Christine Love, creator of such interactive fiction works as Digital: A Love Story and Analogue: A Hate Story, has announced a sequel to Analogue with Hate Plus, due this summer on PC and Mac.
According to Love's official site, Hate Plus will continue right where Analogue left off and will explore the backstory of the AI *Mute. Like Analogue, this will have players investigating what happened to a patriarchal society isolated in a remote spacecraft for hundreds of years. "It plays similarly to Analogue, but instead of your AI companion simply showing you files they've picked, you'll have to investigate yourself, and discover what happened together," noted Love.
Hate Plus will feature new art, music and an improved UI along with more writing than Analogue - which is a lot.
It's not about hate. It's more complicated than that. It's about bigotry, and misogyny, and the dangers of cultural traditionalism. It's about people, and what they do when they're put in an isolated environment over hundreds of years. Hate is a pretty small part of it, all told. The Analogue part, though? That's pretty spot on.
If you've not played any of Christine Love's games before, they're often thrown into the 'Interactive Fiction' bracket, although they deviate in a few interesting ways. Instead of presenting the player with a story that diverges a few key choice points, they instead make the game about the information the player receives, and how they react and interact to that information.
Digital set itself in an internet forum during the dial-up days, with emails back and forth between you and the girl you fall for. Don't Take it Personal... had you as a teacher reading the private messages of your pupils, supposedly looking after them in loco parentis, providing a critique on the increasing lack of privacy our electronic selves are afforded.