Canis Canem Edit Features

FeatureAudio Bully

We look at Canis Canem Edit's music, and chat to maestro Shawn Lee.

Peculiarly, perhaps, for a company called Rockstar, we don't generally associate the publisher's games with amazing and original music. Grand Theft Auto, its most successful series, has a few radio jingles and began life with music produced in-house, but since then has given this over to a flourishing licensing department whose endeavours have been compiled into huge soundtrack sets - the latest, San Andreas, featuring eight CDs of music. For Canis Canem Edit (née Bully), however, the company found it necessary to approach from a different perspective, as Rockstar soundtrack supervisor Ivan Pavlovich told Eurogamer ahead of the game's release.

Canis Canem Edit

Extensive hands-on with what looks like Rockstar's best game since GTA.

At the risk of plagiarising John's excellent review of Pathologic... Actually, where's the risk in plagiarising John? I can simply poke him in the stomach! Prod. So: "Living city". It's a misnomer, for the most part. The city only ever lives when you start changing it. If you don't start, it never will.

Canis Canem Edit

Rockstar takes us to school.

Bullying takes many forms. I've experienced lots myself. Name-calling was pretty bad. And having things flicked at me - especially those revolting spit balls. It persists throughout life, so you grow a thick skin. Which helps when, say, you're caught making a fairly innocuous piece of software by a gang of influential loudmouths who then band together and slag you off without bothering to see what it's like first.