Darkwood Features

FeatureThe problem with fear

Darkwood and Monstrum take two different approaches to horror. How do they work out?

Tricky stuff, fear. It's a precision target. Miss by a couple of feet, and you get moody intrigue. Miss by an inch and you get all-out comedy.

FeatureDarkwood developer Acid Wizard on ambiguity, humour and fear of the unknown

Top-down survival/horror roguelike meets its Indiegogo goal with a week to go.

The three-person Polish developer Acid Wizard's upcoming survival/horror roguelike Darkwood is about the fear of the unknown. When the small studio launched its Indiegogo campaign earlier this month, it was facing it's own fear of the unknown as its $40K funding goal didn't get off to a rousing start.