The Binding of Isaac: Afterbirth+ is now available on Nintendo Switch in Europe in physical and digital versions.
The tears will be streaming from 3:30pm.
24th March 2016
4th November 2015
25th November 2014
19th April 2013
7th May 2012
5th January 2012
7th October 2011
20th September 2011
18th July 2011
The Binding of Isaac: Afterbirth+ made its console debut on Switch in March for our North American friends, but its European release was delayed. Now it finally has a release date of 7th September.
I adore The Binding of Isaac. I used to play it every day without fail, losing myself for an hour or more in the nightmarish caverns of Isaac's mum's basement. With so many hours (and deaths) racked up, I was alarmed to learn that Chris had never played it at all, so I sought to fix that in this week's Late to the Party.
Nothing says wholesome family fun like Edmund McMillen's creepy roguelike The Binding of Isaac: Afterbirth+, which is now slated to launch alongside the Nintendo Switch in North America.
So far its release has only been announced for North America, but publisher Nicalis, Inc. is campaigning for a European launch too. It's currently asking for retweets on Twitter.
Price-wise, The Binding of Isaac: Afterbirth+ will cost $39.99 on both the eShop and retail. You can already pre-order it from Amazon and GameStop.
Super Meat Boy creator Edmund McMillen's creepy action roguelike The Binding of Isaac: Rebirth is out now on iOS.
Hello you, and welcome to the first and last Eurogamer Wednesdays stream of 2017!
The Binding of Isaac is almost definitely coming to Nintendo Switch, based on a pretty strong hint from its creators.
UPDATE 27/07/2016 2.43am: Edmund Mcmillen has confirmed to Eurogamer that this untitled game will be on PC and Mac for sure. Consoles are "a big possibility", but it's too early to confirm anything at this stage.
UPDATE 24/02/2016 12.12am Edmund McMillen has confirmed to Eurogamer that Mew-Genics has been put on hold indefinitely. Here's his status update on the project in his own words:
"I'm unsure of its future but there is a chance we will attempt to revamp it in a few years with a new design of mine that will push it in a new direction that will hopefully make it more exciting for both of us to work on."
"But sadly till then it's not gunna happen."
The Binding of Isaac's latest patch for its new DLC, Afterbirth, has nerfed a few of the game's items in a way the developer hadn't intended.
As spotted on Reddit by user Ashmedai1, "Azazel's damage is almost halved and charge time increased. Box of Friends is four charges which makes the item kinda bad. Glass Canon destroys spirit hearts so it's completely unusable."
These changes may not sound like much to those who've not played Edmund McMillen's comically gory action-roguelike, but they make a big difference.
Earlier this year The Binding of Isaac programmer Florian Himsl said he would add more difficult "eternal" versions of bosses to the original game. As it turns out, he went one step further and added an entire optional hard mode in an update that recently went live to those who own the Wrath of the Lamb DLC on PC.
The Binding of Isaac creator Edmund McMillan has detailed the DLC coming to his recent "Rebirth" remake of his horrific action roguelike.
The Binding of Isaac: Rebirth is getting an expansion "that will almost double the amount of things you can do," developer Ed McMillen has announced.
"Once the holidays end, the Nicalis gang will be jumping back into the abyss and digging into the very large design doc I have ready for 'em," said McMillen on the game's official blog. "I have big plans for this expansion, I hope to add a very huge chunk of gameplay in the form of a new game mode that will almost double the amount of things you can do. I'm very proud of this new design."
"Aside from this new game mode the expansion will feature a ton more enemies, bosses, new areas, endings and a new playable character as well as a slew of new unique items to play with," he added.
The Binding of Isaac's remake, subtitled Rebirth, just came out last week on PS4, Vita and PC, and it now looks very likely that it's heading to Nintendo platforms as well.
November's free offering on PlayStation Plus have been revealed (via IGN) and PS4 owners will receive The Binding of Isaac: Rebirth and SteamWorld Dig.
The Binding of Isaac: Rebirth developer Nicalis has posted a video showing six seconds of the game running on Wii U.
It's no secret that The Binding of Isaac creator, Edmund McMillen, really loves cats. His feline obsession is well chronicled in the documentary Indie Game: The Movie, while he and his Team Meat partner, Tommy Refenes, have been collaborating on a "cat lady simulator" called Mew-Genics for the last couple of years. So it's with a heavy heart that McMillen reported last night that his fluffy pal Guppy passed away.
Nintendo of America's indie game chief has left the company.
Action roguelikes The Binding of Isaac: Rebirth and Don't Starve, along with isometric gunslinging shooter Secret Ponchos, will launch as free bonuses for PlayStation Plus members upon their various releases in early 2014.
Team Meat co-founder and crazy cat man Ed McMillen revealed that his horrific child abuse-themed roguelike The Binding of Isaac has surpassed 2 million sales. Last we checked in June 2012, the game had sold 700K copies since its October 2011 release.
McMillen released this statistic in an interview on the Northernlion Youtube podcast (thanks, Destructoid) where he discussed the game's upcoming PS3, Vita and PC de-make, The Binding of Isaac: Rebirth.
He noted one of the main appeals to the de-make would be that he could escape from the constraints of Flash and enhance some performance issues like the framerate and file size. This means more stuff, like the already announced second expansion that will be exclusive to Rebirth.
