Broken Sword: The Serpent's Curse

Key events

In 1989 Charles Cecil's computer could often be found in a white Ford Fiesta XR2, speeding along the 200-mile stretch of English motorway that separates Hull and Reading. The PC, a custom-built 386, was so valuable that Cecil would insist it be wrapped in blankets and secured in the back of a car with a carefully arranged seat belt. Cecil, who was 27 at the time and working as head of development at Activison, had blown his savings on the machine, which he intended to use as a dedicated flight simulator. But when the US side of the company collapsed and took his office down with it, Cecil decided to set up his own game studio with a programmer friend, Tony Warriner, who lived in Hull. The pair began working on a demo together, which they intended to pitch to publishers, shuttling themselves and their newly employed PC between the two cities each week.

Enhanced Broken Sword 5 for PS4, Xbox One this summer

Additional animation, audio and "many console-specific enhancements".

An enhanced edition of point-and-click adventure Broken Sword 5: The Serpent's Curse will be released this summer on PlayStation 4 and Xbox One. There's no specific date or price but use the £18.99 Steam tag as a guideline.

Broken Sword 5: The Serpent's Curse review

Broken Sword 5: The Serpent's Curse review

Français it with flowers.

A lot of coffee is drunk in Broken Sword 5. Certainly in the game's first half, which formed a rather crude Episode 1 when it was first released at the end of last year, many scenes revolve around a lovingly drawn Parisian café, where heroes George Stobbart and Nico Collard meet up and sip tiny cups of black java while discussing their latest case.

It's cosy and intimate, a tone that applies to the whole game. This is yet another retro series revived thanks to crowdfunding from fans, and Broken Sword 5 has taken that investment as permission to abandon the awkward earlier attempts to evolve the title in more commercial action-adventure directions. The Serpent's Curse is a retro game through and through, unfurling its point-and-click pleasures at a relaxed pace, and filling its corners with in-jokes that only the faithful will appreciate.

As is traditional for the series, the plot kicks off with very little time wasted. A mysterious painting has been stolen from a Paris gallery and the gallery owner has been shot and killed in the process. George Stobbart is on the scene as an investigator for the insurance company, while his companion Nico is still working as a journalist and smells a scoop that could finally land her the front page.

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Broken Sword, Minecraft, Walking Dead, Eufloria

It's the final PlayStation Store update of 2013.

Got a Vita? Get the first episode of Broken Sword 5: The Serpent's Curse in today's PlayStation Store update. This is the game Revolution Kickstarted a while back - point-and-click adventure at its most nostalgic.

Broken Sword: The Serpent's Curse gets a slick debut trailer

Broken Sword: The Serpent's Curse gets a slick debut trailer

To commemorate that it's now coming to Vita.

Nearly a year ago a new Broken Sword sequel, The Serpent's Curse, was greenlit after nearly doubling its $400K Kickstarter goal with $771,560. Now series creator Charles Cecil and his colleagues at Revolution Software have released the first trailer for the upcoming globe-trotting adventure about attorney George Stoppard and his French journalist gal-pal Nico Collard.

We saw a very small glimpse at The Serpent's Curse's art style in its Kickstarter pitch last September, but the minute-and-a-half trailer shows a lot more of its scenic locations, puzzle-based downtime, and flashy cinematics. It's a unique art style that hearkens back to the late 90s with its use of 3D character models transposed against pre-rendered backgrounds, but the characters are only rendered in 3D, yet still animated with pre-set 2D frames. It looks old an new all at once and reminds me a bit of a cleaner, shinier version of what Telltale's been doing with The Walking Dead.

In other Broken Sword news, The Serpent's Curse was one of many upcoming games recently announced for Vita: a pleasant surprise given that Sony's handheld was never part of its Kickstarter campaign, even as a stretch goal. But worry not, non-Vita owners, for The Serpent's Curse will still be coming to PC, Mac, Linux, iOS and Android this winter.

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Revolution announces Broken Sword 5 Kickstarter

Revolution announces Broken Sword 5 Kickstarter

Wants $400,000 to finish brand new 2D adventure game.

Revolution Software has announced Broken Sword 5 with a Kickstarter designed to raise money to finish the game.

Broken Sword: The Serpent's Curse reunites George Stobbart and Nico Collard in a new 2D adventure (the characters are modelled and animated in 3D but rendered in 2D). Pledge $15 and you'll get a digital copy of the game and bonus material. Higher tier rewards include original Broken Sword artwork, signed game design documents, personalised drawings from the art team, personalised messages from the game's actors, a mention in the game, merchandise and an invitation to the project wrap party in one of the game's locations. Revolution calls for $400,000 on the crowd funding website.

With the money Revolution will be able to polish off and release Broken Sword 5, already six months into production, without the interference of a publisher. Without it, the UK studio will need a publisher's help.

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