Gearbox has officially confirmed at a PAX East panel attended by Eurogamer that it will be developing its third Borderlands game (the Pre-Sequel was created by 2K Australia) after it wraps up production on Battleborn and its DLC.
"It's no secret, obviously there's going to be another Borderlands," Gearbox CEO and president Randy Pitchford said.
Battleborn art director Scott Kester said he will be the art director on Borderlands 3.
Borderlands developer Gearbox Software has opened a new studio in Quebec City.
Clearly the hip thing to do these days as Bethesda likewise opened a new studio in the Montreal-based city, this Canadian branch of Gearbox is currently hiring for "its inaugural title growing to full AAA production capability through 2016."
The Borderlands developer also recently built and expanded HQ in its homeland of Frisco, Texas.
[Note: This article contains major spoilers for Tales from the Borderlands: Episode 4: Escape Plan Bravo. Only read if you're caught up on the series or simply don't mind knowing what happens. You've been warned.]
At Gearbox's PAX Prime panel attended by Eurogamer, studio head Randy Pitchford honoured a very unusual fan request: a couple of Borderlands players wanted to get married at the conclusion of the developer's presentation.
It's official: there's a Borderlands movie in the works.
Borderlands creator and franchise director Matt Armstrong has parted ways with Gearbox Software.
Publisher 2K has confirmed the upcoming closure of Borderlands: The Pre-Sequel developer 2K Australia.
"We can confirm we have taken steps to begin the studio closure process for 2K Australia in order to better manage ongoing development costs while improving the working proximity of our creative teams," confirmed the publisher in a statement.
"We are very grateful for the team's valuable contributions to numerous 2K projects, and are working with affected staff to explore reassignment opportunities where possible."
2K Games is offering huge discounts on several of its biggest hits on the Humble Store, with some titles up to 83 per cent off.
Borderlands developer Gearbox Software has detailed how you can transfer saves from last-gen consoles into the upcoming Handsome Collection on PlayStation 4 and Xbox One.
Borderlands 2 writer Anthony Burch regrets making its playable cast so quiet.
Dance Central Spotlight has added Borderlands characters to its roster, Harmonix has announced.
Borderlands: The Pre-Sequel developer Gearbox Software has announced its Claptastic Voyage DLC, the final slice of add-on content included in the game's season pass.
Players will venture inside the brain of Borderlands' quirky 'bot, visit new digital environments and reconnect with old faces.
The download will launch on 24th March for Steam, Xbox 360 and on PlayStation 3 in North America, then the following day for PS3 in Europe.
Borderlands 3 isn't in production yet, but Gearbox is hiring for it.
Borderlands 2 and Borderlands: The Pre-Sequel (and all DLC) are being bundled together and tarted up for release in Borderlands: The Handsome Collection for PlayStation 4 and Xbox One. The compilation comes out 27th March.
You'll be able to transfer old saves from PS3, 360 and Vita into the new games (providing you stick to the same family of machine); you'll be able to play four-player split-screen for the first time; and, apparently, "for the first time on a console, players can experience [the games] in HD - looking better than ever before". In HD for the first time! Goodness me! Whatever the graphical upgrades are, aren't mentioned.
A Claptrap-in-a-Box Edition of the game was announced alongside the news and costs a ridiculous $399 (confirmed UK translation: £270). That's because it has a remote controlled - via smartphone app - one-wheeled Claptrap robot inside, complete with video-streaming eye and ability to spout one-liners from the game. Only 5000 have been made. Watch it in action in the video below.
Borderlands: The Pre-Sequel's second DLC expansion, the Ultimate Vault Hunter Upgrade Pack: The Holodome Onslaught, is set for a 16th December release on PS3, Xbox 360 and PC.
This add-on is based around a challenge arena where players must team up to fight impending waves of enemies. Its story is that two vault hunters, Gaige and Axton, missed out on the events during the core game and want Athena to recount the story of what happened, but to pretty much keep it to the good parts. The violent parts.
