Braid

Spotlight

Best of the Mac App Store

Letting all the people know that Apple's back to run the show.

VideoHumble Indie Bundle 2 supports charity

Five top titles, pay what you want.

Jonathan Blow in his own words

The Braid creator in his most revealing interview yet.

Braid

Everything changes.

Key events

Indie Game: The Movie download date announced

Indie Game: The Movie download date announced

Coming to iTunes, Steam next month.

Award-winning documentary Indie Game: The Movie will be released for download on 12th June worldwide.

You'll be able to nab it from iTunes, Steam and at IndieGameTheMovie.com, where you can also pre-order the Blu-ray and DVD.

The film follows the development of Super Meat Boy, details the protracted development and legal troubles surrounding Fez and offers personal interviews with creators.

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Sony details mid-June PSN Plus offers

Sony details mid-June PSN Plus offers

Braid cheap, MAG, SOCOM maps free.

Sony has revealed its latest round of PlayStation Plus deals, which go live later today.

All members are eligible for the offers, including those using the Welcome Back offer's free subscription.

What do you get? Sony's EU PlayStation blog lists extra maps for SOCOM: Special Forces and MAG are available at 100 per cent discount - completely free.

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Best of the Mac App Store

Best of the Mac App Store

Letting all the people know that Apple's back to run the show.

It's fair to say that gaming on Macs has hardly been Apple's number one priority over the years. But whether it intended for it to happen or not, the vast success of game sales on its various iOS devices has given the Cupertino giant reason to try and tap into Mac gaming as well.

Rather than simply bolt yet another section onto its increasingly clunky iTunes App Store, Apple decided to open a standalone Mac App Store on January 6th, complete with around 200 games to choose from. Most of them are absolute junk, obviously, but there are plenty that are worth checking out if you happen to have a half-decent Mac.

You might reasonably ask why anyone should care. After all, Valve got there first with its Mac game store on Steam, and has a growing selection of over 80 games vying for your attention. The answer to that is price. Following the lead of the aggressive pricing strategy on the iTunes App Store, many titles whether casual or hardcore are significantly cheaper on the Mac App Store than you'll find them elsewhere.

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Jonathan Blow in his own words

The Braid creator in his most revealing interview yet.

When Jonathan Blow released Xbox Live Arcade game Braid in 2008 his life was changed forever. Almost universal praise greeted the captivating downloadable game - even Eurogamer awarded it 10/10. Braid, and by association Blow, became overnight sensations.

Braid PS3 due out in US next week

European version "TBA shortly thereafter".

Hothead Games' PS3 version of Braid will be released in the US on 12th November, the publisher has announced, "with a European version to be announced shortly thereafter" - presumably meaning we'll get it quite quickly.

Braid going cheap on Steam

66% knocked off indie classic.

The PC version of 10/10 arthouse platformer Braid has been heavily discounted on Steam for the weekend.

Hothead confirms Braid for PS3

Hothead confirms Braid for PS3

In Europe and US, no timeframe yet.

Hothead Games has confirmed that it's working on a PlayStation Network version of Jonathan Blow's rather lovely platform-puzzler Braid.

"I can confirm that Hothead is developing a PSN version of Braid for North America and Europe, with no launch timeframe currently available," a spokesperson told Eurogamer in answer to inquiries, following a USK rating leak.

We also contacted Blow to find out whether he was involved, but he pointed us back to Hothead. "I am working on other stuff," he explained - presumably the game for which he recently sought additional staff. (Update: It's called The Witness.)

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Braid PC includes level editor

Creator posts instructions on blog.

Braid creator Jonathan Blow has revealed that he shipped a hidden level editor in the PC version, which came out last Friday.

Braid dev currently toying with RPG

But might end up doing something else.

Braid developer Jonathan Blow has said he's currently working on a 2D RPG, although he freely admits he might end up doing something else instead.

Braid dev wanted theme to be free

But says Microsoft had other ideas.

Braid creator Jonathan Blow has once more sulked about Microsoft's enforced charges for content on Xbox Live, as fans are asked to pay for a new theme for the game.

Braid for PS3 is a possibility - Blow

But no plans for WiiWare or sequel.

Braid might be released for PlayStation 3 in the future, but the PC version is developer Jonathan Blow's primary focus following the game's triumphant, 10/10-winning debut on Xbox Live Arcade.

Braid would be cheaper if MS agreed

Dev warns of "Space Giraffe" problem.

Braid creator Jonathan Blow is "less happy" Microsoft insisted on charging 1200 Points (GBP 10.20 / EUR 14.40) for the game, rather than 800 Points (GBP 6.80 / EUR 9.60).

Braid

Braid

Everything changes.

This is perhaps the nineteenth time I've started writing this review. If this were a montage in an old movie, this is the point we'd cut to the bin next to my desk, overflowing with crumpled balls of paper, torn in frustration from an imposing, mocking typewriter. Braid has filled my head with so many ideas, so many opinions, so many emotions that wrestling them all into a coherent critique is like trying to strangle a swan made of jelly. Every time I think I've found a mental strand that leads to the natural start of the review, it unravels. I've gone to bed thinking about Braid, and I've woken up thinking about it. From the fragments I remember, I'm pretty sure I've dreamed about it as well.

Braid is that sort of game.

Boiled down to its barest essence, it's a platform game where you must travel through six worlds to find and assemble jigsaws. Control is of the basic left-right-jump variety, and levels are made up of ladders, floating platforms and cannons that spit out whimsical enemies, deadly to the touch unless you jump on their head. The twist is that you now have control over time, and holding down the X button rewinds everything you've done. Time and its manipulation, not jumping, is the overriding gameplay feature.

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Braid, Galaga, Castle Crashers dated

Microsoft announces "Summer of XBLA".

Geometry Wars: Retro Evolved 2 (30th July) and Bionic Commando Rearmed (13th August) are part of Microsoft's "Summer of Xbox Live Arcade" month, apparently, and that means we also get release dates for Braid, Galaga Legions and Castle Crashers.

Braid

Pretty Live Arcade platformer.

Pretty Live Arcade platformer.