Call of Duty: Ghosts

Spotlight

Digital FoundryFace-Off: Call of Duty: Ghosts

With next-gen coming soon, the PC shows us the way in this current-gen battle.

Making Call of Duty: Ghosts

Infinity Ward on next-gen, mega textures, dedicated servers and the future.

Key events

12th November 2013

Face-Off: Call of Duty: Ghosts

5th November 2013

Call of Duty: Ghosts review

The week Activision sells Modern Warfare Remastered standalone, it puts COD: Ghosts on Xbox One back compat

Call of Duty Ghosts on Xbox 360 is now playable via Xbox One, thanks to the console's backwards compatibility programme.

The timing of its addition is interesting - Activision has just this week started selling Modern Warfare Remastered standalone for 34.99, after previously only including it in the pricy Legacy edition of Infinite Warfare.

Ghosts was far less popular than Modern Warfare, however - it's unlikely it will see its own Remastered-style re-release.

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Call of Duty: Ghosts' final DLC pack, Nemesis, launches next week

Call of Duty: Ghosts' final DLC pack, Nemesis, launches next week

Adds mind-controlling aliens, mine carts and wolves.

Call of Duty: Ghosts is getting its fourth and final DLC pack next week with Nemesis, debuting on Xbox One and Xbox 360 on 5th August.

It will likely come to PlayStation consoles and PC after 30 days, like all Call of Duty DLC.

As with the other CoD: Ghosts DLC packs, Nemesis includes four new maps and a new episode of the sci-fi alien-blasting saga Extinction.

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Call of Duty Ghosts adds R. Lee Ermey narration DLC

"A day without blood is like a day without sunshine!"

Earlier this week Activision announced that it would be releasing Call of Duty: Ghosts DLC that makes Snoop Dogg narrate multipayer matches. Now the game is adding another colourful character to its roster of narrators with actor R. Lee Ermey lending his aggressive vocal chops to the popular FPS.

Call of Duty: Ghosts Xbox One patch hits performance

Last week Infinity Ward released an update for Call of Duty: Ghosts, designed to prepare the game for the recently released Onslaught DLC in addition to implementing various bug fixes, new features and balance tweaks to the title's multiplayer mode. The goal was to create a more stable and fairer online experience that is better suited for tournament play, but shortly after the patch went live players started noticing significant performance issues with the Xbox One version of the game, to the point where even "sub-20" frame-rates were reported.

Recent feedback indicates the new frame-rate issues appear most prominently on the Stonehaven level, with explosions and alpha-based effects appearing to cause these fluctuations. The reports are somewhat worrying, given that the Xbox One version of Ghosts previously had no notable frame-rate problems outside of the campaign mode, with online multiplayer featuring action mostly locked at 60fps with very few dips in performance. While resolution may be unimpressive at 720p, Ghosts on Xbox One mostly delivered the 60fps gameplay that defines the series.

Bearing in mind that reports on game patches tend to be based purely on perception, we decided to run some fresh multiplayer captures through our analysis tools in order to get to the bottom of the issue. We loaded up the standard Team Deathmatch mode and recaptured gameplay on some of the key maps allegedly affected by the update, while also introducing Stormfront into the mix - a stage that features regular alpha effects in the form of frequent rain.

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Call of Duty: Ghosts - Onslaught review

The moment thousands of haters have waited for is finally here. Call of Duty is wobbling. Reviews of Ghosts were more wearily critical than usual, and with sales noticeably down on those of its predecessor, it seems gamers too may be growing tired of the annual "corridors and carnage" formula. It's still the top dog, but the rest of the pack is nipping a little closer at its heels.

Onslaught, the game's first add-on pack, captures this precarious moment perfectly. Once upon a time, just a few short years ago, a map pack was just that: four maps, packed together. In Onslaught, it's notable that the quartet of maps - three new, one classic - are no longer treated as the main attraction. They're the burger and fries in the Happy Meal. The toys that make the sale come in the form of an episodic addition to the Extinction sci-fi co-op mode and a slasher movie Easter egg.

