Borderlands 2 Features

FeatureBeing Player Two is rubbish

All players are created equal, but some are more equal than others.

FeatureAn hour with Randy Pitchford

"We need a laptop. We can't do this."

FeatureSaturday Soapbox: The (first) DLC generation

Has the content pack come of age?

FeatureHow Mr. Torgue's Campaign of Carnage is a yet another medley of Borderlands 2 madness

Writer Anthony Burch on how the new DLC is a “pot pourri” of insanity.

FeatureDeathtrap Dudgeon: 90 minutes with Borderlands 2's Mechromancer

What can we all expect from this cyborg valley girl?

FeatureWould you like any side quests with that?

For Borderlands 2 and Torchlight 2, the greatest adventures often lie outside of the campaign.

FeatureRandy Pitchford Beats the Devil

How the studio head's tricksy blend of showmanship and strategy has helped define Gearbox Software.

FeatureHow Gearbox broke the bank for Borderlands 2

With Half-Life ports a distant memory, we explore the Texas developer's 12th floor.

FeatureWhy Gearbox created a Borderlands 2 boss so tough it's nearly Invincible

True Vault Hunter Mode, end game skills and the influence of Diablo.

FeatureBorderlands 2 Preview: The Right to Bear Arms

Lots of changes to get excited about, but Borderlands is still as gloriously violent as ever.