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Starbreeze's fantasy adventure Brothers: A Tale of Two Sons is coming to PS4 and Xbox One on 12th August, publisher 505 Games has announced.
UPDATE 10/6/15 3.00pm: Brothers: A Tale of Two Sons publisher 505 Games has now confirmed the previously-leaked news that the game is coming to PlayStation 4 and Xbox One. Look for the new versions at some point "this summer".
UPDATE 30/1/15 1.45pm: Xbox One's February freebie #IDARB is already available to download.
The IP for Brothers - A Tale of Two Sons has been sold to 505 Games, the publisher behind Starbreeze's familial adventure, for $500K.
EA has announced its partnership with Hazelight Studios, the company founded by developers of last year's heart-wrenching indie adventure Brothers: A Tale of Two Sons.
BAFTA game nominees and winners are discounted on Steam at the moment.
Free with a PlayStation Plus membership from 5th March will be Dead Nation: Apocalypse Edition on PS4, Tomb Raider and Brothers: A Tale of Two Sons on PS3, and PixelJunk Monsters and Smart As on Vita.
Payday 2 and Brothers: A Tale of Two Sons have helped Swedish developer Starbreeze turn around its financial fortunes.
Hello! If you've read Dan's review, you'll know that Brothers: A Tale of Two Sons draws a lot of its power from its killer ending. Hopefully by now some of you will have had a chance to play through that ending for yourself.
Brothers: A Tale of Two Sons - Starbreeze's audacious fable about the importance of family and rope ladders - is heading to PS3 and PC (via Steam) on 28th August, publisher 505 Games has announced.
Brothers is a game of moments: moments of quiet beauty, moments of joyful levity, moments of cloying dread. There's one moment that stands out above all the others, though. It's one of those moments, the ones you'll remember in years to come, a moment of revelation where you suddenly see how various threads of the game have woven together. It's also a moment that's very difficult to talk about, as it comes very close to the end of Starbreeze's compact adventure, and its details are tangled in potential spoilers.
Let's start on safer territory, then. Brothers: A Tale of Two Sons puts the player in control of two nameless siblings, living by the sea in a quaint and gently fantastical kingdom. We see them lose their mother in the opening scene, and then skip forward to them wheeling their sick father to the local doctor. This task also introduces us to the game's most eye-catching innovation: it's a single-player co-op game. You control both brothers at the same time, with the left stick and trigger moving the elder brother and making him interact with objects, while the same controls on the right manipulate the younger of the two.
It takes some getting used to, and introducing it by forcing the player to co-ordinate both brothers while pushing and pulling a cart is a pretty bold move. It's like rubbing your head and patting your stomach, but it forces you to immediately grasp the idea that you'll need to work together to survive what follows.
There has been a lot of discussion lately, which we only seek to encourage here at Eurogamer, that perhaps it would be a good idea if slightly less than absolutely all video games were built around the adventures of men.
Apparently nobody told Starbreeze, however, because the Swedish studio has gone in completely the other direction with its latest game, a beautiful puzzle adventure evocative of the likes of Fable and Ico, in which you simultaneously control two men. This is not perhaps the bold new paradigm we were hoping for, I guess, but under the circumstances you've got to admire their balls - if for no other reason than you're in charge of more of them than usual.
As you'll see if you join Ian Higton for the spoiler-free video preview below, however, this isn't exactly a game swollen with testosterone. In the absence of understandable dialogue, the minimalist characterisation sketches a likeable portrait of a more vulnerable duo amid painterly surroundings - the older, slower brother stooping to wash his neck in a pool of water while his younger splashes and giggles to himself, for instance.
Microsoft has announced the official release dates and prices for its XBLA Summer of Arcade line-up, which kicks off on 7th August with non-violent adventure Brothers: a Tale of two Sons.
Microsoft has revealed this year's line-up of Xbox Live Arcade titles in its annual Summer of Arcade promotion.
The range was announced by Microsoft's Phil Spencer on GameTrailers and is headlined by Teenage Mutant Ninja Turtles: Out of the Shadows and charming indie adventure Brothers: A Tale of Two Sons.
Charlie Murder, a side-scrolling brawler from The Dishwasher developer James Silva, is also included.
Josef Fares, the Swedish filmmaker who's teamed up with Starbreeze to make forthcoming downloadable adventure Brothers: A Tale of Two Sons, has rallied against the bloated running times of many games.
Between losing several of its key staff to a new start-up and suffering a high-profile flop, the past few years presumably haven't been the easiest for Starbreeze, the Swedish studio famed for muscular first person shooters such as The Chronicles of Riddick: Escape from Butcher Bay and The Darkness.
The Darkness and The Chronicles of Riddick developer Starbreeze has detailed its upcoming fairy tale-esque digital download Brothers: A Tale of Two Sons in a new gameplay trailer below.
As it turns out, you'll be controlling both brothers at the same time - each one tethered to a different analogue stick ala Ms. 'Splosion Man's "Two Girls, One Controller" mode. This adventure takes the symbolic input metaphor further as the shoulder buttons on the left side of the controller will control actions for the older brother while the shoulder buttons on the right handle the little brother.
Interestingly, each brother will handle almost every action in their own way. The responsible older brother may grab a stranger's attention by tapping him on the back while the mischievous little brother will slap his ass - much to his dismay.
The Darkness developer Starbreeze along with publisher 505 Games have announced their upcoming collaboration Brothers: A Tale of Two Sons, due next spring on XBLA, PSN and Steam.
A Payday: The Heist sequel is in development.
Swedish developer Overkill Software is hard at work on "enhancing" the first game, but at the same time is making a follow-up.
The news follows Syndicate developer Starbreeze's announcement that it has agreed a deal to buy the studio - pending approval from its shareholders.