Live from 5pm BST.
We sent Ian to the European COD Championship finals to see what all the fuss is about.
Video evidence of the rage at the Call of Duty European Championships. Not safe for work.
Watch us play through the new maps from 3pm UK time onwards.
Not much to tell these two versions apart, suggesting that the Wii U game is based heavily on the 360 original.
Just like the 360 version it is based on, the Wii U version stands up fairly well against the PC game.
Wii U takes the PS3 to the cleaners in terms of image quality.
Like-for-like scenes tested across the three HD console platforms, with a clear winner in view.
Disappointing performance from the new console in town as Black Ops 2 arrives on Wii U.
Intense action from the Xbox 360 and PlayStation 3 versions of Black Ops 2 compared.
Like-for-like areas of the Xbox 360 and PS3 versions of Black Ops 2 directly compared with Digital Foundry tools.
The PC version of the game is compared against the PS3 SKU running patch 1.03 which improves image quality a touch.
The Xbox 360 version of the game compared with the patched PS3 edition, which improves image quality a little.
For some, multiplayer is all that matters in a COD game, so we've prepared a bespoke performance analysis video covering online gameplay.
Gameplay segments from the single-player campaign compared and contrasted. Xbox 360 still commands the lead, but PS3 draws closer compared to the last Black Ops.
Check out how well Treyarch's new upscaling technique on Xbox 360 compares with native resolution on PC.
The weakest SKU goes head-to-head with the PC game running at max settings.
Xbox 360 vs. PlayStation 3 in what is likely to be the biggest game of 2012.
Like-for-like scenes between the Xbox 360 and PlayStation 3 versions of Black Ops 2 compared.
Frame-rate tests on the E3 reveal of the 2012 Call of Duty game.
A 60Hz encode of our first look at Treyarch's 2012 Call of Duty offering.
Gameplay! Motion capture! Horses!
How the future world of BLOPS2 is closer than you'd think.