BioShock Features

FeatureThe impossible architecture of video games

Bang head against wall of text.

FeatureHow a lifelong diet of games influenced The Seven Deaths of Evelyn Hardcastle

"I went to video games and did not realise I was doing it!"

FeatureThe genius of Rapture

A deep dive on BioShock's underwater city to celebrate its 10-year anniversary.

FeatureKen Levine's next game will be "more challenging" than BioShock

And how Ghost Story is managing expectations of its revolutionary "narrative Lego".

Digital FoundryBioShock back-compat on Xbox One: can it hit 60fps?

Original Xbox 360 code shows massive improvement on Microsoft's latest console.

FeatureBioShock 1 announced for iPhone and iPad

Splice to see you? Read our hands-on impressions.

FeatureRapture leaked: The true story behind the making of BioShock

From the archives: Simon Parkin investigates the torturous making of a masterpiece.

FeatureBorn Under A Bad Sign

A history of good videogame villains.

BioShock Challenge Rooms

Room service.


We take the PS3 down into Rapture for the first time.

FeatureBuilding BioShock

Ken Levine, Bill Gardner and Chris Kline on narrative, creativity, controversy.


A season for all things.

FeatureBioShock: A Defence

Would you kindly quit your whining?

FeaturePC: 12 Games of Christmas

Oh look, mistletoe!

FeatureXbox 360: 12 Games of Christmas

Play these with mince wine.

FeatureBioShock upgrade guide

Take control and evolve yourself.

Feature360: 2007's Most Wanted

What will you be getting for Christmas?


Harvest soon.

FeatureBig Daddy speaks

Ken Levine, that is. You won't Adam and Eve it.

FeatureShock Tactics

Ken Levine talks to us about BioShock.