The Binding of Isaac: Afterbirth+ is now available on Nintendo Switch in Europe in physical and digital versions.
The Binding of Isaac: Afterbirth+ made its console debut on Switch in March for our North American friends, but its European release was delayed. Now it finally has a release date of 7th September.
Nothing says wholesome family fun like Edmund McMillen's creepy roguelike The Binding of Isaac: Afterbirth+, which is now slated to launch alongside the Nintendo Switch in North America.
So far its release has only been announced for North America, but publisher Nicalis, Inc. is campaigning for a European launch too. It's currently asking for retweets on Twitter.
Price-wise, The Binding of Isaac: Afterbirth+ will cost $39.99 on both the eShop and retail. You can already pre-order it from Amazon and GameStop.
Super Meat Boy creator Edmund McMillen's creepy action roguelike The Binding of Isaac: Rebirth is out now on iOS.
The Binding of Isaac is almost definitely coming to Nintendo Switch, based on a pretty strong hint from its creators.
UPDATE 27/07/2016 2.43am: Edmund Mcmillen has confirmed to Eurogamer that this untitled game will be on PC and Mac for sure. Consoles are "a big possibility", but it's too early to confirm anything at this stage.
UPDATE 24/02/2016 12.12am Edmund McMillen has confirmed to Eurogamer that Mew-Genics has been put on hold indefinitely. Here's his status update on the project in his own words:
"I'm unsure of its future but there is a chance we will attempt to revamp it in a few years with a new design of mine that will push it in a new direction that will hopefully make it more exciting for both of us to work on."
"But sadly till then it's not gunna happen."
The Binding of Isaac's latest patch for its new DLC, Afterbirth, has nerfed a few of the game's items in a way the developer hadn't intended.
As spotted on Reddit by user Ashmedai1, "Azazel's damage is almost halved and charge time increased. Box of Friends is four charges which makes the item kinda bad. Glass Canon destroys spirit hearts so it's completely unusable."
These changes may not sound like much to those who've not played Edmund McMillen's comically gory action-roguelike, but they make a big difference.
Earlier this year The Binding of Isaac programmer Florian Himsl said he would add more difficult "eternal" versions of bosses to the original game. As it turns out, he went one step further and added an entire optional hard mode in an update that recently went live to those who own the Wrath of the Lamb DLC on PC.
The Binding of Isaac creator Edmund McMillan has detailed the DLC coming to his recent "Rebirth" remake of his horrific action roguelike.
The Binding of Isaac: Rebirth is getting an expansion "that will almost double the amount of things you can do," developer Ed McMillen has announced.
"Once the holidays end, the Nicalis gang will be jumping back into the abyss and digging into the very large design doc I have ready for 'em," said McMillen on the game's official blog. "I have big plans for this expansion, I hope to add a very huge chunk of gameplay in the form of a new game mode that will almost double the amount of things you can do. I'm very proud of this new design."
"Aside from this new game mode the expansion will feature a ton more enemies, bosses, new areas, endings and a new playable character as well as a slew of new unique items to play with," he added.
The Binding of Isaac's remake, subtitled Rebirth, just came out last week on PS4, Vita and PC, and it now looks very likely that it's heading to Nintendo platforms as well.
November's free offering on PlayStation Plus have been revealed (via IGN) and PS4 owners will receive The Binding of Isaac: Rebirth and SteamWorld Dig.
The Binding of Isaac: Rebirth developer Nicalis has posted a video showing six seconds of the game running on Wii U.
It's no secret that The Binding of Isaac creator, Edmund McMillen, really loves cats. His feline obsession is well chronicled in the documentary Indie Game: The Movie, while he and his Team Meat partner, Tommy Refenes, have been collaborating on a "cat lady simulator" called Mew-Genics for the last couple of years. So it's with a heavy heart that McMillen reported last night that his fluffy pal Guppy passed away.
Nintendo of America's indie game chief has left the company.
