EA has bought casual gaming giant PopCap Games in a deal worth $1.3 billion.
Casual games like Peggle and Bejeweled help ease the symptoms of clinical depression, according to a new study.
With more than 50 million copies sold worldwide, Bejeweled is PopCap's biggest-selling game. Then there's Plants vs. Zombies, Peggle, Zuma, Bookworm... All success stories in their own right. The company's only been around for 10 years but from a foundation of three has grown into an operation of over 250 people, producing games that transcend traditional demographics and trends.
PopCap has announced that gem-swapping puzzle game Bejeweled has sold over 50 million units.
That apparently makes the game one of the top five best-sellers ever - a position it may improve one as a new copy is sold every 4.3 seconds.
Bejeweled turned 10 years old today, and PopCap will celebrate this birthday for the next 10 months. During that time we'll be given a new way to play Bejeweled Blitz plus be invited in on numerous competitions and promotions.
Sony has restocked the PSN cupboards ahead of the Eurovision Song Contest weekend.
Sony Online Entertainment has announced a deal to bring five PopCap games to PlayStation Network, starting with Bejeweled 2.
PopCap Games has claimed that Bejeweled is the most popular casual series of the century, with Bejeweled and Bejeweled 2 collectively selling over 25 million units since early 2000.
There are two stories here. One is that Microsoft is releasing a compilation of six full Xbox Live Arcade titles on disc, and that you'll be able to get your hands on it here in the UK on September 15th. It should go for £24.99, although we've seen it listed at £19.99, so hunt around.
How many hours did you lose to Zoo Keeper last year? 10? 20? 100? Who's even counting? Maybe you're still playing it in lunch breaks and on commutes, busily trying to conquer all the modes so you can finally get a Time Attack score worthy of the name. Famously, it's the only game in Eurogamer's history that the same reviewer has felt the need to re-assess because the penny soon dropped that something this addictive deserved better than its initial score. Initial impression of it being little more than an overpriced, subtle reworking of Bejeweled (in itself a free Flash game) were swept away. It was one of the few games that almost seemed made for the DS' touch screen, and even now we're unlikely to leave home without it. Quite how it could translate to a joypad we had immediate concerns about, though.
As a game concept, Bejeweled is absolute unadulterated, unquestionable, mind-bending genius. In terms of puzzle greatness, it's probably the only game to rival Tetris for its stultifying, obsessively addictive qualities and maddening brilliance. Once you start switching those tiles around and matching up colour, it's pretty unlikely you'll ever be able to stop. That's EVER. Be warned.
Explaining it to newcomers never sounds that exciting, but bear with us. Based on an eight by eight grid, the game amounts to little more than frantically scouring said grid in order to match three or more of a kind by switching adjacent tiles (or in this case, gems) around horizontally or vertically. As lines of three or more match up the gems explodes, so new ones rain down from the top of the screen to fill the breach, often setting off chain reactions and high scoring bonanzas into the bargain.