Remember Darkspore? It's the 2011 video game that took the creature editing tech from Will Wright's Spore and turned it into a basic action-role-playing game. Soon, it'll be no more.
3rd May 2011
28th March 2011
18th March 2011
28th January 2011
28th January 2011
16th December 2010
29th September 2010
UPDATE 2: Darkspore has returned to Steam.
Spore and Darkspore developer Maxis has advertised for help building an "upcoming triple-A simulation-style game".
Will Wright, the man who created the best-selling PC game series of all-time, is wearing a leather jacket and smoking a cigarette outside Chaplin Theatre in Raleigh Studios, Los Angeles. He has just delivered a BAFTA-sponsored blow-by-blow account of his illustrious career, dissecting PC classics SimCity, SimAnt, The Sims and Spore and revealing his musical preferences (seventies rock, in case you were wondering).
It's hard to shift the cynical feeling that Darkspore, Maxis' action RPG, is more about finding a way to recycle the no-doubt expensive character-editing tech created for the divisive oddity Spore than it is about creating a top-notch dungeon crawler. That's not to say it's bad, as dungeons crawlers go. But you can smell an air of 'systems first, personality later'. It's a robot with a toothy grin crudely painted on its cold, metal face.
Darkspore is a game about having an assortment of semi-customised cartoon monsters beat up a load of other cartoon monsters while hunting for loot to make them more efficient beater-uppers. It's sci-fi Diablo, more or less, but with a reasonably advanced character creator and the sort of tone you'd expect from a 70-year-old chemistry lecturer.
The voiceover-led plot – something about evil genetically modified beasties up to generalised no good, who must be stopped by non-evil genetically modified beasties – is so tediously presented and explained that not a single detail of it remains in my consciousness. Its tiresome prattle seems almost as procedurally generated as some of the creatures and levels are.
Online role-player out now on PC.
Celebrate! It's a three day week for UK gamers! But the game industry release schedule stops for no man or wedding, and neither do we.
Steam users get free access to a new Darkspore beta all this week, Valve has announced.
The beta is available for download now and runs until Friday. The PC-only action RPG spin-off of Will Wright's ambitious evolution sim Spore then launches for real on 28th April.
Valve also took the time to flag up an exclusive new pre-purchase offer that's just gone live. If you buy three copies of the game on Steam for you and your chums you'll get a fourth thrown in free.
Darkspore, the PC RPG spin-off from Will Wright's ambitious 2008 evolution sim Spore, will now launch on 28th April, developer Maxis has announced.
The game was originally scheduled to arrive on 29th March but Maxis today announced, via the game's official website, that it needed more time to make final tweaks following a recent beta test.
"We've received really positive feedback about the game, as well as some suggestions of things you'd like to see. We're really close, but in order to make the best game possible, the team has decided to take additional time to incorporate more of your feedback," read a forum post from one of the game's developers.
Maxis PC game Darkspore will release on 29th March, a new trailer has revealed.
The release date popped up at the end of a developer diary video released yesterday. Check it out below.
Darkspore is a action role-playing game that fuses the warm, fuzzy creationism of Spore with the hack and slash loot grind of Diablo.
Seed the latest footage.
Darkspore open beta sign-ups have begun.
Eight legged freaks.
Electronic Arts has poured cold water on reports that Maxis received collaborative input from fellow EA studio BioWare for its new Darkspore title.
Takes inspiration from Spore, but not a sequel.
EA has revealed Maxis' new PC game Darkspore. It's an online action role-playing game due in February 2011.