Those maps, then. Of the four, the best is Containment. Set in a ruined Mexican town, it has an unexploded radioactive warhead smack bang in the middle. The area around the warhead sends your mini-map offline, adding a little tactical wrinkle to play. Savvy players can lurk in the hot zone, essentially invisible to enemy tech, but at the risk of being picked off by similarly hidden opponents.

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Call of Duty: Ghosts season pass innards confirmed

Confirming a leak from last month, Activision has announced the content of the 34.99 Call of Duty: Ghosts season pass.

It includes four downloadable map packs: Onslaught, Devastation, Invasion and Nemesis, to be released throughout 2014. Their initials spell out ODIN, the name of Ghosts' troublesome orbital strike platform.

Also thrown in is a four-part Extinction "experience".

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UK chart: COD, it's Ghosts town

Gran Turismo 6 still off the pace.

The gaming industry has wrapped up for Christmas and it's the familiar faces staking their claim for that coveted festive number-one spot.

Next-Gen Face-Off: Call of Duty: Ghosts

With the release of the PC version of Call of Duty: Ghosts, Infinity Ward offered up a first taste of its vision for the future of the megabucks Call of Duty franchise and now - finally - we have both Xbox One and PlayStation 4 versions in-house, allowing us to ascertain just how close the next-gen console editions will match up. In truth, we went into this feature with lowered expectations, the Resolutiongate debacle suggesting that, on Xbox One at least, Infinity Ward had significant issues coping with the transition to the new generation of console hardware.

Not that PlayStation 4 got off lightly, with the initial retail release suffering from performance problems, along with a bug that set native resolution to 720p instead of the previously announced full HD 1080p presentation - something that was recently addressed with a day-one patch. With all of this drama in mind, just how close do the next-gen consoles get to the PC gold standard, and are we looking at a worthwhile jump in quality that justifies the increased price tag that comes with next-generation software?

To kick things off, we start by taking a look at the PS4 and Xbox One versions of the game - both patched and updated - with comparison video and screenshot assets. Here it's abundantly clear that one platform has a distinct advantage over the other owing to the vast resolution differential: fine details, subtle edges and complex scenery all appear sharper and more defined on PlayStation 4, while these elements simply aren't displayed with the same level of clarity on Xbox One, giving the game a distinctly fuzzy look that doesn't really tally with our expectations of a next-gen experience.

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Xbox One outsells Xbox 360 two-to-one in UK launch

Xbox One outsells Xbox 360 two-to-one in UK launch

UPDATE: Sold around 150,000, report claims.

UPDATE: Xbox One sold around 150,000 in the UK during its launch, according to a report by MCV.

The Xbox 360 sold 70,000 units during its launch eight years ago.

ORIGINAL STORY: The Xbox One outsold the Xbox 360 two-to-one in the UK when you compare both console's launch periods.

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Does the Call of Duty: Ghosts PS4 patch fix everything?

Digital FoundryDoes the Call of Duty: Ghosts PS4 patch fix everything?

1080p resolution restored, but some performance issues remain.

Call of Duty: Ghost's PlayStation 4 debut hasn't gone too smoothly, with some reviews citing noticeable performance issues - even compared to the 360 game - along with the recent revelation that the single-player campaign is only running at 720p and not the full HD 1080p resolution promised by the developer.

Curiously, it turns out that the resolution issue is just a bug that slipped passed quality assurance testing, and this has since been resolved in a day-one patch. All retail and download copies of Call of Duty: Ghosts are affected, so in order to get the full 1080p experience you'll need to download and install the update when it goes live in time for the PS4's European release on the 29th November.


So, the PS4 version of Ghosts now runs natively in 1080p across all modes, but how much of an upgrade are we looking at? And have the performance issues pointed out by early reviews been resolved? While working on the upcoming next-generation Face-Off, we took the time to find out, capturing a few hours of the game with and without the patch installed to get a comprehensive view of the situation. Our head-to-head video below should give you an idea of what to expect, and we've also put together a small comparison gallery.

