Cthulhu Saves The World

Cthulu Saves The World sells 100k on Steam

Cthulu Saves The World sells 100k on Steam

Dwarfs XBLIG sales in just under four months.

Acclaimed Xbox Live Indie Games RPG Cthulu Saves The World has sold over 100,000 copies on Steam in just under four months, developer Zeboyd Games has announced.

Bundled together with Zeboyd's other XBLIG effort, Breath of Death VII, for 1.99, it passed the milestone during Steam's Halloween sale in October.

In contrast, it's sold 20,000 on Xbox Live Indie Games since launching in December last year, while Breath of Death has racked up 55,000 downloads since April 2010.

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Cthulhu Saves The World

Cthulhu Saves The World

Old gods, new tricks.

I'm cynical about blatant nostalgia, mostly because I'm incredibly susceptible to it. Alarm bells go off whenever it seems that something be it book, movie or videogame is relying on my rose-tinted glasses to work. All the same, give me the sound of a Spectrum loading and I melt like butter.

My attachment to the SNES is less ingrained, though I do love a great many games from its heyday. So when I say Cthulhu Saves The World is already one of my favourite games of 2011 you can be sure I've not been swayed by its astonishingly precise pastiche of early 1990s JRPG cliches, strident synth music, chunky menus and all. It's simply a really clever, hugely enjoyable game, and it's as much honest tribute as cheeky spoof.

The title tells you all you need to know about the story. Cthulhu, the legendary Old God of H.P. Lovecraft's clammy horror mythos, returns to our realm, but before he can lay waste to humanity, his power is sapped by a mysterious sorcerer. The only way for him to reclaim his infernal abilities is to become a hero. So Cthulhu sets about saving the world so he can destroy it himself.

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