Frantic, local-multiplayer-focussed dungeon raider Crawl is coming to Switch on December 19th, developer Powerhoof has revealed.
Isometric multiplayer roguelike Crawl has been in development so long that we reviewed its Early Access release 2.5 years ago, but the asymmetrical dungeon-crawler is finally ready for primetime on 11th April, wherein it will launch on PS4, Xbox One, PC, Mac and Linux.
UPDATE 08/05/2015: The Gabe Newell boss, Gaben, is out now via Crawl's latest update.
Every now and then I meet a skeleton I really like. Crawl's bundle of bones is a case in point. He's slightly top-heavy, with broad shoulders and - unsurprisingly, really - a trim waist. He races about head thrust forward as if running into the wind, and once you level him up, he fires his arrows like he's laying down power chords. This guy's a rattly pleasure to fight alongside and a nagging pain to fight against - and that's Crawl for you, basically: a dungeon-diving spin on musical chairs that already feels more like a sport than a game.
Price and availability
Windows, Mac and Linux on Steam: £6.99
Competitive multiplayer action-roguelike Crawl is coming to PC, Mac and Linux on 6th August via Steam Early Access and developer Powerhoof's website.
It will cost $9.99 (about £6).
We've covered Crawl extensively before, but here's the gist: One player fights a slew of monsters in a randomly generated dungeon while three of their friends play as ghosts trying to stop them. The ghosts can inhabit monsters and traps and whenever someone succeeds at slaying the hero, they become human and assume that role instead. The first player to reach level 10 as a hero can go on the the boss: a monstrosity controlled by all three of the rival players.
If you have a fondness for action-roguelikes, brawlers, and local competitive multiplayer, then Crawl might be the game you didn't know you were looking for.