By embarking on these Holodrome arena challenges you'll be able to unlock new class mods, weapons and skins.
Borderlands: The Pre-Sequel's first DLC pack will let you play as the series' antagonist Handsome Jack - or at least a lookalike of the beloved villain.
Due on 11th November, the The Handsome Jack Doppelganger Pack will go for $9.99 (so about £7) and is also included as part of the Season Pass
This add-on brings about the new "Doppleganger" class. Its special ability allows you to summon a couple of clones to fight alongside you for a limited time. The Doppleganger's skill tree will allow you to buff your grenades, guns and get added benefits when scrambling for a last chance in Fight for Your Life mode when you're down but not out.
The exclamation mark clinging to the title of this Borderlands spin-off - on its box, if not on this website - makes a promise that the game itself sadly can't quite keep. This is a series that has always tipped towards zany characters and anarchic cartoon energy, yet for all its excitable punctuation, there's a noticeable shortage of those elements in Borderlands: The Pre-Sequel.
This is a game set before Borderlands 2, yet narrated in flashback after the events of that game. This time, the quartet of playable characters is drawn from the ranks of previous enemy bosses. There's Athena, from The Secret Armory of General Knoxx expansion, who uses a shield in much the same way as Captain America. There's Nisha, sheriff of Lynchtown, whose abilities are based on gunplay. There's Wilhelm, whose abilities centre on cyborg implants and a pair of remote drones which attack enemies and heal the player. Finally, there's comedy robot Claptrap, whose VaultHunter.EXE ability causes random effects based on the situation. Sometimes they involve dancing or meat unicycles.
All are working on behalf of Handsome Jack, the villain of Borderlands 2. Much of the plot is spent establishing the origins of characters and plot threads from the last game, making it difficult to recommend to newcomers. If you're not familiar with the role that the Helios space station is destined to play, or the robot army that Jack relied on, many of the missions here will feel disconnected.
Bonus Monday live-stream time! We've got hold of a copy of 2K Australia's Borderlands: The Pre-Sequel, so why not stream it from 4.15pm for an hour or so.
Oh, and as for the review... It's in the works right now, and we're hoping to have it on the site for you early tomorrow morning.
Borderlands developer 2K has revealed the Season Pass for its upcoming shooter prequel, Borderlands: The Pre-Sequel.
Like Borderlands 2's Season Pass, the Pre-Sequel will cover four add-on packs, each consisting of new missions, characters and challenges. Each will cost $9.99 (about £7) a la carte, but the Season Pass offers a 25 per cent savings with a price of $29.99 (around £20).
Pre-orders for the Pre-Sequel at participating retailers will come with the Shock Drop Slaughter Pit bonus content. This isn't included in the Season Pass, but will be available for purchase at a later date. To see if your retailer of choice grants this perk, check out the official Borderlands: The Pre-Sequel pre-order page.
Hi Eurogamers, welcome to your weekly video airdrop from Outside Xbox, where this week's theme is misunderstood heroes - such as Claptrap of Borderlands: The Pre-Sequel.
The new Borderlands game has four new vault hunters, but it's Claptrap, the lovably rubbish robot who spent the previous Borderlands games annoying everyone, who makes the most interesting new recruit. Honestly, he's not as useless as you think. Take a look.
Equally misunderstood are giant monsters. Monsters wrecking up the place is business as usual for video games, but it's time someone told the monster's side of the story. That's what Left 4 Dead developer Turtle Rock does in Evolve, in which you play a monster against a team of human-controlled monster hunters out to kill you for no reason other than that you're different. Also, you are trying to kill them. Discover the five most important lessons we learned while playing as the monster in new Evolve gameplay.
There's a new Borderlands on its way, and unsurprisingly its full of fart jokes and guns - oh so many guns.