Action roguelikes The Binding of Isaac: Rebirth and Don't Starve, along with isometric gunslinging shooter Secret Ponchos, will launch as free bonuses for PlayStation Plus members upon their various releases in early 2014.
Team Meat co-founder and crazy cat man Ed McMillen revealed that his horrific child abuse-themed roguelike The Binding of Isaac has surpassed 2 million sales. Last we checked in June 2012, the game had sold 700K copies since its October 2011 release.
McMillen released this statistic in an interview on the Northernlion Youtube podcast (thanks, Destructoid) where he discussed the game's upcoming PS3, Vita and PC de-make, The Binding of Isaac: Rebirth.
He noted one of the main appeals to the de-make would be that he could escape from the constraints of Flash and enhance some performance issues like the framerate and file size. This means more stuff, like the already announced second expansion that will be exclusive to Rebirth.
The humblest of bundles has returned after its THQ-based excursion outside of indieville last month for another round of overlooked games at a great value to benefit charity. You know, for the holidays and all.
YouTube user lampenpam has created an impressive mod that rejigs Team Fortress 2 to take place within a 3D recreation of Ed McMillen's horror roguelike The Binding of Isaac.
The Binding of Isaac creator Edmund McMillen has updated his blog with loads of new info about the upcoming console version of his religious-themed horror roguelike.
The Binding of Isaac creator Edmund McMillen has announced that he's bringing his horror show roguelike to consoles via publisher Nicalis.
Super Meat Boy creator Ed McMillen's twisted top-down roguelike The Binding of Isaac has come to retail with The Most Unholy Edition for PC and Mac, publisher Merge Games has announced.
Super Meat Boy creator Ed McMillen's latest horror-themed rogue-like The Binding of Isaac has sold 700,000 copies.
Because We May is the name of a new indie campaign lowering the prices of some big name games later this month.
Gruesome indie adventure The Binding of Isaac's new DLC add-on is available from 28th May, priced at your local equivalent of $3.
As detailed last month, the expansion, titled Wrath of the Lamb, adds a heap of new content to Edmund McMillen's disturbed Legend of Zelda homage, including six new rooms, 10 new bosses and an extra ending.
See below for a creepy launch trailer or refer back to Eurogamer's Binding of Isaac review for more on why McMillen's twisted romp is worthy of your attention.
Deeply disturbed indie adventure The Binding of Isaac gets a beefy DLC add-on in late May, developer Edmund McMillen has announced.
Team Meat is looking to bring indie RPG The Binding of Isaac to PlayStation platforms after Nintendo blocked it from release on 3DS.
Nintendo has blocked the release of indie role-player The Binding of Isaac on the 3DS eShop.
Acclaimed PC indie oddity The Binding of Isaac gets a full retail release in the UK on 16th March, courtesy of publisher Merge Games.
Oddball PC dungeon crawler The Binding of Isaac has a new "mega expansion" in the works.
As detailed by The Indie Game Magazine, it'll likely be titled The Wrath of the Lamb and will sell for your local equivalent of $3.
Details of exactly what the expansion will include are thin on the ground, though expect a tonne of new items, including a full set called Trinkets which offer "passive bonuses". There'll also be a new fortune teller machine which will spit out power-ups.
Indie PC game The Binding of Isaac will release for PC and Mac on Steam on 28th September.
It will cost $5.
The Binding of Isaac was made by one half of acclaimed indie developer Team Meat. Edmund McMillen is his name. Hello Edmund.
Edmund McMillen, one half of Super Meat Boy creator Team Meat, has announced an extracurricular project – retro PC adventure The Binding of Isaac.
As discussed on his blog, the game "is a roguelike shooter based on the dungeon structure of Zelda (NES). At its core it controls like Smash TV/Robotron in a randomly generated semi RPG world filled with power-ups, items and special abilities."
The game presently has six dungeons spanning three chapters, though McMillen added "in the end we hope to top out at eight dungeons with 10+ bosses and 42 enemy types."