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Call of Duty: Ghosts PC patch drops 6GB RAM requirement to 4GB

Call of Duty: Ghosts PC patch drops 6GB RAM requirement to 4GB

UPDATE: Full patch notes released. Adds eSports features, 4k display option.

UPDATE: Infinity Ward has released the full list of patch notes for its latest update to Call of Duty: Ghosts. Most of the tweaks seem relatively minor in the grand scheme of things, though the 4k display option sounds rad for those with 4k displays. Read the full list on the official Call of Duty: Ghosts site.

ORIGINAL STORY: A patch for the PC version of Call of Duty: Ghosts is available, Infinity Ward has announced.

Reddit user "mkapex1" reports the patch reduces the minimum amount of RAM required to run the game. Ghosts had required 6GB of RAM to run, but the new 400MB update to the PC version means it now requires 4GB.

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Day one patch makes Call of Duty: Ghosts single-player 1080p on PS4

Day one patch makes Call of Duty: Ghosts single-player 1080p on PS4

Without it, it's 720p. Activision responds.

Activision will issue a day one patch for the PlayStation 4 version of Call of Duty: Ghosts that improves the native resolution of the single-player campaign, Eurogamer can exclusively reveal.

The patch makes the campaign output at a native 1080p resolution. Without it, the campaign outputs at 720p.

Digital Foundry's tests with a retail copy of the PS4 version of Infinity Ward's shooter turned up surprising results: the multiplayer runs natively at 1080p resolution - but the single-player runs natively at 720p. This clearly contradicts messaging from both Infinity Ward, Activision and Sony about the resolution of the game, which on Xbox One runs natively at 720p across all modes.

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Making Call of Duty: Ghosts

Infinity Ward on next-gen, mega textures, dedicated servers and the future.

Making Call of Duty is hard; hard for both Infinity Ward and Treyarch, the two studios Activision charges with sharing the responsibility of producing a new game in the gargantuan first-person shooter series each year.

Activision dodges Xbox One resolution concern

"They've taken different approaches to the design of the hardware."

Call of Duty publisher Activision has dodged questions around the resolution of next-generation games and power comparisons between the PlayStation 4 and Xbox One.

Call of Duty: Ghosts sells $1bn into retail worldwide for launch

A new Call of Duty game launched this week, and so Activision blows the sales trumpet. But this time, it's done so a little differently.

Unlike in previous years when Activision has disclosed the amount of money generated by sales of the game on day one, this time around, for Infinity Ward's Ghosts, it's chosen to use the term "sells into retail".

The fact: Activision sold more than $1 billion of Call of Duty: Ghosts into retail worldwide as of day one.

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VideoAroooo! Check out our Call of Duty live streams

We're playing Ghosts online on PS3 from 3pm and Xbox 360 from 5pm GMT.

The current-generation Call of Duty: Ghosts went on sale across the world today and our YouTube Editor Ian Higton spent the morning acquainting himself with it. If you're interested in seeing how Infinity Ward has done this year, be sure to join him online for a pair of multiplayer streams this afternoon, starting with PS3 at 3pm GMT, followed by Xbox 360 at 5pm. You should also be able to jump into games with him if you're online at the same time - not that we're suggesting you've bunked off work.

Call of Duty: Ghosts review

Call of Duty: Ghosts review

Haunting season.

Do you remember that bit in The Dark Knight Rises when Bane escapes from a plane in flight, blowing it in half and whisking himself to freedom as the fuselage falls away? Infinity Ward certainly does. It recreates the scene almost exactly in Call of Duty: Ghosts. It's just one of many widescreen blockbuster moments in a game that is, as always, propelled more by macho bombast than narrative coherence - but in lifting so blatantly from such a famous scene in a recent popular movie, it offers us a glimpse at the desperate emptiness that can so easily creep into a series when annual updates require a constant stream of wow moments.

