Ankh

Ankh

Ankh

It walks like an Egyptian. But can it talk English?

Blimey, sand. We've not seen that since Blackpool, or at least Call of Duty 2. It's nice to get away from those grinding mills of Normandy and all those first-person shooters, knot a hanky on your head, suck a whelk and relax with a nice old-fashioned adventure game. This one's even set in a vaguely original locale, Egypt under the Pharaohs, replete with humorous mummies, camels with the hump and toothless crocodiles.

You play Asil, the son of the Pharaoh's architect who, out drinking with his buddies in a new pyramid, is death-cursed by a mummy for breaking his grave goods and generally despoiling his tomb-with-a-view. The only person who can remove curses is the party-animal Pharaoh but he's inaccessible to a penniless pleb like you. And your dad's grounded you, to boot. How will you survive another day? By the random collection and jocular utilisation of arbitrarily available objects, that's how!

Our only problem with the setting of adventure-game Egypt is that the eminently superior Discworld 2: Mortality Bytes has already been there. Eric Idle supplied the voice of Rincewind in the parodic pyramidic settings of Djelibeybi ten years ago. What with excellent puns, pythonesque parodies and in-jokes older than King Tut, this ancient game is now free (it's abandonware, available online), so Ankh has a real challenge on its bandaged hands.

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