninja's Tomonobu Itagaki has revealed a few more details of Dead or Alive 4 for the Xbox 360 to Japanese magazine Famitsu, before going on to take a pot shot at his fellow developers.
Itagaki revealed that DOA4 will feature more than 20 characters, each with storylines that interweave as the game progresses.
It'll mainly revolve around Helena, who wasn't featured in the E3 trailer since Team Ninja want to give her a proper debut at a later date. Itagaki also confirmed that the DOATEC Tri Tower base, which did appear in the video, will play an important part in the story.
Screenshots of what appears to be Dead or Alive 4 running on Xbox 360 have sneaked onto the Internet this afternoon. You can find them elsewhere on Eurogamer here.
Development of Dead or Alive 4 for Xbox 360 is taking up "90 per cent" of Team Ninja's time at the moment, according to Tomonobu Itagaki, one of the Xbox dynasty's fiercest proponents and "leader" of Tecmo's Team Ninja.