Splash Damage's 2011 team-based parkour shooter Brink sold over 2.5m copies in its first year, but more than half a decade later its fire has nearly extinguished. To keep the forgotten game relevant, Bethesda has decided to simply give the game away on Steam.
A mantle piece.
A clear PS3 win in Splash Damage's multiplayer epic.
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UK developer Splash Damage is working on multiplayer games for World of Tanks maker Wargaming.
Splash Damage, the maker of Dirty Bomb and Gears of War 4's multiplayer, has an unlikely new owner: a Chinese chicken meat supplier called Leyou.
Parkour always looks pretty cool when you watch clips of real-life people with a camera strapped to their forehead make an attempt at it on YouTube. Unfortunately - discounting perhaps one exception - it never seems all that empowering or intuitive when developers try to recreate those moves in-game. Third-person games like Assassin's Creed seem to get it right, so what are first-person parkour titles doing wrong? Our new senior video producer Johnny Chiodini investigates, hopefully while managing to not look down.
At Splash Damage, the studio famed for its long line of competitive, collaborative shooters, there's always been an odd and irresistible blend of cockiness and nerdishness. When its founder and CEO Paul Wedgwood takes a group of journalists on a tour of its new studio, located within a newly gentrified area of the Bromley borders it's for so many years called home - "They've cobbled the streets and put in cast iron street lamps and made it harder to park," he says - he stops for a prolonged moment to bask in the glory of the company's vast banks of servers. Through all the jargon he spouts, you sense a great amount of pride in a developer that takes having fun very seriously.
Splash Damage CEO and game director Paul Wedgwood will deliver the Saturday keynote developer session speech at Rezzed next month.
Multiplayer-centric 2011 shooter Brink has sold more than 2.5 million units worldwide, according to developer Splash Damage.
GAME and Gamestation are having a "firesale" on pre-owned stock.
Senior staff from Brink developer Splash Damage have set up a new company to sell their online expertise.
The start-up, called Fireteam, plans to launch an "online services suite" which will offer other developers a way to easily integrate online features into their games, such as matchmaking, transmedia connectivity across multiple devices, friend features, player stats and in-game stores.
The platform will support Xbox 360, PlayStation 3, Windows, Mac, iOS and Android, and will launch in the "near future".
Brink developer Splash Damage has hired one of the key creators of Enslaved: Odyssey to the West.
The London-based independent developer has hired Marc Fascia, Ninja Theory's lead gameplay programmer, as technical director overseeing all engineering teams.
Fascia will set the overall direction for Splash Damage's programming teams and will support new director of production Griff Jenkins, the former senior development director of FIFA, as the studio grows "to additional gaming platforms".
Brink dev Splash Damage has teased "several significant" announcements for 2012. Among them, the unveiling of new titles.
You may have noticed that my splendid and lovely colleagues Oli Welsh and Martin Robinson have recently become embroiled in what may very well be the most polite argument in the history of the internet, debating whether or not 2011 has been a vintage year for gaming.
Splash Damage's multiplayer-focused FPS Brink is free to play on Steam this weekend, publisher Bethesda has announced.
Multiplayer-focused first-person shooter Brink now supports clans.
UPDATE: Splash Damage boss Paul Wedgwood has taken to Twitter to deny today's report that the Brink developer is making a Marvel game for Disney.
A hefty new Brink update due out soon brings full clan support and tournament features to Splash Damage's shooter, the developer has announced.
As detailed on its official blog, you'll be able to create and manage a clan from its new Clans & Tournaments Beta Site.
Once you've registered a clan, you'll be able to access various stats, such as your current ranking, wins and losses, and upcoming match schedule. You'll be able to invite others to join your squad, toggle your Clan's recruitment status, review applications and manage member privileges.
The Electronic Sports League has announced the Brink Autumn Cup - with 1500 Euro up for grabs.
The five on five PC Brink competition begins on 28th September. Sign-ups open on Wednesday, 21st September (today!) and close on 28th.
The ESL has taken to Splash Damage's multiplayer-focused shooter. It held a Brink tournament in the summer it described as "massive".
Splash Damage shooter Brink is nominated for a Writers' Guild Award.
Game has strongly denied a rumour doing the rounds that it has forced some publishers to have their games removed from Steam in the UK.
Splash Damage has gone into detail on the design of multiplayer-focused first-person shooter Brink.
Bethesda has made the Steam version of Splash Damage first-person shooter Brink free to play for the weekend.
Free DLC adds maps, raises level cap.