Super Meat Boy creators Edmund McMillen and Tommy Refenes at Team Meat really like cats. While Refenes only has one feline companion, McMillen has four - one of which, the hairless Tammy, played a fairly large role in Indie Game: The Movie, last year's high-profile film that detailed the team's plight as it created Super Meat Boy. Despite this, McMillen isn't afraid to call Tammy "a total bitch". I sure hope Tammy isn't reading this.
The humblest of bundles has returned after its THQ-based excursion outside of indieville last month for another round of overlooked games at a great value to benefit charity. You know, for the holidays and all.
YouTube user lampenpam has created an impressive mod that rejigs Team Fortress 2 to take place within a 3D recreation of Ed McMillen's horror roguelike The Binding of Isaac.
The Binding of Isaac creator Edmund McMillen has updated his blog with loads of new info about the upcoming console version of his religious-themed horror roguelike.
The Binding of Isaac creator Edmund McMillen has announced that he's bringing his horror show roguelike to consoles via publisher Nicalis.
Super Meat Boy creator Ed McMillen's twisted top-down roguelike The Binding of Isaac has come to retail with The Most Unholy Edition for PC and Mac, publisher Merge Games has announced.
While driving to Super Meat Boy and Binding of Isaac mastermind Edmund McMillen's home in Santa Cruz, California, I find myself navigating winding highways to the tune of loud, aggressive ska-punk. The music raises a defiant fist against society's ills and screams of fearless rebellion - and while I don't doubt that the inspiration behind those lyrics is sincere, it gets me wondering: how do people who've hit it big going against the grain and making no secret of their disdain for mainstream society actually live? Do they change once the system starts working in their favor? How do they occupy themselves day-to-day? What are their houses like? Do their cats have fur, just like ours?
Super Meat Boy creator Ed McMillen's latest horror-themed rogue-like The Binding of Isaac has sold 700,000 copies.
Because We May is the name of a new indie campaign lowering the prices of some big name games later this month.
Gruesome indie adventure The Binding of Isaac's new DLC add-on is available from 28th May, priced at your local equivalent of $3.
As detailed last month, the expansion, titled Wrath of the Lamb, adds a heap of new content to Edmund McMillen's disturbed Legend of Zelda homage, including six new rooms, 10 new bosses and an extra ending.
See below for a creepy launch trailer or refer back to Eurogamer's Binding of Isaac review for more on why McMillen's twisted romp is worthy of your attention.
Deeply disturbed indie adventure The Binding of Isaac gets a beefy DLC add-on in late May, developer Edmund McMillen has announced.
Team Meat is looking to bring indie RPG The Binding of Isaac to PlayStation platforms after Nintendo blocked it from release on 3DS.
Nintendo has blocked the release of indie role-player The Binding of Isaac on the 3DS eShop.
Acclaimed PC indie oddity The Binding of Isaac gets a full retail release in the UK on 16th March, courtesy of publisher Merge Games.
Oddball PC dungeon crawler The Binding of Isaac has a new "mega expansion" in the works.
As detailed by The Indie Game Magazine, it'll likely be titled The Wrath of the Lamb and will sell for your local equivalent of $3.
Details of exactly what the expansion will include are thin on the ground, though expect a tonne of new items, including a full set called Trinkets which offer "passive bonuses". There'll also be a new fortune teller machine which will spit out power-ups.
A couple of weeks back, Oli told of how he spoke to a friend who believed that 2011 was the finest year for gaming since 2001 - and then promptly disagreed, saying how this year, for all that it's offered in terms of excellence, hasn't really offered anything particularly new. Games are now bigger and better, yes, but that heady thrill that defined gaming's last golden age is now gone.
The Binding of Isaac takes liberties as it modernises the Bible story of the same name, but the gist remains: God is a total control freak.
Our hero, Isaac, is just an awkward kid who wants to play Game Boy in peace. One day, his mom gets a message from her Lord that He'd like her to turn off the TV and kill her son, as a gesture of her appreciation for Him. (Jeez, the ego on This Guy.) Mom grabs a steak knife, happy to oblige the request. That's when Isaac spots a trap door into the basement and takes the plunge. It's godless down there, but at least he'll live.
For a while, anyway. The game's subterranean world is populated by a parade of horrors, like ravenous maggots that lunge at Isaac with teeth bared and incontinent golems who scald him with hot urine. It all would be too grotesque if Binding weren't co-designed by Edmund McMillen, whose cartoony art style turned a skinless lump of sinew into an adorable gaming icon with last year's Super Meat Boy. So yes, the floors are strewn with blood and faeces; damn if they aren't the cutest blood and faeces you've ever seen, though.
Indie PC game The Binding of Isaac will release for PC and Mac on Steam on 28th September.
It will cost $5.
The Binding of Isaac was made by one half of acclaimed indie developer Team Meat. Edmund McMillen is his name. Hello Edmund.
From Team Meat's McMillen.
Edmund McMillen, one half of Super Meat Boy creator Team Meat, has announced an extracurricular project – retro PC adventure The Binding of Isaac.
As discussed on his blog, the game "is a roguelike shooter based on the dungeon structure of Zelda (NES). At its core it controls like Smash TV/Robotron in a randomly generated semi RPG world filled with power-ups, items and special abilities."
The game presently has six dungeons spanning three chapters, though McMillen added "in the end we hope to top out at eight dungeons with 10+ bosses and 42 enemy types."