The GOG Big Fall Sale - autumn sale - has begun, and again offers free games at certain spending thresholds. At £3.29 you get the revered System Shock 2; at £9.79 the solid Chronicles of Riddick: Assault on Dark Athena; and at £19.49 Banished (which presumably has had a lot of work done since we looked at it).
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Mr. Riddick himself, Vin Diesel, has spilled the beans on a third game in the Chronicles of Riddick series.
The untitled installment is being developed by Starbreeze team members who worked on 2004 prequel Escape from Butcher Bay, which expanded the Riddick movie series' world with its own story.
Diesel's own team at Tigon Studios will also work on the new project, Screencrush reported (thanks, OXM).
The developer of The Darkness, Riddick and Syndicate is making a free to play game called Cold Mercury.
Starbreeze, maker of The Chronicles of Riddick and The Darkness - and the developer rumoured to be behind EA's unconfirmed Syndicate revival, has signed a long-term licensing deal to use Gears of War engine Unreal Engine 3.
ZeniMax Media - the company that owns Bethesda, id, Arkane and Tango - has bought another studio: MachineGames.
Ian Stevens, boss of Vin Diesel's production company Tigon, believes videogames are "the Field of Dreams", and that Hollywood needs to start treating them as more than the proverbial action figure.
Vin Diesel's production company Tigon Studios has recalled the struggle that The Chronicles of Riddick: Escape from Butcher Bay had finding an audience, because "nobody" - not even publisher Vivendi - "really gave a sh*t".
There are demos aplenty on the PS3 Store this weekend, including tasters for inFamous, Red Faction: Guerrilla, Tiger Woods PGA Tour 10 and Marvel vs. Capcom 2.
There's plenty more content for existing PS3 games as well. The Chronicles of Riddick: Assault on Dark Athena gets a map pack as does F.E.A.R. 2. There are some monster-themed costumes and level-making tools for LittleBigPlanet, plus some special Live recordings by Alice Cooper for Rock Band. Alice, remember, is a man. It's so confusing.
Also, note the excellent puzzler Fading Shadows for download on PSP. This costs 12 quid but is well worth the money. Pop over to our Fading Shadows review to find out more.
Nintendo's Wii Fit tops the UK All-Formats chart for the 13th time this week, edging closer to the 18-week all-time record set by Who Wants to be a Millionaire? in 2001.
We've not had much out of Starbreeze Studios since the release of The Darkness back in June 2007, and that's a real shame. The Darkness may well have had its issues (like Jackie's complete inability to get around with anything other than a leaden shuffle) but it was a superb shooter, with plenty of original touches, a good storyline and one of the most astonishing game engines seen in that time period. It was the first Xbox 360 game I played that didn't look like an Xbox 360 game. It looked better, a generation beyond. In terms of lighting, post-processing effects, characters, motion blur... nothing could touch it, and even now in a market saturated with Unreal Engine 3 shooters, it has a look that is all its own.
The PlayStation 3 code on the other hand wasn't quite as decent. The same gameplay, the same geometry, but just about everything else was tangibly cut-down compared to the original. The first casualty was the resolution - down from native 720p to a teeth-clenchingly unimpressive 960x540. Anti-aliasing? Gone. Lighting effects? Pared down. Textures? Lower resolution, in many places. In short, an unimpressive port, but at least the coolness of the game remained intact and it remained an enjoyable adventure.
So here we are getting on for two years later with Starbreeze's latest effort: a retooling of its 2004 technology-defying Xbox release, The Chronicles of Riddick. The Darkness engine is back in full effect, powering an HD version of the original Escape From Butcher Bay, along with a brand new single-player campaign, Assault on Dark Athena. Online multiplayer modes are also bundled into the package.
Vin Diesel must be breathing a sigh of relief. It looks like the fourth instalment in the Fast and Furious franchise is going to be a healthy box office hit. This is good news for the rumbling slaphead, since it means you no longer have to look back to the 2005 family comedy The Pacifier for a bona fide hit in his filmography. If you ignore that effort (and you probably should - Diesel co-stars with a comedy duck) then you'd have to rewind back to the halcyon days of 2001 and 2002 for the original Fast and the Furious, and XXX as the only other two Diesel star vehicles to break the magic hundred-million-dollar ceiling.