Brink's Agents of Change DLC pack goes live on 3rd August for PC and Xbox 360 users, and 4th August for PlayStation 3, publisher Bethesda has announced.
There were things in Brink that lead writer Ed Stern accepts didn't work.
Few people will praise Portal higher than lead Brink writer Ed Stern.
Splash Damage first-person shooter Brink was "polarising," publisher Bethesda has said.
The free Brink downloadable content Agents of Change will launch in early July, Bethesda has announced.
LA Noire was the biggest selling game in the US during the month of May, according to the latest NPD data.
Anti-gaming hackers have claimed their latest victim.
Publisher Bethesda has confirmed it suffered a hacker attack on its websites over the weekend.
The Brink and Hunted publisher said the hackers "may have gained access to some user names, email addresses, and/or passwords". It advised users change their passwords on all of its sites immediately.
A stat-tracking site for Splash Damage's Brink FPS goes live today, publisher Bethesda has announced.
Brink will receive a free Agents of Change add-on in June that adds maps, abilities, weapon attachments and outfits.
Developer Splash Damage decided to waive the cost as an apology for the early-days bug fixing.
The Agents of Change maps are Founders' Tower, which takes you into that sky-scraping iconic spire, and Labs, an underwater science haven untouched by the civil war.
L.A. Noire has lapped new entry DiRT 3 to remain top of the UK charts.
A new title update for the PC version of multiplayer FPS Brink is ready for download now via Steam.
The patch makes a number of tweaks aimed at improving performance and cutting down on lag, as well as offering a refined version of the standalone dedicated server. Full changelog below.
As detailed earlier this week, lag-smashing updates are also due later this week for PlayStation 3 and Xbox 360 users.
Epic crime caper L.A. Noire has locked up the top spot in the UK charts. It is the fastest-selling new video game IP ever in the UK.
Multiplayer-focused first-person shooter Brink will be patched this week.
The update is expected to combat the online lag many players have experienced since launch.
The Xbox 360 update is currently working its way through Microsoft's approval process and is expected this week. The PlayStation 3 update does everything the Xbox 360 update does, and is also expected out this week.
HMV has denied it's offering Rockstar crime-em-up LA Noire for a fiver with a Brink trade-in.
Saturday's Brink update goes live for the PlayStation 3 version tonight, Bethesda has announced.
On Saturday developer Splash Damage released an update aimed at combating the lag some players have reported.
It alters the number of human players when matchmaking for campaign and most freeplay modes to eight total human players. It also allows those connecting to and hosting matches (particularly those with lower upstream bandwidth) to more reliably find and connect to quality hosts via the match-making process.
Brink has topped the UK all-formats chart this morning with a large majority of copies sold for Xbox 360.
More than two thirds of sales - 69 per cent - were for the Microsoft console. Only 23 per cent of Brink UK sales were for PS3.
The remaining eight per cent of sales were for PC.
Splash Damage shooter Brink has beaten all competition to claim first place in the UK charts.
Brink developer Splash Damage has released an update which it hopes will combat the lag some players have reported.
A configuration change to the Xbox 360 version (to be made to the PlayStation 3 version once Sony turns the PlayStation Network back on) alters the number of human players when matchmaking for campaign and most freeplay modes to eight total human players.
This new configuration allows those connecting to and hosting matches (particularly those with lower upstream bandwidth) to more reliably find and connect to quality hosts via the match-making process – resulting in less lag and more fun, Splash Damage said.
Brink developer Splash Damage has admitted frustration that PlayStation 3 users won't be able to access the online portion of its multiplayer FPS following its launch today.
A top heavy games industry in which a tiny number of titles claim the vast majority of the spoils is stifling innovation, so says the developer behind multiplayer FPS Brink.
Shooter Brink has disappeared from the Steam store in the UK.
Man, I dunno - I leave Ellie, Oli and Wesley in charge of the website for a while and before you know it PlayStation Network's down, Sequence is a Game of the Week and something called "Zumba Fitness" is the most popular thing in the country.
The game, the studio, the tournament.
Even though it's not hit European shelves yet, a wealth of tweaks for Splash Damage's Brink have already gone live, with more to follow.
As detailed by studio co-founder Paul Wedgewood on the game's official site, an Xbox 360 update was made available yesterday addressing "several of the issues raised in some of the early US reviews."
Texture loading times have been reduced, multiplayer client prediction improved and a number of crash-causing bugs stamped out.
A message from Splash Damage.
In the run-up to the release of Splash Damage's team-based shooter Brink, there has been an odd reluctance to state plainly what, at heart, the game is about.
