Eidos has briefed us on the July arrival of new units, maps and battles for Battlestations: Pacific.
Eidos is popping out some extra maps for Battlestations: Pacific on Xbox Live Marketplace today. The PC extras will be available on Games for Windows Live from 25th June.
Wii Fit is balanced atop the UK All-Formats chart for a seventh consecutive week, taking its lifetime top-spot total to 16.
Battlestations: Midway has lived in the "flawed but promising" file ever since its release back in 2007. A peculiar hybrid of real-time strategy and shooting action, it tasked players with commanding various US naval forces through pivotal World War II scenarios.
You could direct your ships and planes from the tactical map, or prod a button and be instantly transported to the pilot's seat of a fighter or the artillery guns of a battleship. It was great in theory, but the reality was less enthralling due to a catalogue of clunky grumbles. The single-player campaign was truncated, the lack of checkpoints made long missions a real chore, the tutorial was tiresome and the multiplayer was too slim.
The good news is that all of these complaints have been addressed by the sequel, which picks up with the US Navy pushing towards Guadalcanal, their eyes fixed on the Japanese mainland. Not only is this scenario considerably more fleshed out than in the brief original, but it's joined by another parallel campaign in which you play as the Japanese, rewriting history as you emerge victorious from engagements that led to defeat in the real world. Opening, rather boldly, with the bombing of Pearl Harbor, to which you contribute, it's a welcome addition and one that pretty much doubles your single-player options.
A new demo for Battlestations: Pacific is due to pop up on Xbox Live today.
Eidos has wired to tell us that Battlestations: Pacific demos for Xbox 360 and PC launch on 30th April [Sorry! - Ed]. The game isn't coming out on PS3, in case you're confused.
Eidos has dated action-strategy title Battlestations: Pacific for 15th May in Europe and Australia, with the US getting it three days earlier.
The game puts players in charge of either the Imperial Japanese Navy or the US Navy's Pacific fleet in an attempt to rewrite the actions in the Pacific theatre in WWII. Over 100 controllable units are in-game, ranging from Zeros to U-boats, cruisers, Lightnings and angry tuna. Players can shift perspective from a comfortable leather armchair somewhere in high-command 200 miles behind the front line to be in the driving, gunnery and waving-hello seats of any of the individual war machines.
If Pacific rimming seems like your bag, why not click through to our Battlestations: Pacific gamepage to get the latest screens, videos and news. Battlestations: Pacific will be available on 360 and PC.
"Fifteen men on a dead man's chest! Yo ho ho and a bottle of rum!" No wait, that's pirates isn't it? Well, it's all seaman related and all equally safe harbour away from bald space marines and World War II shooters. Except of course it's not, but despite being set in an era of history that has so far sustained 50 percent of the world's first person shooter output and at least five different satellite TV channels, Battlestations: Midway still managed to seem fresh and innovative.
Eidos has confirmed four titles it plans to show off at E3 next month.
Topping the bill is Tomb Raider: Underworld, in which Lara gets some fancy new moves and an army of new enemies to battle.
Then there's Just Cause 2, the sequel to the 2006 action game. Hopefully it'll improve over Just Cause 1, or as it's otherwise known Just Cause 6/10. Like Underworld, it's on the way for PC, PS3 and Xbox 360.
Eidos has finally whipped the tarpaulin off of World War II sequel Battlestations: Pacific, after teasing us with financial report sightings for a while.
Eidos has declined to confirm that Battlestations: Pacific is the name of its Battlestations: Midway sequel.
Convincing arguments sprang up after the publisher filed a trademark for the name shortly before Christmas, after spilling the beans on a follow-up game in a financial report last year.
Battlestations: Midway allowed you to relive the historical World War II battle in the pacific using planes, ships and submarines. Its blend of action and strategy took a while to grow on us, and left considerable room for improvement should a cough sequel cough be made.
Eidos' parent company SCi has revealed that work on a new Battlestations: Midway game is underway.
"After the period end, in February 2007, we released Battlestations Midway on PC and Xbox 360. This product immediately entered the UK charts at No1 in both the Xbox 360 and All Formats charts," a bit of their latest statement reads. "We are continuing to build this franchise and have a sequel in development."
Unfortunately Eidos was unable to clarify any further details to Eurogamer this morning, but we expect it will be available on PC, Xbox 360 and possibly PS3 and maybe even Gizmondo sometime in 2008. Or 2009, 2010 or 2011.