Borderlands 2 Features

Feature | Being Player Two is rubbish

All players are created equal, but some are more equal than others.

Feature | An hour with Randy Pitchford

"We need a laptop. We can't do this."

Feature | How Mr. Torgue's Campaign of Carnage is a yet another medley of Borderlands 2 madness

Writer Anthony Burch on how the new DLC is a “pot pourri” of insanity.

Feature | Deathtrap Dudgeon: 90 minutes with Borderlands 2's Mechromancer

What can we all expect from this cyborg valley girl?

Feature | Would you like any side quests with that?

For Borderlands 2 and Torchlight 2, the greatest adventures often lie outside of the campaign.

Feature | Randy Pitchford Beats the Devil

How the studio head's tricksy blend of showmanship and strategy has helped define Gearbox Software.

Feature | How Gearbox broke the bank for Borderlands 2

With Half-Life ports a distant memory, we explore the Texas developer's 12th floor.

Feature | Why Gearbox created a Borderlands 2 boss so tough it's nearly Invincible

True Vault Hunter Mode, end game skills and the influence of Diablo.

Feature | Borderlands 2 Preview: The Right to Bear Arms

Lots of changes to get excited about, but Borderlands is still as gloriously violent as ever.