If only I could be so grossly incandescent.
Dark Souls 3 to receive two DLC add-ons.
UPDATE: Campaign ends with over $5.3m.
Will launch a Kickstarter this month.
My heart is breaking.
By the blacksmiths behind Bloodborne's Saw Cleaver.
Jeffrey revisits Drangleic in From Software's divisive sequel.
After modding it into a turn-based game.
Praise the sum!
But not on consoles... yet.
So it was a glitch after all.
The definitive edition? PC's DirectX 11 upgrade compared with console.
It's from Demon's Souls.
UPDATE: £12 upgrade if you already own Dark Souls 2 and all DLC.
He's got soul alright.
The flow of time itself is convoluted.
Enemy placement and AI has been tweaked too.
Due in early Feb, adds better matchmaking and more lore.
New version also on PC/PS3/360. Free patch adds some extras for existing owners.
A new world record at 59.15.
In case things weren't challenging enough already.
The Fume Knight takes top honours.
Bests every boss (DLC included) solo.
Jeffrey revisits Boletaria and finds much has changed.
Our complete walkthrough for the final episode of the Dark Souls 2 DLC.
Conclusion of The Lost Crowns trilogy now out at the end of September.
UPDATE: DLC has now been linked to PS3 season pass.
Every bonfire, boss and loot item in the second DLC episode.
The first part of our walkthrough for the Dark Souls 2 DLC.
But it has dynamic environments and inventive enemies.
You've sought the king, now seek his former crowns.
How do sales compare to Dark Souls 1?
Daily Mail article singles out From Software's medieval fantasy.
Will kindle a new relationship.
Has From Software learned its lesson?
Durante returns with a bag of new tricks.
Only by a week to 2nd May.
Water quality! Model quality! High-quality character rendering!
Boss fights, bonfire locations and much, much more.
UPDATE: Source says it was about getting a "playable framerate".
Is, predictably, the UK's number one game.
Prepare to die again. And again.
Praise the son!
Out over a month after console versions.
And we get a boring 12" figurine.
What's changed in From Software's sequel, and what's stayed the same?
From Software's sequel adds to the original's formula, but questions remain about how much it takes away.
UPDATE: Nine minute gameplay video shows off his character.
Don't get sleepy, hollow.
No! Run Away!
Your top 10 choices for the year ahead.
I'll have the Sir Onion rings, please.
If only I could be so grossly incandescent!
Titanfall! Destiny! The Witcher 3! The Last Guardian (hopefully)!
And plenty more screenshots surface.
Collectible cards, posters, a comic, T-shirt, and iPhone cover.
Prepare to die. Again.
A few hours with From Software's beta shows that, despite some additions and subtractions, the savage heart remains.
A fireside chat with director Yui Tanimura.
Reflect well upon yourself.
From Software explains the delay and the likelihood of next-gen versions.
Registration now live.
UPDATE: Meet the Dark Souls knight at the EG Expo. Peter Serafinowicz introduces you.
Players can "start halfway through the game, depending on how willing or how brave they are."
Contains the Lordran equivalent of a Ninja Turtle.
Jeffrey goes hands-on with the much anticipated sequel and (sort of) lives to tell the tale.
Easter game to get.
Sequel to be released on Xbox 360 in Japan for first time.
After some initial trepidation, it turns out Dark Souls' new director knows exactly what makes the series tick.
Spoiler: It looks like Dark Souls. (And that's alright with me.)
"The concept of time and the existence of time is something that will be key to Dark Souls 2.
A horse, a horse, my kingdom for a two-headed horse and chariot.
But there's "a lot around that we need to fix or adjust besides".
My heart is breaking...
UPDATE: Coming to PS3, Xbox 360 and PC.