Colony Wars

What today's space sims can learn from Colony Wars

As No Man's Sky and Elite: Dangerous approach, we revisit Psygnosis's PS1 space opera.

I adore WipEout, but sometimes I think I'm most captivated by what isn't in it. Critics often observe that the franchise helped establish PlayStation as a brand by ingesting the sexier bits of 90s pop culture, seizing on them as furnishings for coruscating slipways of chevrons and weapons pads. It's a convincing line, but it also implies that WipEout's world and fiction are just edgy graffiti, a blaze of album cover iconography aimed at kids who were far too hip for the SNES and MegaDrive.