Perhaps it's because Brink's heritage lies in the mod scene, where its fundamental ideas were beaten into shape by amateurs. Or maybe it's because Splash Damage's Enemy Territory: Quake Wars, with which Brink shares its basic approach, sold only modestly. Or has it been fear on the part of publisher Bethesda that the team-based shooter at its core isn't quite enough to raise blockbuster expectations on its own?
Instead, there has been much talk of parkour, with videos of free-running experts launching themselves over virtual crates, in the hope of lending an air of street chic to the hype. There have been tourist guides to the setting: the futuristic floating city The Ark, a final refuge for mankind whose offices and corridors furnish the game's maps.
Brink will be released on PS3 across the UK this Friday, as planned - presumably without online multiplayer.
Eurogamer tries Splash Damage's shooter.
Long-awaited shooter Brink sits nervously in the dug out. Finger on chunky gun trigger, hand wiping sweat off oversized brow. It headlines this week's new recruits.
There are 102 quadrillion different character variations in forthcoming FPS Brink, according to publisher Bethesda Softworks.
Turrets! Mines! Disguises!
Splash Damage have the heads-up.
Player tools and tweaks teased.
Fancy some cheap games? You're in luck, because here's the lowdown on what's Cheap This Week – the finest bargains from all over the internet collected in one convenient place for your consideration. There's a couple of hotly anticipated pre-orders for low prices, and the first signs of 3DS software getting proper discounts, so read on for the best in cheap gaming fun.
Gear up for one gun-toting gallery.
Turrets! Bombs! Scavenging! Resurrection!
You'll need a nippy processor to power the PC version of Brink: the very least you'll get away with is a dual core.
Forthcoming Bethesda FPS Brink hits the shelves a week earlier than initially planned, the publisher has announced.
Gamers in Europe can now pick up the Splash Damage-developed title on 13th May, rather than the 20th, while US gamers get it on the 10th May, rather than the 17th.
"Production wrapped on Brink earlier than we planned and we didn't see any reason to keep gamers from getting their hands on this highly anticipated game as soon as it was ready," explained Bethesda marketing man Pete Hines.
The pre-order deals for Splash Damage shooter Brink are out.
Includes DOOM pack.
Two years ago, Splash Damage boasted about Brink being a "landmark franchise" for Bethesda that would stride on with Brink 2 and Brink 3.
Last week Bethesda challenged the sexual active population of the world to conceive now so that a baby can be born on "Skyrim Day" - 11th November 2011 (TES V: Skyrim's release date).
"Alright!" cries supernaturally chipper Splash Damage CEO Paul Wedgwood towards the assembled journalists. "If you go into customisation, you'll be able to change anything about your character that you like. We've unlocked everything and bumped you up to level six, so you'll be able to select all of the content."
The dates for QuakeCon 2011 are in. The event takes place in August, from 4th-7th, in Dallas, Texas - where limousines are fronted by bull horns.
QuakeCon used to be a place for id Software-related celebrations that usually involved huge old-school LAN parties, i.e. bring your own computer, plug it in and play an hours-long game of Quake.
That essence still remains, but there's a lot more going on now id Software is owned by ZeniMax - parent company of Bethesda.
Bethesda has dated three massive games: Brink, Hunted and Rage.
Brink, Splash Damage's gorgeous blend of single- and multiplayer, will be released in Europe on 20th May and in the US on 17th May.
Tom Bramwell last looked at Brink for Eurogamer: "Splash Damage has made popular games before - Wolfenstein: Enemy Territory is in the top three most-played online PC shooters to this day, Wedgwood claims - but Brink looks well on course to be its best yet."
Every year at the Eurogamer Expo we invite you to tell us what you thought of the games you played, and without fail every year (so far anyway) you exhibit amazing taste in huge numbers. This year's Expo line-up was our strongest and most diverse yet, so we were excited to see what would follow in the footsteps of last year's winner, God of War III, or 2008's Mirror's Edge...
ZeniMax Media already owns Bethesda, id Software and Arkane Studios - but the Maryland monster isn't sated yet.
Eurogamer is delighted to announce that Bethesda Softworks will present id Software's RAGE and inXile's Hunted: The Demon's Forge for the first time ever in the UK at next month's Eurogamer Expo, taking place 1st - 3rd October at Earls Court, London.
The end of the genre as we know it?
Rage drew the biggest crowd at QuakeCon 2010 - and it wrote the biggest headlines while it was at it. Simultaneous demonstration on multiple platforms! The end of "when it's done"! But all in all we would say Brink was the most assured game on display. It's a team-based multiplayer shooter with bold new ideas about movement, story and player incentives, and right now it already looks slick and polished, even though it's not out until spring 2011.