Following Treyarch's mostly successful attempt to inject change and ambition into the COD formula with Black Ops 2's branching narrative and loadout-agnostic construction, the Ghosts campaign can't help but feel like a step backwards. Penned by Hollywood screenwriter Stephen Gaghan - whose work includes such intelligent political thrillers as Traffic and Syriana - the dimwitted, flag-waving, chest-beating story is perhaps the biggest letdown.

In the opening scenes, we see how a US military satellite armed with kinetic rods - essentially giant space spears that use gravity alone to create horrifying devastation when they crash to Earth - is captured and turned against San Diego by the forces of the Federation. In one of the game's only surprises, this Federation is composed not of scheming Russians, imperial Chinese or demented Arabs, but of vengeful South American countries which turn a global energy crisis into the touchpaper for their own worldwide revolution.

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Xbox One Resolutiongate: Call of Duty: Ghosts dev Infinity Ward responds

Hopes for 1080p native with future Xbox One Call of Duty games.

Call of Duty: Ghosts has found itself in the firing line of the next-gen console power war. With Infinity Ward's COD: Ghosts a next-gen launch title, the news that the PlayStation 4 version runs at 1080p resolution native, whereas the Xbox One version runs at 720p native upscaled to 1080p, was seen as a huge blow to Microsoft. This from a game series that over the course of the current-generation has become synonymous with Xbox.

Digital FoundryXbox One Resolutiongate: the 720p fallout

How Call of Duty and Battlefield changed the console war.

"The biggest thing in terms of the number of compute units, that's been something that's been very easy to focus on. It's like, hey, let's count up the number of CUs, count up the gigaflops and declare the winner based on that. My take on it is that when you buy a graphics card, do you go by the specs or do you actually run some benchmarks? Firstly though, we don't have any games out. You can't see the games. When you see the games you'll be saying, 'What is the performance difference between them?' The games are the benchmarks." - Microsoft technical fellow, Andrew Goossen.

Infinity Ward confirms Call of Duty: Ghosts PC minimum specs

Infinity Ward confirms Call of Duty: Ghosts PC minimum specs

6GB RAM, 40GB hard disk space required.

Infinity Ward has confirmed the Call of Duty: Ghosts PC minimum specifications.

Earlier this month graphics technology company Nvidia published a list of minimum and recommended system requirements for the shooter, and mentioned it would need a whopping 50GB of space on your hard drive and 6GB of RAM to play.

Now, Infinity Ward has published the official specs, and they're slightly different. Ghosts does indeed require 6GB of RAM to work, but the hard disk space requirement has dropped to 40GB.

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Call of Duty: Ghosts dedicated servers confirmed for all platforms

Call of Duty: Ghosts dedicated servers confirmed for all platforms

Will use a hybrid system of dedicated servers and listen servers.

Call of Duty: Ghosts dedicated servers have been confirmed for all platforms.

It had already been announced that the Xbox One version of the upcoming shooter would use Microsoft's 300,000 server Xbox Live Cloud to power dedicated servers. And we also knew that the PC version would benefit from dedicated servers.

Now, as Infinity Ward chief Mark Rubin teased in an interview with Eurogamer in August, the PlayStation 3, PlayStation 4, Wii U and Xbox 360 versions will support dedicated servers, too.

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Play Call of Duty: Ghosts multiplayer at the Eurogamer Expo

First 500 players receive free Prestige Edition.

Be advised! In case you hadn't guessed already, visitors to this year's Eurogamer Expo will be able to play Call of Duty: Ghosts multiplayer on the show floor, sampling things like dynamic map events, the Marksman Rifle weapon class and new killstreaks and modes.

We all love Reilly, aka Colin, aka the Call of Duty Dog, because grunting, slobbering canines are way more adorable than grunting, slobbering homo sapiens. But they're also more badass. Way more badass. For example, the Call of Duty dog single-handedly takes down an enemy helicopter at 1:28 into the new trailer for Call of Duty: Ghosts.

