Unless you've spent the last week or so in a coma after being brained by a flying Wiimote, you're probably aware by now of just how successful the launch of Nintendo's latest has been - but a trawl of gamer opinion would reveal that among the hardcore, at least, there's still some skepticism over the long-term prospects for the console. That's not really based on any level of mistrust for Nintendo's ability to keep delivering great experiences for the Wii - the DS' track record banishes any lingering doubt in that regard - but rather on a well-founded concern over how third party publishers will cope with things like the new control scheme and the vast imbalance in power between this and other next-gen systems.
Call of Duty 3 is an early test for this aspect of the Wii - a high profile, cross-platform title which has reviewed well on other systems, and which comes to the Wii with toned down graphics but a unique control system. Despite the changes, the game shares a fair amount of DNA with its counterparts on the more traditional game systems, which makes it into a good benchmark for just how well the Wii fares when it comes to handling traditional, well-known game franchises.
The answer to that question should be obvious, really - but unfortunately, we suspect that it's not the answer that many fans of Nintendo's latest really want to hear.