Paradox Interactive has unveiled its second season of content for Cities: Skylines on Xbox One and PlayStation 4, which begins today, January 31st, with the release of the Green Cities expansion.
This eco-themed addition to the city-building base game introduces new visual options, environmentally friendly buildings, organic stores, new parks, plus new services, scenarios and policy options. "Go completely green as the urban population grows," explains Paradox, "and create more diversified cities with new specialized zones, such as self-sufficient residential areas in the inner city or IT clusters for office zones."
The Green Cities expansion is available on its own for £10.39/$12.99 USD or as part of the aforementioned second season pass. Imaginatively known as Season Pass 2, this will eventually provide, as the year goes on, access to the Green Cities, Parklife, and Industries expansion, the European Suburbia content creator pack (which also releases today for £3.99/$4.99 USD) , and the Country Road, All That Jazz, and Synthetic Down Radio music packs.
What's that you say? You don't have enough expansions for Cities: Skylines? Don't worry, here's another.
EA has added another helping of non-EA games to its PC subscription service Origin Access, including popular construction sim Cities: Skylines and beautiful adventure puzzler Rime.
Paradox is getting into the business of making board games via Kickstarter.
Cities Skylines' next expansion, Parklife, will launch for PC and Mac on May 24th, publisher Paradox Interactive has announced, and will introduce customisable theme parks, zoos, nature reserves, and more.
Parklife's main focus is on providing the facilities to transform your city's boring, empty patches of land into bustling tourist attractions. To that end, it introduces the new park area tool, used to create park districts which can be fully customised with new buildings and props.
You'll be able to use paths to create specific routes for your visitors to travel, and then set ticket prices for walking and sightseeing tours, helping to enhance tourism.
Xbox Game Pass will add Cities: Skylines to its line-up next month.
The Xbox One version of Cities: Skylines today gets support for user-created mods.
Splendid city builder Cities: Skylines is currently free to play on Steam, and will remain so until Sunday, February 11th.
Cities: Skylines' next expansion Green Cities will be released on 19th October and let you build eco-friendly cities that, importantly, no longer fill your rivers with horrible brown waste.
Cities: Skylines is getting an eco-friendly expansion with its Green Cities DLC.
Announced at Gamescom, this add-on includes 350 new assets that can turn your thriving metropolis into one that also has a responsible carbon footprint with the addition of organic stores, farmer's markets, and various environmentally responsible policies and services.
Cities: Skylines will receive a free update alongside the Green Cities DLC that will add "electric cars, road modding, changes to noise pollution, and more beautification options in the form of parks and trees, among other things."
Agents of Mayhem, the new game by Saints Row developer Volition, has struggled to make much of an impact on the UK physical game sales chart, debuting fourth during a quiet time of year and against stale opposition.
Pillars of Eternity and City Skylines publisher Paradox Interactive has performed a U-turn on its recent price increases after an intense fan backlash.
Wonderful role-playing game Pillars of Eternity, and lovely city-builder Cities: Skylines, are coming to PlayStation 4 and Xbox One this year.
Cities Skylines is set to receive its fourth expansion pack, Mass Transit, at some point this year.
It'll add a bunch of new ways for your citizens to get around the place, including ferries, blimps, cable cars, and monorails; as well as a new building type called a Mass Transit Hub, which allows them to switch between these different modes of transport more easily.
As with the game's other expansions, we're told to expect an accompanying free update. This one promises to bring in a number of ideas from the modding community, with a more substantial public transport budget, the ability to name roads and emergency vehicles will now overtake cars on the road.
Critically-acclaimed city sim Cities: Skylines will launch for Xbox One and Windows 10 this spring.
Cities: Skylines' next expansion, Natural Disasters, will be released on the 29th November.
Stamford Bridge, home of Chelsea FC (by far the greatest team the world has ever seen), is in Cities: Skylines.
Bit odd to be celebrating natural disasters but then the Cities Skylines community has wanted them for ages. And here they are, in the imaginatively named expansion Cities: Skylines - Natural Disasters.