So Diesel is one of those actors whose celebrity is at odds with his box office appeal. The Chronicles of Riddick, in particular, was a fairly embarrassing flop, losing a lot of money for Universal and pretty much putting an end to the Riddick saga. Well, on the cinematic front at least.
As Xbox owners are no doubt aware, while Riddick floundered on the big screen he was being lavished with praise by gamers. Indeed, should Diesel's movie career ever stall, he's probably better placed than almost any other actor to become gaming's first crossover star. More than most of his contemporaries, he seems to understand that appearing in a videogame needn't be a cynical payday or contractual obligation. With shrewd input and guidance, Diesel has shown, a starring role in a game can be just as effective at maintaining the right profile as a movie or TV gig.
Atari has defended the decision to use DRM to protect the PC version of The Chronicles of Riddick: Assault on Dark Athena, claiming only 10 per cent of owners have used one of their three installations, and only four people have been unable to play because of the anti-piracy measures.
Starbreeze has confirmed to Eurogamer that the Chronicles of Riddick team is creating the upcoming Bourne project for EA.
Actor and games magnate Vin Diesel has revealed that he "begged" for developer Starbreeze to include an online multiplayer mode in The Chronicles of Riddick: Assault on Dark Athena.
Atari and Starbreeze have made a 360 demo of imminent Riddick reboot, The Chronicles of Riddick: Assault on Dark Athena, available on Xbox Live.
Atari has stamped a 24th April release date on The Chronicles of Riddick: Assault on Dark Athena.
Atari has confirmed that the new Riddick: Dark Athena campaign will indeed be 11 hours long, after suggesting a similar figure to uslast December.
We've had indie and esoterica, sports and music, MMOs and RPGs, and fighting and strategy, which just leaves the glamour girls of action, adventure, shooters and racing to strut their stuff.
Diesel put hair on your eyeballs.
January is traditionally a time of year for videogame trend-spotting: putting money on the big themes that may help define the coming months. Here's one for 09: filing for bankruptcy. And here's another: Vin Diesel. These trends do not appear to be related.
Diesel keep you busy.
Atari has said that Assault on Dark Athena, the new adventure built on top of Escape from Butcher Bay, lasts about 11 hours, is based on an upgraded
Vin Diesel's Tigon Studios has said it sees upcoming Riddick title Assault on Dark Athena as an "episodic expansion", revealing that work on a true sequel to the 2004 Xbox classic is already underway.
Speaking to Eurogamer TV at the recent Atari Live event in London, Tigon head of production Ian Stevens said: "We've really tried to maintain that core experience [of the original] and embellish it for Assault on Dark Athena, which we see very much as an episodic expansion of Escape From Butcher Bay.
"We're not calling it a sequel; we've got a sequel in mind that's a couple of years out if you guys want it, and you like this and you tell us you want more."
You don't often hear fairytales in the world of games development, but the story of the making of the original Chronicles of Riddick game, Escape from Butcher Bay, comes close. Little-known developer stumbles across edgy, independent film licence Pitch Black; secures rights for itself direct with star's production company; starts making excellent, off-the-wall Xbox stealth game before it even hears about a big-budget movie sequel; not-that-arguably does the character much better justice than the movie studio; is showered in plaudits, fan-love and game sales.
Starbreeze plans to put a creepy Pitch Black multiplayer mode in Chronicles of Riddick: Assault on Dark Athena, where one person becomes likes-the-dark Riddick, while the others are bog standard guards with guns and torches.
But if those guards manage to take down the stealthy hunter Riddick, then they become him next round, according to Official Xbox Magazine. "Athena him!"
Dark Athena will sport regular 12-player deathmatch and capture the flag. There's also an appealing Butcher Bay Riot mode that has three teams of four battle to be the first to activate a central power cell.
Atari has picked up the publishing rights to The Chronicles of Riddick: Assault on Dark Athena.
Electronic Arts has secured the talents of Swedish developer Starbreeze to rework one of its major franchises for PC, PS3 and 360.
Sierra Entertainment has pushed back the release of The Chronicles of Riddick: Dark Athena to 2008.
Starbreeze has confirmed its working on a next-gen makeover of The Chronicles of Riddick.