Splash Damage founder Paul Wedgwood has told Eurogamer that publisher Bethesda Softworks is patient and supportive of its work on Brink, and doesn't interfere despite making a huge investment in staff and other resources.
Bethesda Softworks' war on ladders continues unabated. Yesterday we discovered Todd Howard's team has almost given up on them because they always turn out rubbish - hence no ladders in Fallout 3. But Splash Damage has banned them outright for Brink.
Behind the scenes with Bethesda's FPS.
Brink may not be out until spring 2011, but it's already so well defined that half the world's games journalists could probably rebuild it from memory. It's a class-based first-person shooter set on the last floating remnant of human civilisation, it throws out the distinction between online and offline play by optionally populating campaign missions with human comrades and adversaries, and it's being put together at Splash Damage by a team precisely assembled by the determined wallets of ambitious publisher Bethesda Softworks.
Bethesda Softworks has confirmed to Eurogamer that Splash Damage's upcoming multi-format shooter Brink has been delayed until spring 2011.
Whether he's cranking up the surround-sound for a thundering game demo, or just talking - something he does at speed and without pause, reeling off a five-minute answer to one question that covers the next three you were going to ask and two you hadn't thought of - Splash Damage's Paul Wedgwood likes to, in Public Enemy's words, bring the noise. At 9.30am on the morning after the night before, that causes a few winces. Although, to be fair, it looks like it's hurting him more than it hurts us.
Insured against slobber damage.
How to look dangerous.
Bethesda has told Eurogamer that yes, Brink has been delayed until autumn 2010.
The news comes weeks after Splash Damage boss Paul Wedgwood stood confidently by a spring 2010 release for his game.
An explanation was absent. Whether the ambitious shooter needs more time, or whether Bethesda wants out of a busy Q1 2010 remains speculation.
In Brink, Splash Damage and Bethesda may have one of the most ambitious games of 2010: a first-person shooter that blends single- and multi-player on a fundamental level, which is also sufficiently accessible that a complete novice can go toe to toe with a veteran and both still enjoy themselves. Following his Developer Session at the Eurogamer Expo 2009 last month, we cornered studio boss Paul Wedgwood to see how it's getting on.
Splash Damage's CEO talks up his FPS.
Splash Damage CEO Paul Wedgwood told the Eurogamer Expo audience in Leeds today that Brink would stick with dedicated servers on PC.
I love this time of year. It's still sunny, but not too hot, fresh without being chilly. Crispy piles of leaves are accumulating on the pavements and for a precious few weeks the bastard seagulls finally shut up and concentrate on brutalising the elderly and infirm.
Civil unrest is brewing in Bromley, Kent. Its residents though, whether treading the floors of Poundland or waiting by the conveyor in Argos for a Swingball set, are blissfully unaware. Brink - set in 2025 on a futuro-archipelago called The Ark, which may be humanity's last outpost on a flooded earth - is a team-based, objective-driven, story-packed first-person shooter, but it's designed to appeal to n00bs and normals alike. And yet the streets are not full of pitchforks, burning cars and decapitated heads being waved up at Splash Damage's office windows. It's a brave new world.
UK shooter specialist Splash Damage has told Eurogamer it's already mapped out two sequels for sci-fi FPS Brink - even though the first one isn't due out until next spring.
Splash Damage's alluring shooter.
id Software has announced the first public demonstrations of Rage and Brink will take place at QuakeCon 2009 later this week.
The machines are taking over. Microsoft's star attraction at E3 2009 was a virtual boy you could talk to. Our games consoles know how fat we are, how far we've walked and what's good for us. One reason Valve is able to turn out two Left 4 Deads in two years is that it has programmed an algorithm to direct the gameplay. And Splash Damage and Bethesda's multiplayer shooter Brink is a structure rather than a game - a collection of content the shape of which will be decided by the software, and its observation of players.
Published by Bethesda.
Update: Check out the announcement trailer on Eurogamer TV in HD.
Bethesda's parent company ZeniMax Media has filed a trademark to protect something called Brink on PC and consoles.
Splash Damage's new game is a first-person shooter set to be revealed at E3 in Los Angeles next month, and publisher Bethesda reckons it's a "killer app".
The eyes of Bethesda Softworks and Splash Damage have met across the crowded bar of games development and one thing's led to another and the duo have announced their engagement in a "long-term development partnership". Wink wink.