There's no release date I can see beyond "coming soon", which isn't helpful, nor any particularly detailed information about the contents of the expansion. I mean, we know we'll try and steer cities through "doomsday" situations, using early warning systems and radio broadcasting networks; and we know there will be a new Scenario Editor and gameplay mode, and new Cipher hats - but we don't know much more than that.
Fortunately, Chris Bratt has a date with developer Colossal Order at Gamescom this week, so we should know more soon.
Since its release this time last year, Cities: Skylines has sold over two million copies worldwide.
Colossal Order's latest city builder has demolished sales records from launch, with many players welcoming it as a real alternative to 2013's disappointing SimCity reboot.
Despite coming from a much smaller team, Cities: Skylines avoided many of the pitfalls its competition fell into. The game isn't always-online, doesn't have the same restrictions to building space, and Colossal Order fully embraced its modding community. Simply put, it avoided the mistakes EA and Maxis made, and that was enough.
UPDATE 3.10pm: Cities: Skylines publisher Paradox Interactive has forecasted an 18th February release date for its upcoming Snowfall expansion.
Cities Skylines gains day-and-night cycles and new nighttime services in its upcoming expansion After Dark.
The add-on launches 24th September for PC, Mac and Linux priced $14.99 (UK cost TBA).
Developer Colossal Order's popular city-building simulation also adds taxis, prisons, bike lanes, beachfront properties and more.
Cities: Skylines publisher Paradox Interactive has revealed an expansion to its city-building game entitled After Dark.
Microsoft revealed a handful of independent titles comes to Xbox One and Windows 10 at its Gamescom press conference.
First off, acclaimed world-building sim Cities: Skylines will be making its console debut on Xbox One.
Dinosaur-hunting open world affair Ark: Survival Evolved and Team 17's bunker-based survival sim Sheltered are will be making their console debut on Xbox One as well via the Early Access-like Game Preview initiative.
A Cities: Skylines expansion will be unveiled in early August at Gamescom, developer Colossal Order has revealed.
"We'll have a big expansion and release both free and paid updates, all of which we'll be revealing at Gamescom," company boss Mariina Hallikainen told TechRadar.
Gamescom takes place 5th-9th August in Cologne, Germany.
City simulator Cities: Skylines now has tunnels.
Tunnels for roads and rail arrive with free update 1.1.0 - the game's first large patch.
1.1.0 has a European theme, and so 72 European style buildings are added to the game, as well as the ability to place them wall-to-wall.
Sandbox construction sim Cities: Skylines has broken through the 1m sales barrier.
Positive word of mouth has helped the game continue to sell even a month after launch. At least 21,000 players have been online continuously since the game's release.
Another fan-favourite feature is the game's focus on mod support. 33,000 mods have been created so far and made available via Steam Workshop.
A Cities: Skylines fan is attempting to turn the moddable city simulation into a version of classic flight simulation SimCopter.
Cities: Skylines modder Fr0sZ is developing a first-person multiplayer mode for the popular construction sandbox.
A former Maxis employee who worked on SimCity and its expansion, Cities of Tomorrow, has launched a Patreon to crowdfund the creation of Cities: Skylines buildings.
Bryan Shannon worked at Maxis Emeryville as an artist before he was laid-off in the final months of the much-loved EA-owned studio's life.
Fellow city builder Cities: Skylines already has hundreds of mods available, including a recreation of Los Santos from Grand Theft Auto 5 - just a week after launch.
Cities: Skylines has sold more than a quarter million copies in its first 24 hours on the market.
That's a new record for publisher Paradox Interactive.
"We at Colossal Order are absolutely thrilled to see so many players enjoying Cities: Skylines and that the Steam Workshop is filling up with amazing content from the modders," said developer Colossal Order's CEO Mariina Hallikainen. "We are feeling very happy and proud and can't wait to continue working on Cities: Skylines together with the community!"
Cities: Skylines, the game that could scratch the itch SimCity couldn't, now has a release date: 10th March on PC (Windows, Linux) and Mac.
It's a Paradox game made by a small team at Colossal Order - only nine people when we wrote our Cities: Skylines preview in September 2014.
But the developer's ambition lives up to its name, as Cities: Skylines boasts a 36 square kilometre world - room to sprawl - compared to the squeezed two-kilometres-squared SimCity had.