The seemingly insatiable THQ Nordic has announced the acquisition of yet another beloved, but regrettably dormant gaming IP. This time around, it's classic (and notorious) vehicular smash-'em-up Carmageddon's turn to join the publisher's rapidly swelling ranks.
Gory vehicle smash 'em-up Carmageddon: Reincarnation leaves Steam Early Access and launches proper on 23rd April 2015, developer Stainless has announced.
The release version of the game includes a career mode, which consists of 16 chapters. Each chapter has three or four events, making for a total of 50. There's also multiplayer for up to eight players.
Here are the event types:
1997 cult classic racer Carmageddon has arrived on iOS today where it's free for 24 hours as a way to thank all those who backed the mobile port on Kickstarter.
As of tomorrow the price will go on sale at £1.49 / $1.99 for a limited time before settling on an a yet to be revealed standard price.
The iOS port was developed by Stainless Games, the studio behind the original Carmageddon 15 years ago. Back then the game was banned in several countries and came out in a censored version in the UK where civilians were changed to green-blooded zombies. By today's standards the uncensored iOS port received a 12+ rating on the App Store worldwide.
Newspapers had a field day when the original Carmageddon video game was released on PC in 1997. Cars smashing into people, ripping them apart, great torrents of blood flooding car bonnets?
The original Carmageddon PC game and Splat Pack expansion are heading to GOG.com, developer Stainless Games has announced.
A full-scale, "all bells and whistles", triple-A Carmageddon game is the "ultimate goal" of series creator Stainless Games.
Carmageddon creator Stainless Games has signed up to speak at Rezzed: The PC and Indie Games Show this summer in Brighton.
The Carmageddon reboot that emerged last week is an independent project, a new report claims.
Square Enix may be about to unveil a brand new Carmageddon game.
Eidos has halted development of Carmageddon at Visual Science, Eurogamer understands, although it's not clear whether the game has been canned completely or whether it will resurface at another developer.