Darkwood

After three years on Early Access, horror roguelike Darkwood is finally getting an official launch

After three years on Steam Early Access, surreal top-down horror roguelike Darkwood will finally see a full release on 17th August for PC, Mac and Linux.

The wait makes sense given that Polish developer Acid Wizard Studio is comprised of a mere three people (and one dog).

Promisingly, our Chris Donlan had very nice things to say about Darkwood when he played it an entire three years ago (almost to the day!). At the time he called it "a masterclass in how to undermine the audience in tiny, gnat-bite ways." One can only imagine that it's improved a fair bit since then too.

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FeatureThe problem with fear

Darkwood and Monstrum take two different approaches to horror. How do they work out?

Tricky stuff, fear. It's a precision target. Miss by a couple of feet, and you get moody intrigue. Miss by an inch and you get all-out comedy.

FeatureDarkwood developer Acid Wizard on ambiguity, humour and fear of the unknown

Top-down survival/horror roguelike meets its Indiegogo goal with a week to go.

The three-person Polish developer Acid Wizard's upcoming survival/horror roguelike Darkwood is about the fear of the unknown. When the small studio launched its Indiegogo campaign earlier this month, it was facing it's own fear of the unknown as its $40K funding goal didn't get off to a rousing start.

Spooky survival horror roguelike Darkwood launches its Indiegogo campaign

Spooky survival horror roguelike Darkwood launches its Indiegogo campaign

Inspired by Project Zomboid, Don't Starve, Teleglitch and Twin Peaks.

A couple of months ago I wrote about a pretty great-looking top-down horror roguelike called Darkwood by the three-person Polish outfit Acid Wizard Studio. At the time the developer said it would likely bring its project to Indiegogo and sure enough, it has.

Inspired by Project Zomboid, Don't Starve, Teleglitch and Twin Peaks, Darkwood is set in an alternate reality Eastern European forest in the late 20th century. It will feature "oldschool hard" gameplay, permadeath and crafting. Like The Binding of Isaac, Darkwood will have an ending, but it will be very hard to reach.

Various stretch goals have been announced for different language translations, a harder difficulty, DLC, and even multiplayer.

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Darkwood is a promising top-down horror roguelike that has cult classic written all over it

From the developer of Kevin Costner's Tatanka Hunting Simulator 2013.

The three-person Poland-based Acid Wizard Studio may not bear much name recognition yet, but it definitely seems like a diverse, talented studio to keep an eye on. Last month I wrote about its hilarious Global Game Jam winner Kevin Costner's Tatanka Hunting Simulator 2013, and now it's showing off the debut trailer for its upcoming very polished looking top-down horror roguelike Darkwood.