Xbox One release date announced

Xbox One release date announced

UPDATE: Retailers list loads of different bundles.

UPDATE: Now that the Xbox One release date has been announced retailers like ShopTo and GAME have begun taking pre-orders.

There are several bundle options available. The Day One Edition of Xbox One already comes with a digital copy of FIFA 14, a commemorative controller, wired headset, wireless controller and HDMI cable. Additionally, Shopto has bundles that include Battlefield 4 and 15 of Xbox Live credit for 489.85; a copy of Forza Motorsport 5 and a year subscription of Xbox Live Gold for 499.85; Dead Rising 3 with the same Gold subscription for 519.85; or a second wireless controller with a year-long Gold subscription for 504.85.

Curiously, both Game and Amazon have a listings for an Xbox One Day One Edition that includes Forza Motorsport 5 instead of FIFA 14 for the same standard price of 429.99. My hunch is that this isn't a proper Day One edition, but rather the standard Xbox One with Forza included in lieu of FIFA, but I'm following up with Microsoft to see if this is the case. More on that when I hear back.

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Call of Duty: Ghosts dedicated servers confirmed for Xbox One and PC, but what about PlayStation and Xbox 360?

Call of Duty: Ghosts dedicated servers confirmed for Xbox One and PC, but what about PlayStation and Xbox 360?

Xbox Live cloud part of broader initiative to improve matchmaking for all.

Infinity Ward has confirmed dedicated servers for the Xbox One and PC versions of Call of Duty: Ghosts, but what about other platforms?

During Microsoft's Gamescom media briefing this week Infinity Ward executive producer Mark Rubin announced the Xbox One version of the upcoming shooter would benefit from dedicated servers powered by the Xbox Live cloud in a similar fashion to Respawn's Titanfall.

In an interview with Eurogamer following the announcement, Rubin confirmed dedicated servers for the PC version also - but wouldn't be drawn on PlayStation 4, PlayStation 3 or Xbox 360.

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Microsoft's Xbox 360-One Season Pass Guarantee

Most carry across. But there's a catch...

Good news*! Companies signing up to Microsoft's Season Pass Guarantee - and the big names apparently are - will give you automatic access to Season Passes for Xbox One games that you've bought on Xbox 360.

Watch this space on Call of Duty: Ghosts dedicated servers

Cloud computing "the new unexplored territory", says executive producer.

Call of Duty players have long called for the addition of dedicated servers in the hope they would reduce lag and other negatives experienced during online multiplayer, but so far these wishes have fallen on deaf ears.

Call of Duty: Ghosts confirmed for Wii U

Call of Duty: Ghosts confirmed for Wii U

Throws Nintendo's struggling console a bone.

Infinity Ward's highly anticipated Call of Duty: Ghosts aka "The One With the Dog," has now been confirmed for Wii U.

While a Wii U version of the game had been hinted at, it was never confirmed until today when a picture of its box art recently popped up on Nintendo's official Wii U Facebook page. Additionally, Activision noted that the upcoming game would feature Wii Remote and second-screen GamePad support.

Call of Duty: Ghosts will be out on 5th November on PC, Xbox 360, PS3, and Wii U. Xbox One and PS4 versions will follow shortly thereafter.

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Xbox One: the story so far

The console, the controversies, and the remaining questions.

It's been three weeks since Microsoft introduced Xbox One, in a presentation that heavily focused on the platform's media capabilities rather than actual games.

This week on Outside Xbox

All hail our new robotic overlord!

This week on Outside Xbox, we saw the face of a new generation: the device Microsoft hopes will define our entertainment habits for the next 10 years. It looked like a VCR from the future for watching American sports. That's not to say the Xbox One won't have games, only that the TV-centric reveal event was short on buzz if you were hoping to catch some new videogames.

Call of Duty: Ghosts listed by Tesco

PlayStation 3 and Xbox 360 versions spotted.

UK supermarket Tesco listed and quickly removed information on an unannounced Call of Duty game, Call of Duty: Ghosts, on its website.