These days it's easy to slap together a marketing pitch by describing a game as a mix of other games. "The Binding of Isaac meets Silent Hill" someone might say of Darkwood, or "it's Doom meets Spelunky" one could say of Paranautical Activity. It's a cliche, but it works. Now indie developer Suppressive Fire Games has described its upcoming adventure Bloody Alloy as "A 2D, urban sci-fi Metroidvania featuring the combat mechanics of Dark Souls as applied to gunplay plus the dynamic speed of Vanquish." I'm listening.