By this, the third game in the series, you probably know what to expect, but 2K Australia - who, alongside Gearbox, is developing the game - has still managed to throw in a few surprises. Ian Higton recently had a play of the game at 2K's offices, and you can see the results for yourself below.
Hi Eurogamers, welcome to your weekly round up of the video goings-on over at OutsideXbox.com. This week, bereft by the end of the Destiny Beta, we went searching for anything else that would let us run around on the moon and shoot things. We found Borderlands: The Pre-Sequel.
Borderlands: The Pre-Sequel might be a 2K Australia joint rather than a Gearbox Software one, but based on the segment we played, it's just as anarchic and entertaining as a full fat Borderlands. In this portion, which we played on an early PC version of the game, we're stuck on a moon with a limited oxygen supply and a selection of extremely narked baddies. Hit play to see how we get on:
If you'd prefer something a bit more educational, then how about some history? Anyone? How about if we relate it to videogames in some way? Okay, good. The French Revolution, the setting for Assassin's Creed Unity, was an incredibly bloody period of French history in which tens of thousands of people died and the political landscape of Europe was changed forever. The Assassin's Creed games are all about the historical accuracy, and if we break out the history books, we can get a pretty good idea of some of the things we'll be seeing in the game. Let's take a look, shall we?
Most of our attention at E3 was on next-gen delights, but for those who haven't made the jump yet there's still the odd game heading to existing systems this year, perhaps most notably Borderlands: The Pre-Sequel, which graces PC, PS3 and Xbox 360 in late October.
Under the watchful eye of original creator Gearbox, 2K Australia is transplanting that famous co-op shooter RPG gameplay to the moon, where you blast your way through the story of how the second game's bad guy, Handsome Jack, first achieved notoriety.
Stirring stuff. At E3 last week, 2K invited attendees to play through a new chunk of the game, so we've put together a video preview of these new delights and taken a look at how the moon setting impacts the series' trademark set-up.
Borderlands: The Pre-Sequel launches in the UK on 17th October 2014, 2K and Gearbox has announced.
The first-person shooter will release on PC, PlayStation 3 and Xbox 360.
Borderlands: The Pre-Sequel is a co-production between 2K Australia and Gearbox, and is set between Borderlands 1 and 2 on Pandora's moon. There are four new character classes and low gravity gameplay.
Gearbox has released a 16 minute video detailing its upcoming open-world FPS comedy, Borderlands: The Pre-Sequel.
When Borderlands: The Pre-Sequel was announced last month we were informed of the spin-off's most salient additions like zero gravity, jetpacks, ice bullets, ground pound maneuvers, and the new cast. But now Gearbox producer James Lopez and 2K Australia producer Joel Eschler have provided a walkthrough covering the nitty-gritty details of how things will play out.
For example, we can see exactly how quickly your oxygen drains on the moon and how fast (or slowly) you'll replenish it when standing on geysers. Or if you ever wanted to watch a playable Claptrap - now with a new hat - swoop in and save the day, there's some of that in here as well. Plus the ragdoll physics are always more fun in zero gravity.
2K Games and Gearbox Software have confirmed Borderlands: The Pre-Sequel for PC, PlayStation 3 and Xbox 360. It's due out autumn 2014.
The next game in Gearbox's loot-obsessed, RPG shooter series, which was revealed earlier this week via a leak, is a standalone experience set between Borderlands 1 and Borderlands 2. It takes place on the moon and the Hyperion space station that orbit the planet of Pandora, and tells the story of the rise to power of Borderlands 2 villain Handsome Jack.
You play one of four new characters who work for Handsome Jack before he becomes CEO of Hyperion. The characters are Athena The Gladiator, who was a Crimson assassin from The Secret Armory of General Knoxx expansion to Borderlands 1; Wilhelm The Enforcer, who was the first big boss encounter in Borderlands 2; Nisha The Lawbringer, known as The Sheriff of Lynchwood in Borderlands 2; and finally, you get to play as Claptrap the Fragtrap.