Limited Run Games has announced that it will be releasing a physical edition of Axiom Verge on Wii U at the end of the month, more than two and a half years after the game launched digitally on Nintendo's now defunct console.
As odd as that might sound, it helps to know that a Wii U physical edition of superb old-school Metroidvania, Axiom Verge, was originally unveiled all the way back in 2017. However, as documented in a lengthy article by GamesIndustry.biz, a dispute between Axiom Verge's retail publisher, BadLand Games, and Limited Run Games - a company that's made a name for itself publishing lavish physical editions of indie titles, and the team contracted to create the Wii U physical release - brought those plans to a crashing halt.
As part of a deal between the two companies, Limited Run paid BadLand $78,000 USD - for which it would receive, according to their contract, 6,000 copies of Axiom Verge on Wii U. These were to be delivered at least one week ahead of the physical edition's agreed autumn 2017 release date, but never arrived. Eventually, following extended radio silence from BadLand, Limited Run elected to begin legal proceedings in order to recoup its money.
It's no secret there's been some antagonism between Steam and Epic as the latter seeks to establish its own digital storefront. Only earlier this week Valve called Epic's decision to snap up Metro Exodus "unfair to Steam customers", prompting fans to display their annoyance by review-bombing past Metro titles on Steam.
Epic has announced that Axiom Verge, developer Thomas Happ's wonderful, retro-styled Metroid-a-like, will be the next Epic Games Store freebie, starting on February 7th.
Oldschool metroidvania adventure Axiom Verge is coming to Switch digitally on 5th October, which is a pleasant surprise as it was previously slated for 17th October (though it was originally targeting an August launch).
The reason it's been moved forward is due to the fancy Multiverse Edition's retail release getting delayed due to "production lead times." Holding off the eShop release for 12 days to simultaneously launch digitally and physically made sense, but when the retail release got pushed back into November, developer Tom Happ polled fans asking what to do.
"The physical Axiom Verge will be pushed back a couple weeks ... but the Switch eShop version can launch early! Should we move it up?" Happ asked on Twitter.
Acclaimed metroidvania Axiom Verge is coming to Nintendo Switch upon the launch of the game's Multiverse Edition, which is also coming to PS4, Vita, and Wii U in August.
Acclaimed Metroid successor Axiom Verge is coming to the camp that premiered Samus Aran to the world when it launches on Wii U 1st September.
Things might have gone quiet on the Vita front, but that's not to say Sony isn't supporting its handheld. Not to be left out by the relatively feature-rich firmware update for the PlayStation 4, headlined by the introduction of remote play on PC and Mac, the Vita's got an update all of its own. Sadly, version 3.60 doesn't seem to add much beyond some tweaks to quality of the system performance.
Acclaimed metroidvania Axiom Verge is coming to Vita on 20th April, developer Tom Happ has announced.
Charming retroidvania Axiom Verge is coming to PC via Steam on 14th May, developer Tom Happ has announced.
Axiom Verge - the Metroid-inspired adventure backed by former Nintendo indie game chief Dan Adelman - is coming to PS4 on 1st April for €17.99, developer Tom Happ has announced.
As detailed on the PlayStation Blog, Happ noted that the game is entirely complete and through certification on PS4, but it's only the Vita version that is taking longer. "People who are mostly interested in the PS Vita version should not worry. It's definitely coming, and it's definitely going to be Cross-Buy," he stated. "So if you buy it on PS4, it will be ready for download on your Vita as soon as it launches there."
So if it's already completed on PS4, why won't it be out for another month plus? This buffer period is so reviewers won't be rushed going through the ambitious, secret-filled adventure. "There's a lot of content in Axiom Verge and I want to make sure reviewers have plenty of time to play through the entire game and savour the full experience," Happ explained. "I'm personally really proud of what I've been able to accomplish as a solo dev, so my emotions run the gamut between excitement about letting the rest of the world check it out, and anxiety over letting my baby take its first steps in the wild."
Nintendo of America's former indie game chief for nearly a decade, Dan Adelman, announced that his first project as a freelance consultant is the PlayStation-exclusive 2D platforming adventure Axiom Verge.
"Axiom Verge is one of the best Metroidvania games I've played in years - maybe ever," Adelman wrote in his blog.
"Since I'm working on the project, I suppose I'm officially biased now," he added.