Split/Second, Lost Planet 2, Green Day: Rock Band, Prince of Persia and Backbreaker.
Another month, another multi-game Xbox 360 vs. PlayStation 3 Face-Off. Let's get the party started with all the stats, videos, comparison galleries and performance analyses you crave, derived from an eye-watering array of big names and quality wares.
Thankfully the mania of the release schedule diminishes as we enter summer, perhaps allowing us to do some catch-up coverage on other titles, but the immediate future is E3: Project Natal, Move, Nintendo 3DS, OnLive, Gaikai, and masses of AAA titles for us to preview. Woo! In the meantime, let's get this show on the road.
Every one of my Sundays between mid-August and early February consists of waking up at or around 11am, catching the pre-pre-game and the pre-game show, and lazing out by watching almost 11 hours of grown men pummel each other to bits all while attempting to carry, throw and kick a ball into and towards the opponent's goal area.
When a Nintendo64 happened to appear underneath my Christmas tree way back when, the game that had a near-permanent residence in the cartridge slot was Madden 64. Of course, all subsequent iterations in the series became automatic purchases as well, rationalised as doing my civic duty, supporting the sport created by Americans, for Americans. It's a sport with the chutzpah to take the universally known moniker of "football," as in soccer, and redefine it for us Yankees.
With that said, Backbreaker is a passive attempt at recreating the spirit of the sport on a gaming console. The atmosphere and gameplay - save for the use of NaturalMotion physics - are non-existent, the controls are all over the place, and P.O.D.'s Here Comes the Boom, the official song of every single kick-off, plays so often you'll want to go OJ Simpson on your game unit.
Don't just play by the rules.
How to pick and pass with accuracy.
Everything from helmets to mascots. Hopefully.